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  1. #5161
    rowxs's Avatar Member
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    Jaerin I love the fact that you are doing this. But Why aren't you implementing plugin on the x32 version.

    PoEHUD Overlay Updated
  2. #5162
    wannac's Avatar Active Member
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    Now,TehCheat is the main developer.

  3. #5163
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by rowxs View Post
    Jaerin I love the fact that you are doing this. But Why aren't you implementing plugin on the x32 version.
    The person who implemented the plugin has no interest in implementing it in the 32 bit version. Unless he changes his mind, the plugin feature will remain an x64 exclusive.

  4. Thanks toadskin, asd3427 (2 members gave Thanks to TehCheat for this useful post)
  5. #5164
    ngcheukwai's Avatar Member
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    garena tw updated , hope you can update poehud >_<

  6. #5165
    Szczypior's Avatar Member
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    Hey its need to be update for 2.6d patch ?

  7. #5166
    asd3427's Avatar Member
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    can u updata the DRX11 for garemna !? it can't use now................

  8. #5167
    sizzur's Avatar Banned
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    32 bit version isn't workin for me..

    get an error saying it is not able to load DLL 'd3dx9_43.dll'

    here is what my error log wrote:

    2017-01-21 11:34 AM Program exited with message:
    System.InvalidOperationException: Invoke or BeginInvoke cannot be called on a control until the window handle has been created.
    at System.Windows.Forms.Control.MarshaledInvoke(Control caller, Delegate method, Object[] args, Boolean synchronous)
    at System.Windows.Forms.Control.BeginInvoke(Delegate method, Object[] args)
    at System.Windows.Forms.WindowsFormsSynchronizationContext.Post(SendOrPostCallback d, Object state)
    at System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.PostAction(Ob ject state)
    at System.Threading.Tasks.AwaitTaskContinuation.RunCallback(ContextCallback callback, Object state, Task& currentTask)
    --- End of stack trace from previous location where exception was thrown ---
    at System.Threading.Tasks.AwaitTaskContinuation.<>c.<ThrowAsyncIfNecessary>b__18_0( Object s)
    at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem. ExecuteWorkItem()
    at System.Threading.ThreadPoolWorkQueue.Dispatch()
    at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()

    any ideas fellas?

  9. #5168
    Ugro_PNZ's Avatar Member
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    Originally Posted by TehCheat View Post
    The person who implemented the plugin has no interest in implementing it in the 32 bit version. Unless he changes his mind, the plugin feature will remain an x64 exclusive.
    what plugins you talking about?

  10. #5169
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by Ugro_PNZ View Post
    what plugins you talking about?
    The Flask plugin, the map matching plugin, there are others I'm forgetting. Basically shortly after x64 was implemented in HUD, stridemann, using his extensive knowledge on the matter, suggested we make it easy to add plugins to HUD. I was a bit reluctant at first, but gave him the green light. This allows developers to add to HUD without bloating it with plugins that most won't use. For instance not everyone that wants to use HUD wants it to manage their flasks.

  11. Thanks toadskin (1 members gave Thanks to TehCheat for this useful post)
  12. #5170
    toadskin's Avatar Active Member
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    Hello TehCheat,

    Garena_TW server had been updated to 2.6.0b, if you are free, please help us update the POEHUD.

    Thank you.

    PoEHUD Overlay Updated-206b-png
    Attached Files Attached Files
    Last edited by toadskin; 03-10-2017 at 05:44 AM.

  13. #5171
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    does it ever happen to you guys that F12 menu got stuck???
    F12 itself works but menu clicking stop working...
    If I did not reply to you, it mean the question you are asking is stupid.

  14. #5172
    Vekmor's Avatar Member
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    Originally Posted by zaafar View Post
    does it ever happen to you guys that F12 menu got stuck???
    F12 itself works but menu clicking stop working...
    Me too, Not working

  15. #5173
    Ugro_PNZ's Avatar Member
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    btw can you add setting for players shield bar cos with CI hp totaly pointless and es so thin

  16. #5174
    vmv's Avatar ★ Elder ★
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    Another missing unique chest that has 3 exiles in it:



    - Metadata/Monsters/Daemon/ChestDaemonSummonExileUniqueChest1; Unique Exile Strongbox; ffD2742D

    Also Perandus strongboxes are not always recognized...only when you get in proximity.
    "Education isn't something you can finish." Isaac Asimov

  17. Thanks toadskin (1 members gave Thanks to vmv for this useful post)
  18. #5175
    tihifniz's Avatar Contributor
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    Hey Tehcheat, any chance you could add the 5 new Rogue Exiles added in 2.6 to the hud?

    Oyra Ona
    Ailentia Rac
    Aurelio Voidsinger
    Ulysses Morvant
    Bolt Brownfur

    I know you added Oyra Ona to the preloads already, but he isnt added to the alerts

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