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Member
Originally Posted by
minhquan299
Hi everyone,
How can I config for auto open Hoarder with pickit?
Thank you so much
There should be chest setting
In setting, find chest setting, For hoard
^Metadata/Chests/AbyssChestMaps01/
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EthEth (1 members gave Thanks to Exilepay for this useful post)
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Added little more repos to the plugins list:
https://www.ownedcore.com/forums/mmo...ml#post4573328 (ExileApi 3.23 and beyond - Plugin framework)
Added:
- DivCardTrader,
- SyndicateHelper
- Gold Helper
- alternative fork for MercScanner (adds mercs Tiers settings and some QoL)
Last edited by EthEth; 22 Hours Ago at 08:00 AM.
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Dotkt,
camapxam (2 members gave Thanks to EthEth for this useful post)
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Member
Originally Posted by
EthEth
Tyvm, is there have a plugin called AutoVendor? or something can auto open stash > regex (or filter), take item > open lilly then sell all things in inventory. I tried ezvendor but its not like I thought
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Active Member
Originally Posted by
EthEth
can you check this: GitHub fork (most up to date): Page not found . GitHub . GitHub by @Sychotix
cuz i don't think i have access to this one.
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Member
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Member
Originally Posted by
EthEth
Ty, This really helped as a new user!
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Originally Posted by
camapxam
Repository seems to be no more public. You can try other fork (updated 3 weeks ago): GitHub - mpishchaev/Beasts: [ExileApi/PoEHelper/POEHUD plugin] Beasts - Easily find profitable beasts!
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Post Thanks / Like - 1 Thanks
camapxam (1 members gave Thanks to EthEth for this useful post)
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Member
Click it and AutoOpen plugins dont work anymore. Is there anything else that can open doors/chests?
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Originally Posted by
seeshiv
Click it and AutoOpen plugins dont work anymore. Is there anything else that can open doors/chests?
Sorry for my little bit irritated tone, but - you have all the powers and tools to find the solution. I can sugesst you that the answer you are looking for is in last 5 pages of this thread. If looking for it is too hard - we have special "plugins" that can help you with this one. It's Google Search. Or Search Thread.
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Member
Hello everyone, I am currently researching to create an auto reset version in 5way. I have tried the method of counting the number of monsters around to make a trigger condition but it seems to be unsuccessful because the monsters are destroyed too quickly before the counter can recognize it. So I am looking into how the plugin can recognize the state of the stone, from there find out how to activate the desired skill. Can anyone tell me where to find the state of an object in the map? Thanks.
Screenshot 2025-08-06 154901.png
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Originally Posted by
hqgame
Hello everyone, I am currently researching to create an auto reset version in 5way. I have tried the method of counting the number of monsters around to make a trigger condition but it seems to be unsuccessful because the monsters are destroyed too quickly before the counter can recognize it. So I am looking into how the plugin can recognize the state of the stone, from there find out how to activate the desired skill. Can anyone tell me where to find the state of an object in the map? Thanks.
Consider checking the entity and/or effects in DevTree. Comb though the components of each. I'd be very surprised if there wasn't something you could use in there.