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  1. #451
    Acidburn6's Avatar Member
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    Yes, just thinking about it and it goes quite nice in Dominus Runs when you have pile of rares. It would be even better if items whould show up better like a map with white edges or other colour that differentiate from other rares

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  2. #452
    Eroder1's Avatar Member
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    Originally Posted by Eroder1 View Post
    Just want to bump this in hopes that anyone knows?
    Just wanted to mention that if you're running windows 8.1( at least I didn't have the Aero theme pre-installed) I had to install a "aftermarket" Windows 8.1 Aero theme to get it to work, even after changing everything to the pure "glass mode"(100% transparent bars and such)

  3. #453
    Dix509's Avatar Private
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    Hi there! I found one bug, and one thing that should be improved. My eng not perfect, so i'll try to explain simple what i mean.
    First of all: function "advanced tooltips" -> "item mods on hover" shows affixes with white/green/yellow colour text. Yellow text when affix have perfect value for current itemlevel. Right?
    There are bug. My example: sword with ilvl=67, mods are [yellow]Lighting Dmg 5-98 and [WHITE]Local Accuracy +300. Local Accuracy mod is perfect in that case.
    There are two suffix mods with accuracy on PoE official forum, and all information in file config/rolls.xml is correct.

    -<mod type="S" readable="Accuracy" name="IncreasedAccuracy">
    +<level ilvl="1" lvl="1">
    +<level ilvl="12" lvl="2">
    . . .
    +<level ilvl="63" lvl="8">
    +<level ilvl="76" lvl="9">
    </mod>
    -<mod type="S" readable="Local Accuracy" name="LocalIncreasedAccuracy">
    +<level ilvl="1" lvl="1">
    +<level ilvl="12" lvl="2">
    . . .
    +<level ilvl="63" lvl="8">
    </mod>


    First described global accuracy mod, and after - local. In case of global mod, there are really one more position till perfect mod, but only at 76 ilvl. Anyway my mod is local.
    Don't know how to explain, but maybe it will work correct if swap both? In code first block about "local accuracy", then "accuracy". Then should do same for other mods like "armour"/"local armour". Can u fix that please, i dont know how edit that file.

    And suggestion. What if I wanna pick every white Gavel, and pick Magic and Rare with +75 ilvl?

    Gavel,1,,White
    Gavel,75,,Magic,Rare


    ^ dont work, couse I can't use two string with same name "Gavel". Do sometething with that problem, please, I would be very grateful.


    P.S.: I don't know where i can find developers of poehud, if u can contact with them, please send my message, these functions very important for me, and I
    needs corrected version. I hope for you.
    Last edited by Dix509; 11-07-2014 at 12:26 PM.

  4. #454
    Acidburn6's Avatar Member
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    Originally Posted by Dix509 View Post
    And suggestion. What if I wanna pick every white Gavel, and pick Magic and Rare with +75 ilvl?

    Gavel,1,,White
    Gavel,75,,Magic,Rare


    ^ dont work, couse I can't use two string with same name "Gavel". Do sometething with that problem, please, I would be very grateful.
    I just talked about it and its only your choise to either get all rares and chosen white items or specific rares (like from my list) and paying attention to white ones cause you want for example get white gavels to chance Mjolner.

    You can type:

    Gavel,60,,White,Magic,Rare

    and just for example you going Domi runs, you will get white, magic and rares. Magic and rares i think you will not pick up (ilvl 70, no quality). Then going to 75 maps you will get all 75+, but you have to chose either you doing high level maps or 66-74. Even if you get number go to 73 map i believe it is possible to get white 75 items from rare mobs and uniques



    <mod type="S" readable="Accuracy" name="IncreasedAccuracy"> is about armour, like in helmets

    -<mod type="S" readable="Local Accuracy" name="LocalIncreasedAccuracy"> is about weapons

    Second thing, does your sword has 2 sources of Local Accuracy? Cause there are 2, for ilvl63+ T1 suffix "of the Ranger" with 251-320 Accuracy (witch is totally logical like in your case) and T2 prefix Conqueror's phys65-74% + local accuracy 83-99. T1 is from ilvl 73
    Last edited by Acidburn6; 11-07-2014 at 12:54 PM.

  5. #455
    Coyl's Avatar Active Member
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    @Dix509, you are using an outdated version of the program. Now it works differently and supports unique items.
    The current release reads all affixes directly from game's memory, so that the rolls.xml file is no longer needed.


    Also, you cannot specify different minimum levels for different rarity for a single item.

  6. #456
    Acidburn6's Avatar Member
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    I just realized that DPS meter shows how much damage Igna Phoenix is taking with her Righteous Fire It showed 44 in her range, i thought DPS meter was bugged or smth but it gone to 0 after her death.

  7. #457
    Jaerin's Avatar Former Staff
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    yes the DPS is only measuring hp loss from monsters. Not actual the actual damage done.

    There is no true combat log to parse so we can't get precise measurements of various damage sources.

  8. #458
    Coyl's Avatar Active Member
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    Originally Posted by Acidburn6 View Post
    I just realized that DPS meter shows how much damage Igna Phoenix is taking with her Righteous Fire It showed 44 in her range, i thought DPS meter was bugged or smth but it gone to 0 after her death.
    Enemies' health change over time - that's the closest thing to DPS that we are able to get from the game.

  9. #459
    shlomoe's Avatar Member
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    Originally Posted by Acidburn6 View Post
    Hi

    This is a list of high base type items with addition of base types with implicits or other things like higher crit chance/dps
    Put this in the crafting bases and remove Rares from Menu
    Remember that you have to delete/change your crafting bases if you have same item code line like

    Two-Stone Ring,75,0,White
    Two-Stone Ring,1,0,Rare

    Code:
    Glorious Plate,1,0,Rare
    Assassin's Garb,1,0,Rare
    Astral Plate,1,0,Rare
    Zodiac Leather,1,0,Rare
    Occultist's Vestment,1,0,Rare
    Vaal Regalia,1,0,Rare
    Full Dragonscale,1,0,Rare
    General's Brigandine,1,0,Rare
    Triumphant Lamellar,1,0,Rare
    Saintly Chainmail,1,0,Rare
    Saint's Hauberk,1,0,Rare
    Carnal Armour,1,0,Rare
    Sadist Garb,1,0,Rare
    Blood Raiment,1,0,Rare
    Sacrificial Garb,1,0,Rare
    Pinnacle Tower Shield,1,0,Rare
    Colossal Tower Shield,1,0,Rare
    Imperial Buckler,1,0,Rare
    Vaal Buckler,1,0,Rare
    Lacquered Buckler,1,0,Rare
    Titanium Spirit Shield,1,0,Rare
    Fossiled Spirit Shield,1,0,Rare
    Elegant Round Shield,1,0,Rare
    Teak Round Shield,1,0,Rare
    Cardinal Round Shield,1,0,Rare
    Archon Kite Shield,1,0,Rare
    Champion Kite Shield,1,0,Rare
    Supreme Spiked Shield,1,0,Rare
    Royal Burgonet,1,0,Rare
    Eternal Burgonet,1,0,Rare
    Lion Pelt,1,0,Rare
    Sinner Tricorne,1,0,Rare
    Hubris Circlet,1,0,Rare
    Mind Cage,1,0,Rare
    Pig-Faced Bascinet,1,0,Rare
    Nightmare Bascinet,1,0,Rare
    Prophet Crown,1,0,Rare
    Praetor Crown,1,0,Rare
    Vaal Mask,1,0,Rare
    Deicide Mask,1,0,Rare
    Titan Gauntlets,1,0,Rare
    Slink Gloves,1,0,Rare
    Sorcerers Gloves,1,0,Rare
    Dragonscale Gauntlets,1,0,Rare
    Crusader Gloves,1,0,Rare
    Murder Mitts,1,0,Rare
    Titan Greaves,1,0,Rare
    Slink Boots,1,0,Rare
    Sorcerers Boots,1,0,Rare
    Dragonscale Boots,1,0,Rare
    Crusader Boots,1,0,Rare
    Murder Boots,1,0,Rare
    Infernal Axe,1,0,Rare
    Siege Axe,1,0,Rare
    Despot Axe,1,0,Rare
    Vaal Axe,1,0,Rare
    Void Axe,1,0,Rare
    Harbinger Bow,1,0,Rare
    Makareth Bow,1,0,Rare
    Imperial Bow,1,0,Rare
    Thicket Bow,1,0,Rare
    Vaal Claw,1,0,Rare
    Imperial Claw,1,0,Rare
    Terror Claw,1,0,Rare
    Demon Dagger,1,0,Rare
    Ambusher,1,0,Rare
    Platinum Cris,1,0,Rare
    Imperial Skean,1,0,Rare
    Nightmare Mace,1,0,Rare
    Gavel,1,0,Rare
    Legion Hammer,1,0,Rare
    Auric Mace,1,0,Rare
    Opal Sceptre,1,0,Rare
    Terror Maul,1,0,Rare
    Pile Driver,1,0,Rare
    Imperial Maul,1,0,Rare
    Meatgrinder,1,0,Rare
    Judgement Staff,1,0,Rare
    Eternal Sword,1,0,Rare
    Corsair Sword,1,0,Rare
    Nightmare Blade,1,0,Rare
    Midnight Blade,1,0,Rare
    Jewelled Foil,1,0,Rare
    Harpy Rapier,1,0,Rare
    Spiraled Foil,1,0,Rare
    Vaal Rapier,1,0,Rare
    Infernal Sword,1,0,Rare
    Lion Sword,1,0,Rare
    Vaal Greatsword,1,0,Rare
    Prophecy Wand,1,0,Rare
    Rustic Sash,1,0,Rare
    Chain Belt,1,0,Rare
    Leather Belt,1,0,Rare
    Heavy Belt,1,0,Rare
    Studded Belt,1,0,Rare
    Cloth Belt,1,0,Rare
    Iron Ring,1,0,Rare
    Coral Ring,1,0,Rare
    Paua Ring,1,0,Rare
    Ruby Ring,1,0,Rare
    Sapphire Ring,1,0,Rare
    Topaz Ring,1,0,Rare
    Diamond Ring,1,0,Rare
    Amethyst Ring,1,0,Rare
    Moonstone Ring,1,0,Rare
    Prismatic Ring,1,0,Rare
    Two-Stone Ring,1,0,Rare
    Unset Ring,1,0,Rare
    Paua Amulet,1,0,Rare
    Coral Amulet,1,0,Rare
    Amber Amulet,1,0,Rare
    Jade Amulet,1,0,Rare
    Jade Amulet,1,0,Rare
    Lapis Amulet,1,0,Rare
    Gold Amulet,1,0,Rare
    Onyx Amulet,1,0,Rare
    Agate Amulet,1,0,Rare
    Turquoise Amulet,1,0,Rare
    Citrine Amulet,1,0,Rare
    Serrated Arrow Quiver,1,0,Rare
    Two-Point Arrow Quiver,1,0,Rare
    Sharktooth Arrow Quiver,1,0,Rare
    Blunt Arrow Quiver,1,0,Rare
    Fire Arrow Quiver,1,0,Rare
    Broadhead Arrow Quiver,1,0,Rare
    Penetrating Arrow Quiver,1,0,Rare
    Spike-Point Arrow Quiver,1,0,Rare
    Added Corsair Sword to code for those who started useing it as soon as i posted
    I added Gold ring to this and removed the double jade amulet
    also changed gavel and occultists to be white and rare

    thanks for the list!

  10. #460
    FreadomFighter's Avatar Member
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    Why "no more src"?

  11. #461
    Coyl's Avatar Active Member
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    Originally Posted by FreadomFighter View Post
    Why "no more src"?
    Very few people of those who cloned or forked the project shared their work, like new plugins or offsets.

    Most people just consumed the what was given at no mandatory charge.
    So I decided to stop sharing my findings.

  12. #462
    SteelRat's Avatar Member
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    Ok but what about the people who DID do the right thing?

  13. #463
    krynix's Avatar Member
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    Originally Posted by Coyl View Post
    Very few people of those who cloned or forked the project shared their work, like new plugins or offsets.

    Most people just consumed the what was given at no mandatory charge.
    So I decided to stop sharing my findings.
    That sux. Open source is a guarantee of safety :/
    And I could apply the modifications i needed
    Please reconsider that again.
    Wasnt the project donated at all?

  14. #464
    Jaerin's Avatar Former Staff
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    Originally Posted by krynix View Post
    That sux. Open source is a guarantee of safety :/
    And I could apply the modifications i needed
    Please reconsider that again.
    Wasnt the project donated at all?
    You are naive if you actually believe this. Look up Shellshock...Bash was open source for how long and this bug existed at least back into the 90's. Open source is no guarantee for anything.

  15. #465
    Coyl's Avatar Active Member
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    Originally Posted by SteelRat View Post
    Ok but what about the people who DID do the right thing?
    3 men who donated and 3 who contributed.
    We can arrange any questions they might have personally.

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