PoeHUD - Overlay for Path of Exile menu

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  1. #511
    MEARSHEIMER's Avatar Member
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    Its broken. How can I help contribute?

    PoeHUD - Overlay for Path of Exile
  2. #512
    blackpc's Avatar Member
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    just wanna say Thanks for ya hard work Coyl!! awesome program and makes PoE less boring..

  3. #513
    the13thcycle's Avatar Private
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    the patch kills the overlay again

  4. #514
    O2Mend's Avatar Member
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    Hello fellow players, Coyl I would have mentioned that paypal was not working on the download site if you had a problem with direct transfer to your account. Thanks in advance for your support.

  5. #515
    MasterDavid's Avatar Member
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    Any word on an update since the last patch broke most of the hud?

  6. #516
    abacksloth's Avatar Member
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    Originally Posted by MasterDavid View Post
    Any word on an update since the last patch broke most of the hud?
    Go to the previous page and check post #509.

  7. #517
    Coyl's Avatar Active Member
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    ServerData.IsInGame has shifted somehere. Nave no time to search now (( There'll be another chance to find it in the evening.

  8. #518
    Druzil01's Avatar Member
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    thats the problem with closed Source... noone else can help out anymore to make it work again fast
    we have the same sitation now as we had from the Original Evozer Release.
    All are dependant of his mood or time to fix something.

    Dont missunderstand me Coyl, on one side i can understand your decission, but in many ways i dont.
    you say you dont want to become the Hud a Bot or Autoflasker or whatever. But
    1.t All findings Are far far away from the Hut to become a bot.
    autoflasker is possible for sure.

    its just that different People have different Visions and different goals. why dont you let them implement them ?

    i currently try to guess where the stage of Linux would have been if Thorvald would have closed the source.

    i personaly like the idea of Autoflask for example, but im too old and maybe stupid for Offset and Structure finding in Exe even if im a profession Software devellopper since more than 25 years.

    just my 2ct.



    Btw : what about your goal to make it Plugin Enabled (dll or whatever)
    Last edited by Druzil01; 11-14-2014 at 03:20 AM.

  9. #519
    SteelRat's Avatar Member
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    If you still have the (older) source:

    Edit:
    Code:
    ServerData.cs
    change :
    Code:
    return this.m.ReadInt(this.address + 10872) == 3;
    to :
    Code:
    return this.m.ReadInt(this.address + 11000) == 3;
    Thanks to "badplayer" from another thread.

  10. #520
    kwizimirski's Avatar Member
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    Originally Posted by SteelRat View Post
    If you still have the (older) source:

    Edit:
    Code:
    ServerData.cs
    change :
    Code:
    return this.m.ReadInt(this.address + 10872) == 3;
    to :
    Code:
    return this.m.ReadInt(this.address + 11000) == 3;
    Thanks to "badplayer" from another thread.

    Worked like a charm, thank you so much

  11. #521
    MasterDavid's Avatar Member
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    can some post the new exe for download please?

  12. #522
    KrackerCo's Avatar Member
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    Originally Posted by SteelRat View Post
    If you still have the (older) source:

    Edit:
    Code:
    ServerData.cs
    change :
    Code:
    return this.m.ReadInt(this.address + 10872) == 3;
    to :
    Code:
    return this.m.ReadInt(this.address + 11000) == 3;
    Thanks to "badplayer" from another thread.

    https://mega.co.nz/#!GtBwRZRT!KNKGLk...5zXeJW-IIAOyDM

    compiled with that fix, seems to work so far, everything is back

  13. #523
    MasterDavid's Avatar Member
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    thank you works great!!!

  14. #524
    Coyl's Avatar Active Member
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    updated obfuscated exeon github (project page)
    - didn't have a chance to test the binary yet -


    @Druzil01, The outdated sources can still be found in many clones made while the src was open. So players armed with enough skill and time are still able to update it... and build their binaries (two posts above).

    Why do you think it's impossible to make a bot? We have player's stats, the offsets for items held on character and backpack now are also known, the monsters' onscreen coords are known (healthbars), item's coords and ui labels are known... the only thing that remains uncertain is the terrain and pathfinding for a bot.

    As for flasker, it's already possible to make it: need only the class to handle "charges" component of an entity for flasks and a bridge to send keys to the game.


    Open source is the way to solve the problem when you don't have enough resources. In that case you invite the community to join the development, and that comes at a cost - you cannot sell the product.

    Can't say anything about plugins.
    Last edited by Coyl; 11-14-2014 at 06:53 AM.

  15. #525
    snier's Avatar Member
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    hp bars nor working only for me? just downloaded new version from github
    any alerts aswell:confused:
    Last edited by snier; 11-14-2014 at 06:47 AM.

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