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  1. #6286
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by mosokazin View Post
    Do you want to do the DX9 version?
    No. No I don't want to do it. But I will, eventually. Might be a few days, might be a couple of weeks. Depends largely on how much free time I have and how well I progress in PoE. Once I'm happy with my progression, I'm far more likely to take the time to fix it. Right now I've gotten a slow start to the league, fixing offsets for x64, and the last thing I want to do is go even slower.

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  2. #6287
    mosokazin's Avatar Member
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    Originally Posted by TehCheat View Post
    Can you explain exactly how you get this error? It looks like you're hitting debug on the actual error message and getting this as a response. The other error message would be far more useful.
    TehCheat, thanks for listening.
    On the error it appears straight when I try to open HuD, it does not have another message together.

  3. #6288
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by mosokazin View Post
    TehCheat, thanks for listening.
    On the error it appears straight when I try to open HuD, it does not have another message together.
    What version of HUD are you using? What version of PoE are you playing (steam, regular, etc.)? What version of DirectX is selecting in PoE (options->graphics->DirectX version)?

  4. #6289
    bnn's Avatar Member
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    I have encountered a strange problem that started today, the "preload alert" list is full of random names and they don't go away no matter what I try, I have tried deleting my poehud folder and starting fresh but the problem persists? what to do here

    using latest version of poehud, DX11 and regular poe installation.

  5. #6290
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by bnn View Post
    I have encountered a strange problem that started today, the "preload alert" list is full of random names and they don't go away no matter what I try, I have tried deleting my poehud folder and starting fresh but the problem persists? what to do here

    using latest version of poehud, DX11 and regular poe installation.
    You have a prophecy that is triggering areas you enter to load various assets, which is why you're getting those. You can seal the responsible prophecy or ignore it.

  6. #6291
    bnn's Avatar Member
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    Originally Posted by TehCheat View Post
    You have a prophecy that is triggering areas you enter to load various assets, which is why you're getting those. You can seal the responsible prophecy or ignore it.
    could have been that, so I completed/sealed them but the list still appears

    edit: looks like it's only when I am in my hideout the list is appearing, just entered a map and that looks alright now
    Last edited by bnn; 08-07-2017 at 10:09 AM.

  7. #6292
    poebota's Avatar Member
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    Suddenly my poehud x64 stopped seeing poe. -> Path of exile is not running. How to solve my problem ? Help me please

  8. #6293
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by poebota View Post
    Suddenly my poehud x64 stopped seeing poe. -> Path of exile is not running. How to solve my problem ? Help me please
    Change your directx setting in poe back to dx11.

  9. #6294
    poebota's Avatar Member
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    I have it dx11, also when I run poe x64 it changes automatically not to the windowed fullscreen ( in poe settings it is written as windowed fullscreen, but in fact height of poe window is like 90% of usual windowed fullscreen, I see some space between poe window and toolbar at desktop

  10. #6295
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by poebota View Post
    I have it dx11, also when I run poe x64 it changes automatically not to the windowed fullscreen ( in poe settings it is written as windowed fullscreen, but in fact height of poe window is like 90% of usual windowed fullscreen, I see some space between poe window and toolbar at desktop
    If you have it on dx11 in poe, then you are running the x86 version of HUD. That message only occurs when you have mismatched versions of poe and hud.

    Hit ctrl-shift-esc and click on the details tab. Find path of exile on the list and make sure it says pathofexile_x64.exe, if it says pathofexile.exe, you're not running dx11 in poe. If it says pathofexile_x64.exe and HUD doesn't see it, you're running the x86 version of HUD.
    Last edited by TehCheat; 08-07-2017 at 10:22 AM.

  11. Thanks poebota (1 members gave Thanks to TehCheat for this useful post)
  12. #6296
    TehCheat's Avatar ★ Elder ★
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    I've updated the default branch of HUD to x64. This might cause problems for people who have it cloned locally, but it should help fix the massive amount of people grabbing the wrong version of HUD.

  13. #6297
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by TehCheat View Post
    I've updated the default branch of HUD to x64. This might cause problems for people who have it cloned locally, but it should help fix the massive amount of people grabbing the wrong version of HUD.
    Finally!!!! Welcome to the dark side of the force brother!
    If I did not reply to you, it mean the question you are asking is stupid.

  14. #6298
    TT89's Avatar Active Member
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    I think we should create some kind of list of nice-to-have PoeHUD plugins, that will help people (and if possible vote for the most required).

  15. #6299
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by TT89 View Post
    I think we should create some kind of list of nice-to-have PoeHUD plugins, that will help people (and if possible vote for the most required).
    When I create the new 3.0 HUD thread in the coming days, I'll have a list of all of the plugins. I'm not sure that totally gets you what you want, but it's a start.

  16. #6300
    TT89's Avatar Active Member
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    Originally Posted by TehCheat View Post
    When I create the new 3.0 HUD thread in the coming days, I'll have a list of all of the plugins. I'm not sure that totally gets you what you want, but it's a start.
    I mean that there probably some missing functionality in PoeHUD that people could be interested in. People can suggest they ideas and someone could implement the idea if he has time and know how to code. For example I want to try implementing follower plugin, don't really know does PoeHUD allow currently it (detecting other player's name, reading it's coordinates, reading portal's locations etc.)
    The second thing that came to my mind is that PoeHUD could have some kind of automatic downloader. Basically a player could have list of plugins that he can activate right in the game without going to github or somewhere to download, unpack, place into correct folder etc.

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