[Browser Bot] Neverwinter Profession Script Bot menu

User Tag List

Page 19 of 32 FirstFirst ... 151617181920212223 ... LastLast
Results 271 to 285 of 468
  1. #271
    RottenMind's Avatar Knight-Lieutenant
    Reputation
    13
    Join Date
    Aug 2013
    Posts
    322
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by electropica View Post
    It's the "Worn Infantry Armor" and the "Worn Infantry Weaponry" that was missing.
    OK, then it was older script "feature" what left leadership asset for users, current script try buy them if account has enough gold, if not then it try do tasks if that fails too...Im not sure if it sill stay stuck or not, if it stays stuck, then need add task what works as fallback if other options fails.(I think it stays stuck because only worker failure trigger train assets)

    ...but it is easier add tasks now because we know issue better, .

    [Browser Bot] Neverwinter Profession Script Bot
  2. #272
    electropica's Avatar Member
    Reputation
    3
    Join Date
    Sep 2013
    Posts
    117
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    But script wasn't supposed to buy such supplies ?

  3. #273
    RottenMind's Avatar Knight-Lieutenant
    Reputation
    13
    Join Date
    Aug 2013
    Posts
    322
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by electropica View Post
    But script wasn't supposed to buy such supplies ?
    True.

    Ver. 1.10.2 added Leadership assets to "Auto Purchase...", it also added "gold check" when purchasing assets, future release adds "sell gathering resources" if low gold in order to get items or by default, easy add to next UI.

    ...I just did one account for "gathering" only + it sells all gathered items so it get gold for to buy refining needs... sadly it cant auto AH refined items and get residuum for faster level up, (experimental build, cleaned up few character with it before exclude filter got ready...)

  4. #274
    DexterLazy's Avatar Member
    Reputation
    4
    Join Date
    Jan 2015
    Posts
    22
    Thanks G/R
    1/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    [Browser Bot] Neverwinter Profession Script Bot-neverwinterscript-jpg

    Is there a way to change the size of the setting box?
    My Laptop may screen resolution 1366 x 768 and from the image attached the Settings box "Save and Apply" button disappears and I cannot get to it.
    is there a something in the script for size? I cannot seem to find it.

  5. #275
    bot_leech's Avatar Member
    Reputation
    1
    Join Date
    Dec 2014
    Posts
    11
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I thought I understood how the naming of tasks worked, but i guess i need some help. I generally look at the URL for task and paste the last part into the appropriate level. Using that method, I thought "Leatherworking_Tier3_Leather_Pants_Special_3_Set3" was the name for "Exquisite Darkleather Pants". I have been trying to troubleshoot problems selecting that task using "Leatherworking_Tier3_Leather_Pants_Special", which catches all of the other blue and purple pants, and i am starting to think that i don't the name right. (I have eggs, of course) What is the correct way to determine the name for tasks? I tried inspecting all the elements on the page, but i couldn't find anything to use on the page. I tried using the sample code embedded the comments of the script, but I couldn't get it to work. What i am really trying to understand is where the script pulls the available tasks from (to match with the list in the script).

  6. #276
    RottenMind's Avatar Knight-Lieutenant
    Reputation
    13
    Join Date
    Aug 2013
    Posts
    322
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by bot_leech View Post
    I thought I understood how the naming of tasks worked, but i guess i need some help. I generally look at the URL for task and paste the last part into the appropriate level. Using that method, I thought "Leatherworking_Tier3_Leather_Pants_Special_3_Set3" was the name for "Exquisite Darkleather Pants". I have been trying to troubleshoot problems selecting that task using "Leatherworking_Tier3_Leather_Pants_Special", which catches all of the other blue and purple pants, and i am starting to think that i don't the name right. (I have eggs, of course) What is the correct way to determine the name for tasks? I tried inspecting all the elements on the page, but i couldn't find anything to use on the page. I tried using the sample code embedded the comments of the script, but I couldn't get it to work. What i am really trying to understand is where the script pulls the available tasks from (to match with the list in the script).
    When you right click task "continue" and select "Inspect element" you need find,

    Code:
    <button data-url="/professions-tasks/Leatherworking/Leatherworking_Tier4_Leather_Shirt_Special_2">
    <span>Details</span>
    
    </button>
    , so you need first catch task and get that name. Is it "Warlock" class and Rare task?

    Check it here,(list is old and not contain all jobs)

    [JavaScript] var taskNameMap = { Leadership : { Leadership_Tier0_Intro_1 : "Hir - Pastebin.com

  7. #277
    RottenMind's Avatar Knight-Lieutenant
    Reputation
    13
    Join Date
    Aug 2013
    Posts
    322
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by DexterLazy View Post
    [Browser Bot] Neverwinter Profession Script Bot-neverwinterscript-jpg

    Is there a way to change the size of the setting box?
    My Laptop may screen resolution 1366 x 768 and from the image attached the Settings box "Save and Apply" button disappears and I cannot get to it.
    is there a something in the script for size? I cannot seem to find it.
    use ZOOM,

  8. #278
    bot_leech's Avatar Member
    Reputation
    1
    Join Date
    Dec 2014
    Posts
    11
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thanks for the quick reply. It is a mod-4 task, so it isn't on the [JavaScript] var taskNameMap = { Leadership : { Leadership_Tier0_Intro_1 : "Hir - Pastebin.com location.

    When I inspect that same element i see:

    <button data-url="/professions-tasks/Leatherworking/Leatherworking_Tier3_Leather_Shirt_Special_3_Set3"> <span>Details</span> </button>

    The different string would explain it (since my script is matching "Leatherworking_Tier3_Leather_Shirt"), but i have never seen a Tier4 in the string for any shirt/pants (including the warlock cloths). I think i have only seen Tier4 on the preview server when they were briefly running level 21+ tasks. Anyway, you confirmed that i am looking in the right place. I will figure it out eventually. Thanks for your response.

  9. #279
    breadguy's Avatar Knight-Lieutenant
    Reputation
    15
    Join Date
    Sep 2012
    Posts
    240
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    i'm curious

    why in the latest versions were the default tailoring tasks changed?

    i had to revert the task list to an old version's, because for 3 days, it was stuck at level 17 doing what seems like "gather wool scraps" task over and over

    where before, basically, after it reached past level 15, and you ran out of residuum, it would just make the white shirt/pants until level 20

    or am i high? imagining all this?

    edit: just checked my bag on that character, it now has 2 stacks of 999x wool scraps, what am i missing here? what changed or what am i doing wrong?
    Last edited by breadguy; 02-05-2015 at 12:38 AM.

  10. #280
    RottenMind's Avatar Knight-Lieutenant
    Reputation
    13
    Join Date
    Aug 2013
    Posts
    322
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by breadguy View Post
    i'm curious

    why in the latest versions were the default tailoring tasks changed?

    i had to revert the task list to an old version's, because for 3 days, it was stuck at level 17 doing what seems like "gather wool scraps" task over and over

    where before, basically, after it reached past level 15, and you ran out of residuum, it would just make the white shirt/pants until level 20

    or am i high? imagining all this?

    edit: just checked my bag on that character, it now has 2 stacks of 999x wool scraps, what am i missing here? what changed or what am i doing wrong?
    Tier1 Gather is added as "fallback" so script not get stuck if "no ingredients" and it has no "refining" options because you might run out of gold.

    If new version has different "task list" maybe it is better check tasklist changes, I will do that later today because you pointed that there is change.

    I leveled one toon Jewelcrafting up level 20, and he has now inventory filled with "simple pelts & iron ore", it never got stuck, it just did fallback job because run out "residuuum & gold", .

  11. #281
    breadguy's Avatar Knight-Lieutenant
    Reputation
    15
    Join Date
    Sep 2012
    Posts
    240
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by RottenMind View Post
    Tier1 Gather is added as "fallback" so script not get stuck if "no ingredients" and it has no "refining" options because you might run out of gold.

    If new version has different "task list" maybe it is better check tasklist changes, I will do that later today because you pointed that there is change.

    I leveled one toon Jewelcrafting up level 20, and he has now inventory filled with "simple pelts & iron ore", it never got stuck, it just did fallback job because run out "residuuum & gold", .
    yeah the others are workign fine, not sure wha thappened with tailoring

  12. #282
    RottenMind's Avatar Knight-Lieutenant
    Reputation
    13
    Join Date
    Aug 2013
    Posts
    322
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by breadguy View Post
    yeah the others are workign fine, not sure wha thappened with tailoring
    It is tailoring tasklist change, was "efficiency" and some task was missed... well, I try combine those lists.

    BTW, next UI (user interface) is easier for this kind issues, easy change "tasklist", I try make "no Residuum" and "default" path and few others. Problem is that if you mix up, no residuum and residuum jobs, they might fill up your inventory and works anyway inefficiently... or what ever...

    Well, small issue and can be fixed... hmm, you have lotsa clothing give them to poor, .

  13. #283
    RottenMind's Avatar Knight-Lieutenant
    Reputation
    13
    Join Date
    Aug 2013
    Posts
    322
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by breadguy View Post
    i'm curious

    why in the latest versions were the default tailoring tasks changed?

    i had to revert the task list to an old version's, because for 3 days, it was stuck at level 17 doing what seems like "gather wool scraps" task over and over

    where before, basically, after it reached past level 15, and you ran out of residuum, it would just make the white shirt/pants until level 20

    or am i high? imagining all this?

    edit: just checked my bag on that character, it now has 2 stacks of 999x wool scraps, what am i missing here? what changed or what am i doing wrong?
    I look current tasklist and there is "no residuum" tasks, have you "rank3" workers and I update script anyway...

  14. #284
    RottenMind's Avatar Knight-Lieutenant
    Reputation
    13
    Join Date
    Aug 2013
    Posts
    322
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by breadguy View Post
    yeah the others are workign fine, not sure wha thappened with tailoring
    ...damn :shh:... you just gave me best inspiration ever, we now try do small script what extract all profession tasknames for use... why nobody never look that one, :confused:

  15. #285
    bot_leech's Avatar Member
    Reputation
    1
    Join Date
    Dec 2014
    Posts
    11
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by RottenMind View Post
    ...damn :shh:... you just gave me best inspiration ever, we now try do small script what extract all profession tasknames for use... why nobody never look that one, :confused:
    that would be fantastic!!!

Page 19 of 32 FirstFirst ... 151617181920212223 ... LastLast

Similar Threads

  1. [Auto-Clicker] Please help for script or bot mailbox neverwinter
    By spiritdays in forum Neverwinter Bots and Programs
    Replies: 3
    Last Post: 09-09-2013, 04:47 AM
  2. Replies: 5
    Last Post: 03-01-2009, 12:26 PM
  3. Safer bot guide compile your scripts..
    By freakyflow in forum World of Warcraft Bots and Programs
    Replies: 9
    Last Post: 07-23-2008, 10:57 AM
  4. [Bot]Fisher Script
    By iradiation in forum World of Warcraft Bots and Programs
    Replies: 5
    Last Post: 03-17-2008, 04:31 PM
All times are GMT -5. The time now is 08:23 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search