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Member
Originally Posted by
xbruhh
is there a way to make it work on steam client? i tested it on standalone client and it works but it doesn't seem to work on steam.
Currently this autoflask is only working on standalone-DX9 client.
There are other options for other clients in this subforum, though, maybe try those out.
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Member
Can anyone tell me how to get the Portal function working properly? I put my portals on the first row in my inv, but it just opens my inventory and freezes. I'm probably missing something?
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Member
dindt find anything about the dx11 support. any updates with dx11 ?
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Member
Any chance of updating forDX9EX or DX 11?
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★ Elder ★
Originally Posted by
miyazawa
dindt find anything about the dx11 support. any updates with dx11 ?
I've unfortunately not had a chance to do anything with it the last week. I've been rather distracted, so I don't know how soon I'll have a chance to get to it. The problem with having a working private one is it's hard to get motivated to finish the other one.
I wish someone would update the ahk script, the x64 offsets have been posted for a month, someone else explained how to update it, it really wouldn't take that much work to fix it. It wouldn't surprise me if some people already have done this but just haven't shared the updated script with the community.
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toadskin (1 members gave Thanks to TehCheat for this useful post)
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Originally Posted by
TehCheat
I've unfortunately not had a chance to do anything with it the last week. I've been rather distracted, so I don't know how soon I'll have a chance to get to it. The problem with having a working private one is it's hard to get motivated to finish the other one.
I wish someone would update the ahk script, the x64 offsets have been posted for a month, someone else explained how to update it, it really wouldn't take that much work to fix it. It wouldn't surprise me if some people already have done this but just haven't shared the updated script with the community.
I'm kinda doing it? from the one on Simple game display, I just need to revamp the Checkboxes to ComboBoxes instead so it's far easier to determine if the player has a normal flask|health flask|mana flask on Flask1 etc.
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Contributor
Originally Posted by
TehCheat
I've unfortunately not had a chance to do anything with it the last week. I've been rather distracted, so I don't know how soon I'll have a chance to get to it. The problem with having a working private one is it's hard to get motivated to finish the other one.
I wish someone would update the ahk script, the x64 offsets have been posted for a month, someone else explained how to update it, it really wouldn't take that much work to fix it. It wouldn't surprise me if some people already have done this but just haven't shared the updated script with the community.
When some one such as yourself who has proven capable, builds hype within the community by posting how you are working on a newer/better tool that you suggest you might want to release, then seemingly change your mind be it because other real life priorities changing or you no long wish to share your work makes it hard to legitimizes commitments like this.
I'm not saying its your soul job to do every thing. That is both unrealistic and unfair, but lets be honest, there are but only a few people here that are able to program well, and even fewer that have a willingness to share these skillets openly. There are few including myself that would like to learn and become more helpful, but there is no real fostering of that here it would seem.
I haven't really spent a lot of time playing POE past the first week or two, not because i couldn't but because I've been spending all my free time trying to educate myself on how to code well in C#.
I don't know, I just find this frustrating and felt like commenting on this.
Last edited by Treasure_Box; 01-11-2017 at 08:25 AM.
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tsm-evo,
toadskin (2 members gave Thanks to Treasure_Box for this useful post)
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★ Elder ★
Originally Posted by
Treasure_Box
When some one such as yourself who has proven capable, builds hype within the community by posting how you are working on a newer/better tool that you suggest you might want to release, then seemingly change your mind be it because other real life priorities changing or you no long wish to share your work makes it hard to legitimizes commitments like this.
I'm not saying its your soul job to do every thing. That is both unrealistic and unfair, but lets be honest, there are but only a few people here that are able to program well, and even fewer that have a willingness to share these skillets openly. There are few including myself that would like to learn and become more helpful, but there is no real fostering of that here it would seem.
I haven't really spent a lot of time playing POE past the first week or two, not because i couldn't but because I've been spending all my free time trying to educate myself on how to code well in C#.
I don't know, I just find this frustrating and felt like commenting on this.
Totally understandable, I've let people down and I apologize for that.
If there weren't other people making progress with flaskers, I would be far more urgent with that task, but for the last week, I've seen people sharing their work towards a functional x64 flasker.
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toadskin (1 members gave Thanks to TehCheat for this useful post)
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Originally Posted by
TehCheat
Totally understandable, I've let people down and I apologize for that.
If there weren't other people making progress with flaskers, I would be far more urgent with that task, but for the last week, I've seen people sharing their work towards a functional x64 flasker.
Honestly, i don't feel let down by you or any one else not releasing their work, i understand things come up, and perspectives change. I know most of what is done here normally leads to a for profit model. As I've said in the past i not looking for profit in any thing things i end up doing with POE, its just an engaging platform for me as i attempt to learn how to code.
Just frustrating not having the experience in knowing if i need to structure every thing into separate classes ( i think yes i do) or having all the methods in one big class, if a while do loop is the right loop type to use, and how to reference fields from another class (.Life.cs) without making the entire class an object for one variable reference. Just general newbie issues.
Last edited by Treasure_Box; 01-11-2017 at 09:03 AM.
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toadskin (1 members gave Thanks to Treasure_Box for this useful post)
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Member
Originally Posted by
Treasure_Box
Just frustrating not having the experience in knowing if i need to structure every thing into separate classes ( i think yes i do) or having all the methods in one big class, if a while do loop is the right loop type to use, and how to reference fields from another class (.Life.cs) without making the entire class an object for one variable reference. Just general newbie issues.
If it's any consolation I'm trying to action TehCheat's comments earleir that
Originally Posted by TehCheat
I wish someone would update the ahk script, the x64 offsets have been posted for a month, someone else explained how to update it, it really wouldn't take that much work to fix it. It wouldn't surprise me if some people already have done this but just haven't shared the updated script with the community.
And if I manage to do that, I'll share the results with you.
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TehCheat (1 members gave Thanks to tsm-evo for this useful post)
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Member
Casting skill on certain % health
I was wondering if it's possible to cast a skill when your health goes below a certain %t.
If we are able to autoflask, I do not see why we couldn't cast skills... Although I'm not script Savy enough to figure it out, Thanks!
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Originally Posted by
Djinnisgod
I was wondering if it's possible to cast a skill when your health goes below a certain %t.
If we are able to autoflask, I do not see why we couldn't cast skills... Although I'm not script Savy enough to figure it out, Thanks!
That would be a nice feature to add.
If I did not reply to you, it mean the question you are asking is stupid.
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Originally Posted by
zaafar
That would be a nice feature to add.
Shouldn't be too hard, it's just sending the right key press when hp is <= %setting
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Member
Every time I launch the EXE in admin and out it closes my game, reopen the game and autoflask doesn't work. DX9 x64
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Member
Originally Posted by
alexsteh
Shouldn't be too hard, it's just sending the right key press when hp is <= %setting
Well, for you it might not be too difficult, I on the other hand would jsut mess everything up 
I'm sure if you explained, or gave a excerpt of what it would look like for a quick copy and paste, that would be nice!