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  1. #2656
    Rymex's Avatar Member
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    Originally Posted by vmv View Post
    • FREE - PoeSmoother for Path of Exile: Ultimatum - Released (Official + Steam).!

    - check first page for links.
    Wow, very big tnx man!
    My gtx 760 burned and im may buy only GT 710 2Gb 64bit and PoE now very big freezes. Your program make good fps for me. You amazing!

    PoeSmoother - effects remover
  2. #2657
    mylove1412's Avatar Member
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    it look like an old link to me xD

  3. #2658
    vmv's Avatar ★ Elder ★
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    Originally Posted by mylove1412 View Post
    it look like an old link to me xD
    Is fine, has auto update to latest.
    "Education isn't something you can finish." Isaac Asimov

  4. #2659
    sushix's Avatar Member
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    cheers for the updates!! much love to OP!

  5. #2660
    roska's Avatar Active Member
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    Originally Posted by vmv View Post
    Is fine, has auto update to latest.
    dont want to be negative but could you change version of file to like 3.14.xxx so people would see what league its for. new version has the same number than older 3.13 version

  6. #2661
    tvinki's Avatar Active Member
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    new maphack barely visible if landcape off and map zoom out
    Last edited by tvinki; 04-16-2021 at 04:47 PM.

  7. #2662
    Borpa's Avatar Active Member BorpaSpin
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    Is there a way to change the visibility of the maphack?

  8. #2663
    Unknown_B's Avatar Member
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    Has anyone found which texture to re-enable to allow us to see the chaos clouds during the Ultimatum encounters?

  9. #2664
    vmv's Avatar ★ Elder ★
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    Originally Posted by Demo2k View Post
    Is there a way to change the visibility of the maphack?
    Updated:
    - re-apply "minimap revealed"
    "Education isn't something you can finish." Isaac Asimov

  10. Thanks Borpa, tvinki (2 members gave Thanks to vmv for this useful post)
  11. #2665
    shaneomahony's Avatar Member
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    Is the game zoomed out or am I hallucinating?

  12. #2666
    vmv's Avatar ★ Elder ★
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    Originally Posted by Unknown_B View Post
    Has anyone found which texture to re-enable to allow us to see the chaos clouds during the Ultimatum encounters?
    Probably this : add to ignoreList.txt

    # ultimatum league
    Metadata\Effects\Spells\monsters_effects\League_Ultimatum\mechanics\fx
    "Education isn't something you can finish." Isaac Asimov

  13. #2667
    suzimia's Avatar Member
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    Originally Posted by vmv View Post
    • FREE - PoeSmoother for Path of Exile: Ultimatum - Released (Official + Steam).!

    Free version (for normal gameplay):
    - remove soft microtransactions
    - remove pets.
    - remove fog | delirium fog, shadows, rain, extra gore.!
    - remove dead bodies and many other useless effects.
    - remove soft particles.
    - minimap fully revealed.
    - camera minizoom.
    - silent monsters & skills.
    - Ignore list with support for full path.
    - stable fps with reduced cpu/gpu usage.

    • MEGA : download
    • Dropbox : download

    • NetFramework 4.8 is required.
    - Download .NET Framework 4.8 Web Installer
    • Visual C++ Redistributable Runtimes
    - Visual C++ Redistributable Runtimes All-in-One (Jan 2021) Download | TechPowerUp



    ignoreList:
    HTML Code:
    #######################- INFO -#####################
    # To activate a line, just remove # from it
    # 移除 # 以啟用該行
    # чтобы активировать строку, просто удалите из нее #
    ####################################################
    
    # remove # to disable an option (cam zoom - minimap)
    #Metadata\Characters\Character.ot
    #Shaders\Minimap_Visibility_Pixel.hlsl
    
    # fully ignore microtransactions:
    Metadata\Items
    #Metadata\Effects\Microtransactions
    #Metadata\Pets
    
    # ignore Maven:
    Metadata\Effects\Spells\monsters_effects\AtlasofWorldsBosses\Maven
    
    # ignore Drox, The Warlord:
    Metadata\Effects\Spells\monsters_effects\AtlasExiles\Adjudicator
    Metadata\Effects\Spells\monsters_effects\AtlasExiles\AdjudicatorMonsters
    Metadata\Particles\monster_effects\AtlasExiles\Adjudicator
    Metadata\Particles\monster_effects\AtlasExiles\AdjudicatorMonsters
    
    # ignore Guardian of the Chimera:
    Metadata\Effects\Spells\ground_effects\chimera_smoke
    Metadata\Effects\Spells\ground_effects_v2\smoke_blind_chimera
    Metadata\Effects\Spells\monsters_effects\AtlasofWorldsBosses\Chimera
    Metadata\Particles\monster_effects\AtlasofWorldsBosses\chimera
    
    # ignore Sirus, Awakener of Worlds:
    Metadata\Effects\Spells\monsters_effects\AtlasExiles\Orion
    Metadata\Particles\monster_effects\AtlasExiles\Orion
    
    # default:
    Metadata\Effects\Environment\act5\entrance_portal
    Metadata\Effects\Environment\artifacts
    Metadata\Effects\Environment\AtlasExiles
    Metadata\Effects\Environment\clickable_objects
    Metadata\Effects\Environment\hideout\waypoint
    Metadata\Effects\Environment\lab_portals
    Metadata\Effects\Environment\labyrinth\traps
    Metadata\Effects\Environment\League_Incursion\Alva_Cazar_Altar
    Metadata\Effects\Environment\maps
    Metadata\Effects\Environment\redportal
    Metadata\Effects\Environment\shrine
    Metadata\Effects\Environment\waypoint
    Metadata\Effects\Microtransactions\Town_Portals
    Metadata\Effects\misc\Synthesis_Zana_Portal
    Metadata\Particles\enviro_effects\abyss_chasm
    Metadata\Particles\enviro_effects\dark_shrines
    Metadata\Particles\enviro_effects\labyrinth
    Metadata\Particles\enviro_effects\League_Incursion
    Metadata\Particles\enviro_effects\waypoint
    • How to use ignore list :: example:

    - ignore a single file (add the full path to that file, including the file extension) :
    # Metadata\Particles\black_hole\black_hole_core.pet

    - ignore a directory :
    # Metadata\Effects\Microtransactions\Town_Portals

    - ignore a line by adding # in front of it, or simply delete.
    # Metadata\Effects\Environment\League_Delve
    # Metadata\Particles\black_hole\black_hole_core_end.pet

    - how to keep effects, objects, etc.. from being modified :: example:
    - by using full folders path or individual files:

    Metadata\Effects\Environment\waypoint
    Metadata\Effects\Microtransactions\Town_Portals
    Metadata\Particles\black_hole\black_hole_core_start.pet

    Save the file modification and use restore button to restore original, then apply again.
    i ran the program and selected the 'minimap revealed' and modified the files. Is there anything i need to toggle in game for it to show? Because when i open my minimap it isn't revealed. (Only checked for the first area where u spawn in)

  14. #2668
    vmv's Avatar ★ Elder ★
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    Originally Posted by suzimia View Post
    i ran the program and selected the 'minimap revealed' and modified the files. Is there anything i need to toggle in game for it to show? Because when i open my minimap it isn't revealed. (Only checked for the first area where u spawn in)
    - Settings/UI/Show corner map ? .. and below you have some transparency settings too.

    Also, in your ignoreList.txt / verify this lines to be the same:

    HTML Code:
    # remove # to disable an option (cam zoom - minimap)
    #Metadata\Characters\Character.ot
    #Shaders\Minimap_Visibility_Pixel.hlsl
    Nothing else.
    Last edited by vmv; 04-17-2021 at 07:29 AM.
    "Education isn't something you can finish." Isaac Asimov

  15. #2669
    suzimia's Avatar Member
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    Originally Posted by vmv View Post
    - Settings/UI/Show corner map ? .. and below you have some transparency settings too.

    Also, in your ignoreList.txt / verify this lines to be the same:

    HTML Code:
    # remove # to disable an option (cam zoom - minimap)
    #Metadata\Characters\Character.ot
    #Shaders\Minimap_Visibility_Pixel.hlsl
    Nothing else.
    will check the settings however in my ignoreList.txt thre aren't any lines corresponding to minimap (all those 3 line dont exist), should i add them and then apply it again in the tool?

  16. #2670
    vmv's Avatar ★ Elder ★
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    Originally Posted by suzimia View Post
    will check the settings however in my ignoreList.txt thre aren't any lines corresponding to minimap (all those 3 line dont exist), should i add them and then apply it again in the tool?
    Copy the content of ignorelist from first page
    .. but those lines are there just in case you don't want to use one of the options .. 2 in 1 in minimap revealed checkbox (mini camera zoom + map revealed).
    "Education isn't something you can finish." Isaac Asimov

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