Swisstrade can you tell me where i can edit what orb can be showing on alert?
Last edited by Mibi; 10-28-2013 at 12:44 PM.
latest version updated. There was a bug in there that lead to only items showing that the player dropped. Please update your version.
There's a DEBUG flag that you can set to True, lots of more info about the items will be logged to the logfile then.
Let me know if it works for you,
cheers
@Mibi - try the new version, might have been that bug. It should always show ALL Orbs.
found the source :-)
http://spl3en.alwaysdata.net/src/C/P...tFinder/main.c
cheers
Thanks for the update.
I am not getting any sounds played when an item drops. The items are listed in the console window.
Thank you Swisstrade for the quick response for update.. and thank you Milkbananas for the given offsets..
I am new at item alerter for PoE (used to the D3 version with only sound), so pls forgive me for my noobish questions:
1- I forced the console to be always at top to see it while playing poe windowed. Ofc it annoys to have console always on play screen , is there any option to hold console at back and pop up it , say for 10 sec, when a new item is dropped ?
2- Is there any possibility to have drop sounds as we had at Diablo3 version ? If yes, how can I adjust them? Pls note that I am a mechanical engineer and know almost nothing about scripting
3- Is there any possibility to add 3L off colors beside 6s and 5-6L ?
Last edited by serlev; 10-29-2013 at 01:28 AM.
Code:53. "\xFF\x15\xD4\x19\x63\x00" 60. MemProc *mp = memproc_new("PathOfExile.exe", "Path of Exile"); 67. *baseaddr = get_baseaddr("PathOfExile.exe"); 70. int end_text = 0x1000 + 0x005E0000 + *baseaddr; // .text section size 90. int bpf = memblock->addr + (sizeof(recv_call) - sizeof("\x50\x51\xFF\x15\xD4\x19\x63\x00"));
Last edited by milkbananas; 10-29-2013 at 08:47 AM.
Took me a while to get everything running correctly, but it does indeed work. It didn't help that the installation instructions links to a seriously old version of ItemAlerterPoE :P
Is it possible to get this to work with Steam? I thought that by changing pathofexile.exe to pathofexilesteam.exe everywhere would work. Unfortunately, it seems to get some sort of error that I have yet to figure out. Any thoughts?
1.0.0e ...Looks like this alerter wont work soon,with all this fast patches)
though we r still at 1.0.0d , but if it changes soon I think there will be no problem at all if Milkbananas codes for offset finder works well..
Milkbananas..
Would u pls give new offsets for 1.0.0e and is it possible to upload the new offsetfinder.exe if you alrdy fixed it. Thanks..
Last edited by serlev; 10-30-2013 at 04:42 AM. Reason: 1.0.0e is applied
So there's a working item alerter again?
There was for a short while :-)
Offsets not updated for 1.0.0.e ...
I tried to compile the offsetfinder, but failed miserably. Visual Studio throws a ton of errors on the source, and gcc fails to link the final exe.
If anybody with more experience could recompile the offsetfinder, we would be prepared for the upcoming pathces. I can host the exe on my github as part of the package then.