ExileHUD - External overlay for Path of Exile (work in progress) menu

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  1. #946
    NotEvenRookieDeveloper's Avatar Member
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    Originally Posted by spazman6117 View Post
    There is no way of setting it, because items that have rarity on them sometimes when they drop have the exact same name as the white items....You are just going to have to put up with it unfortunately
    I'm not sure this is entirely true because other programs exist which are capable of filtering items based on rarity. It may be, though, that ExileHUD's current method can't be easily extended to filter items based on rarity. It would be a very useful feature, though, if we could set rarity together with minimum ItemLevel and Quality.

    ExileHUD - External overlay for Path of Exile (work in progress)
  2. #947
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by NotEvenRookieDeveloper View Post
    I'm not sure this is entirely true because other programs exist which are capable of filtering items based on rarity. It may be, though, that ExileHUD's current method can't be easily extended to filter items based on rarity. It would be a very useful feature, though, if we could set rarity together with minimum ItemLevel and Quality.
    If you decompile the code and change things around, you can certainly do it, but the way it is set up now, it can't.

  3. #948
    Chris Tsoukalas's Avatar Member
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    Wondering f i can use this overlay in Ubuntu linux distro...anyone tried???or even know?? thnx in advance

  4. #949
    DaxxTrias's Avatar Active Member
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    Originally Posted by Chris Tsoukalas View Post
    Wondering f i can use this overlay in Ubuntu linux distro...anyone tried???or even know?? thnx in advance
    The Item Alerter that I (sort of) maintain does it because it sniff's out packets as they come into the memory. It does this by basically intercepting everything from the Winsock API directly, and filtering out crap we dont want.

    The method of doing this, by setting breakpoints is probably extremely doable in C# (ExileHud's language), but a better way would be to hook the functions themselves (which C# struggles. Managed Code has a real hard time hooking Unmanaged Code).

    That being said, theres probably an item structure somewhere that contains an items rarity, quality etc. A packet is basically a struct, if the data is in the packet, it's also probably stored somewhere in the memory. Just needs to be found. (Most likely anyway)

  5. #950
    Rufus66's Avatar Private
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    Hi there, great tool.
    Just a couple questions.
    When POE updates (currently 1.2.2c) is it still okay to use the tool? it still says for POE version 1.2.1

    And whenever a 4 link item drops I get an alert even though the min link setting is for 5 in the settings?

  6. #951
    rawbar's Avatar Private
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    Originally Posted by Rufus66 View Post
    Hi there, great tool.
    And whenever a 4 link item drops I get an alert even though the min link setting is for 5 in the settings?
    Are you sure it's not just alerting on 4 socket RGBs? I thought at first mine was alerting on 4 sockets, but then I realized it they were all RGBs which are worth picking up to trade to vendors.

  7. #952
    RoryT's Avatar Private
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    Thanks for the great tool! I use it mostly for items and vendor recipes, and I found a strange bug. I added "Velvet Slippers" (got an extra Unique of them) to the crafting_bases.txt file, but when I try to start the program I get the following error:

    ExileHUD - External overlay for Path of Exile (work in progress)-error-png

    Hopefully the picture is attached right. In case not, the important part appears to be:
    Program exited with message:
    System.Exception: Error parsing config/whites.txt at line Velvet Slippers, 0
    at ExileHUD.ItemAlerter.LoadCraftingBases()
    at ExileHUD.ItemAlerter.OnEnable()

    Not a big deal. Just remove the entry and everything loads fine...but it's a strange bug.

  8. #953
    Rufus66's Avatar Private
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    Originally Posted by rawbar View Post
    Are you sure it's not just alerting on 4 socket RGBs? I thought at first mine was alerting on 4 sockets, but then I realized it they were all RGBs which are worth picking up to trade to vendors.
    Yes the rpg drops alert fine, but also any combination of 4 linked items eg. 4 link all reds

  9. #954
    Evilwookie's Avatar Member
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    Yo anyone else that wants to farm masters on rampage with me please PM me ur name!! I really want to get all of my masters to lvl 8

  10. #955
    ReadyToKill's Avatar Banned
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    In POE type /global 820
    That room has people doing master daily runs or just random master farming etc.

  11. #956
    VanillaIcedCoffee's Avatar Private
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    Just made an account to tell you all that this is definitely detectable and they're doing a ban wave right now.

    Myself and two of my friends were banned, all of us logging in at around the same time (roughly 20 minutes ago), all of us using nothing but ExileHUD. They both say they didn't roll maps like crazy to farm master's, but I don't know, however I can say for sure I never did. Not once. I never used the zoomhack or fullbright either, just the maphack, don't know if that changes anything.

    Just wanted to give you guys a head's up and give as much info as I could. Never botted on the account, just to clarify.

  12. #957
    Jaerin's Avatar Former Staff
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    Originally Posted by VanillaIcedCoffee View Post
    Just made an account to tell you all that this is definitely detectable and they're doing a ban wave right now.

    Myself and two of my friends were banned, all of us logging in at around the same time (roughly 20 minutes ago), all of us using nothing but ExileHUD. They both say they didn't roll maps like crazy to farm master's, but I don't know, however I can say for sure I never did. Not once. I never used the zoomhack or fullbright either, just the maphack, don't know if that changes anything.

    Just wanted to give you guys a head's up and give as much info as I could. Never botted on the account, just to clarify.

    No one ever has said this is "undetected". I don't think there is any kind of protection in it, but I call total bullshit on a "banwave".

    This is just another "I'm coming here to show you all the error of your ways by pretending like I've learned my lesson." We've been doing this for as long as there have been games and I guarantee you won't be the one to figure out that there is a "banwave" or not.

    If the banwave comes I guarantee you that GGG will be trumpeting their victory from every method of social media that they have available. Until then just take the ban like everyone else does using hacks. Shit happens, move on.

  13. #958
    VanillaIcedCoffee's Avatar Private
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    Originally Posted by Jaerin View Post
    No one ever has said this is "undetected".
    Something can have no countermeasures against detection and still be undetected. I wasn't saying "omg this is detectable unlike the poster said", I was saying that even if this wasn't detected in the past, it is now.

    There is a difference between "I thought it was undetectable" and "if it wasn't detected in the past, it is now."

    I never claimed to think this was "undetectable".

    Originally Posted by Jaerin View Post
    "I'm coming here to show you all the error of your ways by pretending like I've learned my lesson."
    Is this a joke?

    I'm still going to use this, just on another account. I just posted because someone pages back said he was banned, gave no info, and disappeared. Extra information is never unneeded, and if it were just me getting banned I wouldn't have bothered. However both of my friends were also banned in the same timeframe (within 10 hours of us logging out and logging back in) Considering I never did anything that would alert other players I was using it (resetting instances for masters, attacking mobs that I obviously wasn't able to see), that shows there is a way they can detect this other than relying on player reports and doing random "inspect suspicious players".

    They've had waves of bans against botters, but don't trumpet it, which makes your point hilariously moot.

    I just wanted to warn someone who is on the fence about using this on an account they have purchased mtx on, they might want to only use it on one that has no money invested. There is no reason to be so defensive; the people who don't mind losing anything will continue to use it, the people who do mind losing something now have a (relatively) more concrete reason to use it on an account with nothing they want to lose on it.

  14. #959
    Venomdeath's Avatar Member
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    first thanks for the rlly nice tool makes poe more enjoyable
    would it be possible to add kinda "hp bar" to breakables such as barrels n stuff ?
    so its better to see them and u dont have to look always on minimap

  15. #960
    Jaerin's Avatar Former Staff
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    Originally Posted by Venomdeath View Post
    first thanks for the rlly nice tool makes poe more enjoyable
    would it be possible to add kinda "hp bar" to breakables such as barrels n stuff ?
    so its better to see them and u dont have to look always on minimap
    Not saying this is a bad idea, but you'd probably be better off just clearing the map rather than worrying about if every barrel gets broken. The efficiency in this game is killing as much as you can as quickly as you can not necessarily as throughly as you can. This is why you'll see racers just farm the road in the map and not stray off it because that's where the most dense and easiest packs to find.

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