The colouring of the arrows is a good idea, but perhaps maybe using a hot/cold system the closer you are to it, so say either use red as real close to it or green as you are real close to the item, yellow doesn't give it that effect, also perhaps use the coloring system applied to the icon shloemoe posted. Also Shloemoe's icon's could be a tad bit larger
Last edited by ReadyToKill; 10-25-2014 at 10:38 AM.
Seems to crash PoE every time I meet a rare (yellow) Devourer.
I reproduced this a few times.
I will update it, going to go with multi color and have it go by length, chode=closest
However, if I can't change the currency drop font color, I will be done playing the game.I am tearing apart the gfx files seeing if they added a call to there instead of the standard rgb from the text file.
Updated arrows:
Preview:
EDIT: Is there a way to have the overlay also overlay the item drop text?
I can't figure it out.. they removed the color change from named_colors. The file is there, but it doesn't call to it anymore.
Last edited by dra1985; 10-26-2014 at 08:52 AM.
Nice I'm going to use those color arrows. Much better. Might change to red for close orange for medium and yellow for far
I have a silly request. It's been pretty much onfirmed now that the fishing master Krilson exists: https://i.imgur.com/61grdZF.jpg
Can he add him to the alert?![]()
Arrows by shlomoe - I've tried those, they appear too small and different distances looks pretty much the same (due to minimal difference of arrows of differfent length).
Arrows (colored red-orange-yellow) by dra1985 - I think those would fit nice. Although they cannot be tinted by vertex color (that red arrow near monster alert)
Those custom arrows and sounds - I'll link them from the first post to allow easier customization.
Overlay on item drop text - yes, possible. Don't know when
I've added another feature today - icons on large map.
Not that it really matters, but see how it gives you an alert when a rare/exile is close with directions could this be done with masters as well? Could come in handy for those annoying cata missions where u have to locate the tower to return the minions, etc.
Coyl, I just have a little thing
I wanted to monsters health bars color to be thae same as outline in case of magic rare and boses.
I've overridden variable in Render method of HealthBarRenderer class: Color color = Color color2;
But i don't know how to compile thisCan you help?
Last edited by Greg36; 10-26-2014 at 01:47 PM.
You might want to download visual C# express to compile the program.
Download Overview
I'm playing POE in Taiwan Server, it's Garena client. ExileHUD can be used, can't see icon on the mini map, but it do alerted when there's 6L or 6S item.
But when I opened PoeHUD, I can't see even the menu icon. I do know offsets are needed for Garena client but I still want to ask.
Is it possible to use PoeHUD's item alert (it's so perfect as it can show a little coin below minimap) on Garena client without offsets provide.
Sorry for my terrible Chinglish.
Outside of the devourer issue which I haven't encountered yet, it seems to selectively not render some mobs on either large/small maps. Things I've noticed for sure so far are spiders spawned from holes in crypt style locations and the water elementals.
Would it be a problem to add % of hp on the mob hp overlay?
I do quite a bit of crafting using Alterations then regaling when i find something good. How hard would it be to set up a system that beeps every time a wanted affix is rolled? Say you create a list, Tyrannical, Flaring, Emperor's, etc, then as you spam your alts on the item, every time one gets rolled, it alerts you. Would this be possible?