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Can you pm how much it costs?
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★ Elder ★
Originally Posted by
Sithylis
Can you pm how much it costs?
Which one...for botting or for normal play?
"Education isn't something you can finish." Isaac Asimov
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Originally Posted by
vmv
Which one...for botting or for normal play?
Uhh sorry, for normal play.
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Member
How do i get advanced version ?
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Member
Can you pm how much it costs for botting?
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Member
I cant find SRS for the love of god, someone help me
(please pm price for normal player version)
Last edited by proz9c; 08-25-2017 at 09:49 AM.
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★ Elder ★
Originally Posted by
proz9c
I cant find SRS for the love of god, someone help me

(please pm price for normal player version)
I think srs was posted before in this forum...
"Education isn't something you can finish." Isaac Asimov
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Member
I tried to use the search function before asking ofc, but there was only one (besides me) who asked about it, no answers as far as i could see.
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★ Elder ★
Originally Posted by
proz9c
I tried to use the search function before asking ofc, but there was only one (besides me) who asked about it, no answers as far as i could see.
SRS - Metadata/Monsters/SummonedSkull/SummonedSkull.aoc
See there what skills it uses as particles: - Metadata/Particles/skull_elementals/....
"Education isn't something you can finish." Isaac Asimov
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Post Thanks / Like - 2 Thanks
proz9c,
Parog (2 members gave Thanks to vmv for this useful post)
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I'm having trouble with ignite - burn effect on monsters.
At first i tried to remove all content in Metadata/Effects/StatusAilments/Ignited.epk , but it never worked.Failed to load error whenever i tried to change it.Tried with custom folders and manual (export , change , replace back) and it was same.So i gave up with ignited.epk.
Then i saw "ParticleEffect "frameupper" "Metadata/Particles/conditions/burning.pet"" line in ignited.epk.Changed burning.pet's particle_duration and is_infinite values to 0 and it worked.Ignite effect gone and it helped my fps a lot.But this time i see glowing red-yellow effect on burning monsters.Is it possible to remove this too ?I was not able to find any other file connected to burn - ignite.Also it would be great to remove harbingers summoning circle (happening right after all summoned monsters dies) , it glows too bright and slapping fps.Harbingers bright blue flame carpet thing is another problem.If we can remove these 2 effects from harbingers we could get better fps values versus harbingers and beachhead map.Thank you so much for this tool.I was literally waiting 2 second for my fps to go up after shattering +10-15 mobs with every kinetic blast shot.
In case of needed by someone i'm listing which effects i changed and their folder locations.I found some of them via "search thread" function on forum , maybe any other person using that could find and benefit this list.I'm wander scion so removed kinetic blasts explosions , you should find your main skill under correct folder.I recommend change them with "custom folders" instead of right click , replace.It's better and easy.Check first message of topic owner to use custom folders thing.
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"Metadata\Effects"
Kinetic blast explosions - Metadata\Effects\Spells\cluster_burst - big.aoc and mini.aoc (Delete everything under ClientAnimationController's" }" function.NOT { , the one at the bottom.)
Ice herald crit explosions - Metadata\Effects\Spells\herald\ice - iceherald_explode.aoc (Delete everything under ClientAnimationController's" }" function)
Fire and lightning herald explosion/bolts - Same thing as above , but did not verified them , probably working.
Shatter (frozen enemies shattering to ice bits) - Metadata\Effects\Spells\shatter - rig.aoc (Delete everything under ClientAnimationController's" }" function)
Shield Charge - Metadata\Effects\Spells\shield_charge - rig. aoc (Delete everything under ClientAnimationController's" }" function)
- Metadata\Effects\Spells\shield_charge_002\ impact , shield_charge and shockwave folders , (Delete everything under clientanim blabla)
// Shield charge dust and impact particles are fps killer too , remove it if you are using this spell frequently like me.
Storm call - Metadata\Effects\Spells\storm_call - stormcall_impact.aoc deleted everything under ClientAnimationController's" }" function EXCEPT "SoundEvents and content between its { } .This way you can see storm call's idle animation (indicator right before explosion) but cannot see fps killer explosion ALSO hear its sound which is not fps killer.This explosion is huge fps killer , especially at shipyard tier 11 map's boss.That thing spamming this spell and before this change my fps was going from 40-50 to almost NONE and that was dangerous while fighting boss.
Burning monster ignite animation -Metadata\Particles\conditions - burning.pet Change every particle_duration and is_infinite values to 0.
Rain (checking fog&rain at the right did not work for me , i removed manually)
- Metadata\Particles\enviro_effects\rain - rain_1_3_9 and _10 .pet , change all particle_duration and is_infi values to 0 again.
Last edited by eddoras; 08-25-2017 at 01:43 PM.
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vmv,
proz9c (2 members gave Thanks to eddoras for this useful post)
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Member
some features doesnt work on free version pls check.
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★ Elder ★
Originally Posted by
asd360
some features doesnt work on free version pls check.
Which one?
edit: After every big patch, you need to recheck all options...maybe this helps.
Last edited by vmv; 08-26-2017 at 09:14 AM.
"Education isn't something you can finish." Isaac Asimov
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Member
that is safe?
can i get banned for remove effects?
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★ Elder ★
Originally Posted by
creapygames
that is safe?
can i get banned for remove effects?
Hm, never heard of any ban for this.
"Education isn't something you can finish." Isaac Asimov
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Member
Originally Posted by
vmv
Which one?
edit: After every big patch, you need to recheck all options...maybe this helps.
Yo Fps god , could you answer my questions in one page back , about removing glowing ignite , harbinger summoning particles and harbinger bright blue flame carpet things ?It would be great improvement for harbinger league.Only removing that glowing effect leftover from modifying burning.pet file is okay too.