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  1. #646
    Canbus's Avatar Active Member
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    Originally Posted by Evozer View Post
    Regular client is updated, seems to be working but I haven't tested it too much. I'll get steam updated later today, let me know if anything goes wrong in the regular client.

    Also added 3 new rogue exiles to alerts, and the forsaken masters to preload alert (thanks tozededao for sending me the names)
    I luv you Evozer <3
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    ExileHUD - External overlay for Path of Exile (work in progress)
  2. #647
    bnet4sale's Avatar Member
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    Evo when you get a chance could we get a counter that counts down/resets for the Beyond mob spawner. Sometimes if your fighting a boss you don't notice that your about to spawn extra mobs and can screw yourself if you don't kite the boss away ect.

  3. #648
    jps42's Avatar Member
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    Originally Posted by Evozer View Post
    Regular client is updated, seems to be working but I haven't tested it too much. I'll get steam updated later today, let me know if anything goes wrong in the regular client.

    Also added 3 new rogue exiles to alerts, and the forsaken masters to preload alert (thanks tozededao for sending me the names)
    Your awesome, thanks for the update.

    I have a quick question - I know that there is a instance warning for certain things such as exiles, strongboxes, and now masters. I thought it might be valuable to make one for inner treasure rare mod instead of just a proximity alert, is that possible?

    Thanks again!

  4. #649
    Evozer's Avatar Contributor
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    Originally Posted by jps42 View Post
    Your awesome, thanks for the update.

    I have a quick question - I know that there is a instance warning for certain things such as exiles, strongboxes, and now masters. I thought it might be valuable to make one for inner treasure rare mod instead of just a proximity alert, is that possible?

    Thanks again!
    Has been asked before, not possible to do

  5. #650
    Duckylove2's Avatar Private
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    EDIT: Nevermind, found a relevant post.
    Last edited by Duckylove2; 08-21-2014 at 12:35 PM. Reason: Found answer.

  6. #651
    bigbrains's Avatar Member
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    So what's the verdict here - does everyone feel it's relatively safe to run again or should we hold off a day or two with the potential for new detection existing?

  7. #652
    aldololoz's Avatar Member
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    Originally Posted by bigbrains View Post
    So what's the verdict here - does everyone feel it's relatively safe to run again or should we hold off a day or two with the potential for new detection existing?
    obviously there is no memory scanner implented by ggg, so it's just as safe as it was. just don't create 1000000 instances of sarn to farm boxes and you will be fine.

  8. #653
    PaperBagAvatar's Avatar Member
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    Hey thanks a lot for the update. However:

    Vagan does not show up on the HUD. Not had a problem with the others yet.

    EDIT: Zana also does not show up on the HUD
    Last edited by PaperBagAvatar; 08-21-2014 at 02:27 PM.

  9. #654
    sNy89's Avatar Member
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    THX EVOZER!

    btw: whats the most unsuspicious way to farm boxes? creating 1000 instance / hour is pretty bad i think ...

  10. #655
    loleriz's Avatar Member CoreCoins Purchaser
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    People, people.. it's ****************!!!!!!!!!!------->YOU'RE<-------!!!!!!!!!!****************

  11. #656
    tozededao's Avatar Member
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    Evozer, apparently those inputs weren't enough. I just joined a zone with a Master but no warning.

    You used the ones I PMed you instead of the ones I posted here? those are incomplete.



    Code:
    this.alertStrings.Add("Metadata/NPC/Missions/Dex", "Area contains Tora, Master of the Hunt");
    this.alertStrings.Add("Metadata/NPC/Missions/DexInt", "Area contains Vorici, Master Assassin");
    this.alertStrings.Add("Metadata/NPC/Missions/Int", "Area contains Catarina, Master of the Dead");
    this.alertStrings.Add("Metadata/NPC/Missions/Str", "Area contains Haku, Armourmasterr");
    this.alertStrings.Add("Metadata/NPC/Missions/StrDex", "Area contains Vagan, Weaponmaster");
    this.alertStrings.Add("Metadata/NPC/Missions/StrDexInt", "Area contains Zana, Master Cartographer");
    this.alertStrings.Add("Metadata/NPC/Missions/StrInt", "Area contains Elreon, Loremaster");
    
    
    
    this.alertStrings.Add("Metadata/NPC/Missions/Wild/Dex", "Area contains Tora, Master of the Hunt");
    this.alertStrings.Add("Metadata/NPC/Missions/Wild/DexInt", "Area contains Vorici, Master Assassin");
    this.alertStrings.Add("Metadata/NPC/Missions/Wild/Int", "Area contains Catarina, Master of the Dead");
    this.alertStrings.Add("Metadata/NPC/Missions/Wild/Str", "Area contains Haku, Armourmaster");
    this.alertStrings.Add("Metadata/NPC/Missions/Wild/StrDex", "Area contains Vagan, Weaponmaster");
    this.alertStrings.Add("Metadata/NPC/Missions/Wild/StrDexInt", "Area contains Zana, Master Cartographer");
    this.alertStrings.Add("Metadata/NPC/Missions/Wild/StrInt", "Area contains Elreon, Loremaster ");
    Last edited by tozededao; 08-21-2014 at 03:22 PM.

  12. #657
    qcorn's Avatar Member
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    is boss warning not working for anyone else?

    i saw guardian of the mound never got a warning

  13. #658
    Evozer's Avatar Contributor
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    That's strange, I only found Vorici while testing but since that one worked I assumed everyone did, will look into it

  14. #659
    hrapvlesu's Avatar Member
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    Master warnings are incorrect indeed. I got Elreon warning in one of the Haku's mission subzone.

  15. #660
    Tkx1's Avatar Member
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    The ones in the wild use the .ao suffix for the asset sometimes (e.g. Metadata/NPC/Missions/Wild/Dex.ao). Also the list pasted here has two insignificant typos: "rr" for the first armourmaster line and an extra space in the second loremaster line.

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