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Contributor
Ugh, this took a looong damn time. Have to cleaun my working enviro, delete almost 1M old temp files, resync everything, process, upload..
I need to fully automate this shit someday 
------ 3.4.1b Update for the ResizedTextures Pack:
Single archive version:
Mirror (google):
Tex3.4.1bUpd.rar - Google Drive
Mirror (yandex):
Download this file
or update your browser
Splitted version (7k files) for a manual installation:
Mirror (google):
Tex3.4.1bUpd-Splitted.rar - Google Drive
Mirror (yandex):
Download this file
or update your browser
------ 3.4.1b Update for the NoEffects Pack:
Mirror (google):
NoEffects3.4.1bUpd.rar - Google Drive
Mirror (yandex):
https://yadi.sk/d/tbg96k2CmfwPFA
------ 3.4.1b Update for the UberPotato Pack:
Single archive:
Mirror (google):
https://drive.google.com/file/d/1ciF...ew?usp=sharing
Mirror (yandex):
https://yadi.sk/d/J03y1fpIPlI4Ig
Splitted version (6k files) for a manual installation:
Mirror (google):
https://drive.google.com/file/d/1TBC...ew?usp=sharing
Mirror (yandex):
https://yadi.sk/d/kc9FUYR0jD4Qxw
----------
This updates contain all files you need, reapplying older folders in not needed. Some updates is big so i split them, use "splitted version" archive if you want to install them manually (using a drag & drop method) otherwise - single-archive is fine.
Make sure your game is already updated to the 3.4.1b game patch and your have installed previous updates for my packs (if you use them ofc).
Don't forget to defragment your disk after install this packs\updates - fragmentation can hurt performance really badly.
GGPK Defragmenter is also recommended (before defragmentation, but after updates).
PS: forgot to add "no-corpses" patch, install it from smoother.
Last edited by bSun0000; 09-10-2018 at 08:33 AM.
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Post Thanks / Like - 3 Thanks
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Member
Any of this affect the delve lightning? It kills my fps
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Contributor
Originally Posted by
Phoenix13
Any of this affect the delve lightning? It kills my fps

No (partially), not sure but it is probably not possible to fully remove dynamic lightning from the delve crawler.
Also, this new lightning system is not that laggy, you should consider to upgrade your hardware if you have serious problems with it..
Also, try to setup in your production_Config.ini this options:
dx11_antialias_mode=0
dx9_antialias_mode=0
global_illumination_detail=10
light_quality=10
post_processing=false
screenspace_effects=0
screenspace_effects_resolution=0
shadow_type=hardware_3_samples
texture_filtering=2
water_detail=10
Maybe this will have some effect.
Last edited by bSun0000; 09-10-2018 at 09:20 AM.
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Contributor
Originally Posted by
applepie90
I assume this tool is bannable? I tried to use limited user method with this, but it says read only, can't modify the content.ggpk file.
Never heard that anyone is banned (or even warned) for using this. BUT seems like changing the shaders (for example shadows removal) is not safe anymore. You can get banned for this.
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Member
Originally Posted by
bSun0000
Never heard that anyone is banned (or even warned) for using this. BUT seems like changing the shaders (for example shadows removal) is not safe anymore. You can get banned for this.
I installed your package but did not notice any difference, what exactly is changing your files?
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Contributor
Originally Posted by
victoriusss
I installed your package but did not notice any difference, what exactly is changing your files?
Pack? I have 3 of them..
ResizedTextures Pack - obviosly a resized textures (downscaled to 1\4 of the original size), this pack increase the loading speed and reduce memory consumption. Some users gain a small amount of performance from that.
NoEffects Pack - removes most of the effects from the game, all particles, different ground effects, corpses, loot 3d rendering, sounds, winds, shake, etc.. many things, it is impossible to NOT notice the difference. You loose in graphics but gain in performance (significantly).
UberPotato Pack - removes the material properties from .mat files, heavy graphical loss (especially without noeffects pack), same performance gain.
PS: I hope you installed the base package and all its updates, not just last update itself without anything else. My updates contains only changed or redownloaded files, they are not cumulative. Also make sure you are installed it for sure, a few users in the past successfully failed with this step (meh..)
Last edited by bSun0000; 09-10-2018 at 12:12 PM.
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Member
Originally Posted by
bSun0000
Pack? I have 3 of them..
ResizedTextures Pack - obviosly a resized textures (downscaled to 1\4 of the original size), this pack increase the loading speed and reduce memory consumption. Some users gain a small amount of performance from that.
NoEffects Pack - removes most of the effects from the game, all particles, different ground effects, corpses, loot 3d rendering, sounds, winds, shake, etc.. many things, it is impossible to NOT notice the difference. You loose in graphics but gain in performance (significantly).
UberPotato Pack - removes the material properties from .mat files, heavy graphical loss (especially without noeffects pack), same performance gain.
PS: I hope you installed the base package and all its updates, not just last update itself without anything else. My updates contains only changed or redownloaded files, they are not cumulative. Also make sure you are installed it for sure, a few users in the past successfully failed with this step (meh..)
I used NoEffects and its work well, but i cant see differences Resized Textures Pack. A lot of updates, ResizedTextures-Delve-SA+Tex3.4.1bUpd, is this a fully updated version? or is there an even earlier version?
I'm confused in all your updates.
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Member
Is it possible to replace monster's model with another monster's model?
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★ Elder ★
"Is it possible to replace monster's model with another monster's model?"
Yes, but why would you do that for ?
"Education isn't something you can finish." Isaac Asimov
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victoriusss (1 members gave Thanks to vmv for this useful post)
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Member
Perhaps you saw when the game starts load the texture first its black, and then appear, is it possible somehow to stop the load and leave the monster black? I think this will change the roots of the performance when the game refuses to load the texture of monsters. Or is it globally and not separately?
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Member
Originally Posted by
vmv
"Is it possible to replace monster's model with another monster's model?"
Yes, but why would you do that for ?
Tbh, i just didnt know where i should to ask newbie questions, and this thread looked like the most suitable.
Iam trying to replace all spiders models with barrels, cause im arachnophobic, and iam stucked at second act :^)
I tested things on goatman. I replaced skin and skeleton, game crashed, when goatman tried to jump. I removed animations from .amd and/or .ao in different combinations, game is crashing when goatman cast jump, or on location load. The main problem is that i have to test how changes affect game manually, since i didnt find any tutorial about game files formats, but every try takes hours.
If you know, how to replace model and remove animations, so game wont crash, i will be very grateful if you will tell me how.
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★ Elder ★
It's a little bit tricky because you need to find a similar monster that has the same BoneGroups, and then replace AnimationControler from *.ao file, and SkinMesh from *.aoc files...
And i think you need to replace also the ClientAnimationController,.
Keep in mind that AnimationController - ClientAnimationController - BoneGroups... are the most important, and they need to be the same.
I will try myself today and i'll get back to you.
Edit:
Wow,..but there are sooo many of them in game content,...it's a nasty job to change all of them!
Isn't better to delete them and then use PoeHud for minimap icons to kill them...?
Or you can also use smoother to add them some red icons and kill them.
You know, invisible mobs, no sounds, nothing...should be ok.
Edit 2:
Ok, looks like it's pretty easy to do it:
I have changed the spiders from Western Forest into MineBats in 3 easy steps:
- Choose whatever mob you like to change them and open this files: *.act - *.ao - *.aoc
- Replace everything in those 3 types of files...from any spider in game.
Metadata/Monsters/Spiders...they are here.
- Copy this directory into your custom folder in both sides.
- Replace files in: - new/Custom/Metadata/Monsters/Spiders....
Let me know if it worked.
Last edited by vmv; 09-11-2018 at 01:52 AM.
"Education isn't something you can finish." Isaac Asimov
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Contributor
Originally Posted by
Urantij
Tbh, i just didnt know where i should to ask newbie questions, and this thread looked like the most suitable.
Iam trying to replace all spiders models with barrels, cause im arachnophobic, and iam stucked at second act :^)
I tested things on goatman. I replaced skin and skeleton, game crashed, when goatman tried to jump. I removed animations from .amd and/or .ao in different combinations, game is crashing when goatman cast jump, or on location load. The main problem is that i have to test how changes affect game manually, since i didnt find any tutorial about game files formats, but every try takes hours.
If you know, how to replace model and remove animations, so game wont crash, i will be very grateful if you will tell me how.
Easier to cure your arachnophoby than replace a model in this game. You can't copy-paste here, it must be properly edited to match all the requirements.
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Member
can someone share the image using uberpotato pack?
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Contributor
Originally Posted by
Darksunx
can someone share the image using uberpotato pack?
ResizedTextures + NoEffects + UberPotato:
Imgur: The magic of the Internet
(also iv lowered the texture quality in the GPU settings, game should look a bit better without it)

But anyway its pretty terrible compared to the normal game, without UberPotato pack.
Last edited by bSun0000; 09-11-2018 at 02:59 AM.
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Darksunx (1 members gave Thanks to bSun0000 for this useful post)