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  1. #91
    Smidy's Avatar Private
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    Hey guys,

    Noob question time but any ideas what program I use to open the EXE? Im using windows 8 and it keeps poping up asking which to use.

    Gurud's PoE Trainer FullBight, Maphack and Zoomhack 1.0.0.e+
  2. #92
    gurud's Avatar Contributor CoreCoins Purchaser
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    Originally Posted by Smidy View Post
    Hey guys,

    Noob question time but any ideas what program I use to open the EXE? Im using windows 8 and it keeps poping up asking which to use.
    I'm also running windows 8.

    Try to install Cheat Engine 6.3 if you haven't, see if that fixes the problem.
    Also having "c++ redistributable 2012" + installed is always a good idea.

    That's a really weird error. lol

  3. #93
    enaf3n's Avatar Elite User i like game security stuff CoreCoins Purchaser
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    Nice work with the logout hotkey. That saves lives!

  4. #94
    Migunne's Avatar Member
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    Again my question: if i run CE 6.3 with my POe linked with steam, its a risk ?.

  5. #95
    DaxxTrias's Avatar Active Member
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    Originally Posted by Migunne View Post
    Again my question: if i run CE 6.3 with my POe linked with steam, its a risk ?.
    There's always risk.

    However, by utilizing the freely available source to CE, you can build your own custom ones. Its what I did for example. I removed all the title bars, any incriminating words inside the app. This also had the added benefit of changing the files size and crc hash which bypass most detection methods currently in use. (SC2 battle.net is one such example)

  6. #96
    enaf3n's Avatar Elite User i like game security stuff CoreCoins Purchaser
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    Originally Posted by Migunne View Post
    Again my question: if i run CE 6.3 with my POe linked with steam, its a risk ?.
    Yes, there is a risk.

    Originally Posted by DaxxTrias
    However, by utilizing the freely available source to CE, you can build your own custom ones. Its what I did for example. I removed all the title bars, any incriminating words inside the app. This also had the added benefit of changing the files size and crc hash which bypass most detection methods currently in use. (SC2 battle.net is one such example)
    This is really unnecessary. An anti-cheat is far more likely to detect the blatant memory modifications that the cheat is making, rather than detecting the presence of CE (which really, is not in itself a guarantee that the player is cheating.) In any case, this game doesn't currently do any kind of cheat detection for client-side stuff, from what I can tell.

  7. #97
    Migunne's Avatar Member
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    Originally Posted by Maper View Post
    Yes, there is a risk.



    This is really unnecessary. An anti-cheat is far more likely to detect the blatant memory modifications that the cheat is making, rather than detecting the presence of CE (which really, is not in itself a guarantee that the player is cheating.) In any case, this game doesn't currently do any kind of cheat detection for client-side stuff, from what I can tell.


    But, then what is unscanned, trainer or CE 6.3 ?. I use guruds new file with the anti shake FS build.

  8. #98
    DaxxTrias's Avatar Active Member
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    Originally Posted by Migunne View Post
    But, then what is unscanned, trainer or CE 6.3 ?. I use guruds new file with the anti shake FS build.
    Currently there is no anti cheat in place. What I mentioned above is something I do for generalized purpose, I play more than just PoE afterall.

    Just pick 1. Don't brag about it or showoff

  9. #99
    Smidy's Avatar Private
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    Yep that helped.

    Thanks a bunch.

    Also any idea why when I activate the Fullbright it goes Not Responding? This was working perfect yesterday.

  10. #100
    serlev's Avatar Member
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    Also any idea why when I activate the Fullbright it goes Not Responding? This was working perfect yesterday.
    same problem here.. script and trainer, both , doesnt work today.. strange there was not any patch, dunno what happened !..

    Only MapHack works..
    Last edited by serlev; 12-09-2013 at 06:41 AM.

  11. #101
    gurud's Avatar Contributor CoreCoins Purchaser
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    Originally Posted by Smidy View Post
    Yep that helped.

    Thanks a bunch.

    Also any idea why when I activate the Fullbright it goes Not Responding? This was working perfect yesterday.
    Originally Posted by serlev View Post
    same problem here.. script and trainer, both , doesnt work today.. strange there was not any patch, dunno what happened !..

    Only MapHack works..
    I test it on my Both client Steam and no Steam and both seem to be working fine.
    If the problem is still happening for you do me a favor:
    Open the Cheat engine table.
    Attach to the game.
    Right click on Fullbright> Click Change Script
    Change the script to this one:
    Code:
    [ENABLE]
    
    // FullBright and No Mist By Gurud
    
    label(light1)
    registersymbol(light1)
    
    label(light2)
    registersymbol(light2)
    
    aobscan(aoblight1,4C 3E 00 80 A2 44)
    
    aobscan(aoblight2,00 00 AF 43 00 40 D3 44)
    
    
    aoblight1+2:
    light1:
    dd (float)13000
    
    aoblight2:
    light2:
    dd (float)3500
    
    //Removal of the brightness penalty effect (No blind/LowLife Penalty)  By DaxxTrias
    
    label(lowlife)
    registersymbol(lowlife)
    
    aobscan(aoblowlife,F3 0F 59 44 24 18 f3 0f 59 25)
    
    aoblowlife:
    lowlife:
    nop
    nop
    nop
    nop
    nop
    nop
    
    [DISABLE]
    
    
    light1:
    dd (float)1300
    unregistersymbol(light1)
    
    light2:
    dd (float)350
    unregistersymbol(light2)
    
    lowlife:
    mulss xmm0,[esp+18]
    
    unregistersymbol(lowlife)
    Press OK and Test if it works, if not change to this:
    Code:
    [ENABLE]
    
    // FullBright and No Mist By Gurud
    
    label(light1)
    registersymbol(light1)
    
    label(light2)
    registersymbol(light2)
    
    alloc(mist1,1024)
    registersymbol(mist1)
    
    label(mist2)
    registersymbol(mist2)
    
    label(mist3)
    registersymbol(mist3)
    
    aobscan(aobmist, 66 0F D6 8F 50 01 00 00)
    
    mist1:
    mulpd xmm1,xmm1
    movq [edi+00000150],xmm1
    jmp mist3
    
    aobmist:
    mist2:
    jmp mist1
    nop
    nop
    nop
    
    aobmist+8:
    mist3:
    
    aobscan(aoblight1,4C 3E 00 80 A2 44)
    
    aobscan(aoblight2,00 00 AF 43 00 40 D3 44)
    
    
    aoblight1+2:
    light1:
    dd (float)13000
    
    aoblight2:
    light2:
    dd (float)3500
    
    
    [DISABLE]
    
    
    light1:
    dd (float)1300
    unregistersymbol(light1)
    
    light2:
    dd (float)350
    unregistersymbol(light2)
    
    mist2:
    movq [edi+00000150],xmm1
    
    dealloc(mist1)
    
    unregistersymbol(mist1)
    unregistersymbol(mist2)
    unregistersymbol(mist3)
    Press OK and Test if it works, if not change to this:
    Code:
    [ENABLE]
    
    // FullBright and No Mist By Gurud
    
    label(light1)
    registersymbol(light1)
    
    label(light2)
    registersymbol(light2)
    
    aoblight1+2:
    light1:
    dd (float)13000
    
    aoblight2:
    light2:
    dd (float)3500
    
    
    [DISABLE]
    
    
    light1:
    dd (float)1300
    unregistersymbol(light1)
    
    light2:
    dd (float)350
    unregistersymbol(light2)
    Press OK and Test if it works, if any of them works, tell me with one worked ( option 1, 2 or 3).

  12. #102
    serlev's Avatar Member
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    Press OK and Test if it works, if any of them works, tell me with one worked ( option 1, 2 or 3).
    testing atm.. will report soon

  13. #103
    serlev's Avatar Member
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    Press OK and Test if it works, if any of them works, tell me with one worked ( option 1, 2 or 3).
    I started with Option 1 and it worked.. but after I started CE again I checked first if the new script is saved and noticed that it is not saved and old one is still there..
    I clicked for Fullbright.. bam again not responding..
    restart the game..
    change again the script.. press OK.. again np it worked..

    so..
    1- how will I save the new codes? Shall I edit it before starting by notepad and save there.. then I start the saved CE..
    2- If I change 13000 and 3500 with 3000 and 900 to have a limited brightness do ı have any problem ?

    and ty Gurud for so quick response..

  14. #104
    gurud's Avatar Contributor CoreCoins Purchaser
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    Originally Posted by serlev View Post
    I started with Option 1 and it worked.. but after I started CE again I checked first if the new script is saved and noticed that it is not saved and old one is still there..
    I clicked for Fullbright.. bam again not responding..
    restart the game..
    change again the script.. press OK.. again np it worked..

    so..
    1- how will I save the new codes? Shall I edit it before starting by notepad and save there.. then I start the saved CE..
    2- If I change 13000 and 3500 with 3000 and 900 to have a limited brightness do ı have any problem ?

    and ty Gurud for so quick response..
    Ok, tnx i'll try to work on it tonight to fix it.

    1- After you changed the code, just click save, and put the same name of the ct.
    2- No problem.

  15. #105
    DaxxTrias's Avatar Active Member
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    Originally Posted by serlev View Post
    so..
    1- how will I save the new codes? Shall I edit it before starting by notepad and save there.. then I start the saved CE..
    2- If I change 13000 and 3500 with 3000 and 900 to have a limited brightness do ı have any problem ?

    and ty Gurud for so quick response..
    I run custom settings too and it doesn't pose any problems. I think my primary usage setting is like 7500/800 or something like that, I actually prefer that, because then I can still run with shadows enabled without them bugging out in act2/3.

    Just copy his Fullbright, paste it again. Now you have 2, rename 1 of them. lets say FullBright_Medium, hotkey it if you wish, then alter the script to reflect the changes. Once done click save.

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