Autoprofessionbot V1.0 - release menu

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  1. #211
    Cines's Avatar Private
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    The bot keeps running just fine for me..?


    Code:
    True
    True
    True
    True
    True
    True
    False
    False
    False
    Armorsmithing_Med
    Armorsmithing_Med
    Armorsmithing_Med
    Armorsmithing_Med
    Armorsmithing_Med
    Armorsmithing_Med
    
    
    
    Med_Armorsmithing_Tier1_Gather_Basic
    Med_Armorsmithing_Tier1_Gather_Basic
    Med_Armorsmithing_Tier1_Gather_Basic
    Med_Armorsmithing_Tier1_Refine_Basic
    Med_Armorsmithing_Tier1_Refine_Basic
    Med_Armorsmithing_Tier1_Refine_Basic
    
    
    
    CHARACTER@ACCOUNT
    Prospector
    Prospector
    Prospector
    Prospector
    Prospector
    Prospectorr

    Autoprofessionbot V1.0 - release
  2. #212
    Svennen's Avatar Member
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    Would someone mind hosting it somewhere new, again? The download link provided doesn't work... I get to a German page with no downloadlink but just lots of ads.

  3. #213
    weedyweedpacker's Avatar Corporal
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    Originally Posted by Svennen View Post
    Would someone mind hosting it somewhere new, again? The download link provided doesn't work... I get to a German page with no downloadlink but just lots of ads.
    The download link should be fine, no problems here

  4. #214
    Androziel12321's Avatar Member
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    Has anyone had an issue with Leadership Task: Patrol the Mines.

    I have all three assets in as follows:

    Adventurer:Worn Infantry Weapon:Basic Infantry Armor

    I keep getting an error loop that wont start the actual task. All the assets are in the slots but it wont start the task.

    Attachment 14441

  5. #215
    Jaerin's Avatar Former Staff
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    I'm wondering if something is different with the new patch. Seems like I'm getting some problems now with it not finding the assets.

    Also the required slot appears to be auto-filling? Is that a gateway thing or something new?

  6. #216
    Cines's Avatar Private
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    Originally Posted by Jaerin View Post
    I'm wondering if something is different with the new patch. Seems like I'm getting some problems now with it not finding the assets.

    Also the required slot appears to be auto-filling? Is that a gateway thing or something new?
    They sure did something new, sometimes it won't let me start tasks via Gateway that I can start in-game, some slots bugs out, the bot will crash from some runtime error after some time.

    And yes, the Auto-filling is new in the gateway (not in the bot), hope this helped.

  7. #217
    SDEEZY's Avatar Corporal
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    True
    True
    True
    False
    False
    False
    False
    False
    False
    Leatherworking
    Leatherworking
    Leatherworking






    Leatherworking_Tier1_Gather_Basic
    Leatherworking_Tier1_Gather_Basic
    Leatherworking_Tier1_Gather_Basic






    xxxxxxxx xxxxxxxx@xxxxxxxxx
    Skinner
    Skinner
    Master Leatherworker


    Why doesn't this work for me? Also it keeps trying to use slot 1 when it's already taken while slot 2 is empty.

  8. #218
    JustTheDoctor's Avatar Sergeant
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    People having trouble with this one should try out the javascript one, works still like a charm.

  9. #219
    joncrezk's Avatar Private
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    True
    True
    False
    False
    False
    False
    False
    False
    Leatherworking
    Leatherworking







    Leatherworking_Tier1_Gather_Basic
    Leatherworking_Tier1_Gather_Basic







    xxxxxxxx xxxxxxxx@xxxxxxxxx
    Skinner
    Skinner



    All I ever get is "Slot 2 failed to start: one of the required assets could not be found"

    Ive tried making slot 2 a different profession (like tailoring) but still get the same error. Slot 1 works but nto slot 2.

    Anyone know what I am doing wrong?

    Ok **** EDIT **** I figured out what was happening (At least for me)

    Since the update when it autoselects the skinner on the gateway the BOT was looking for a skinner that was already selected. So it errored out.

    So now if you want to do 2 leatherworking skills you need to have 3 skinners. If you want one tailoring skill you need 2 Weavers (need an extra)

    At least it worked for me
    Last edited by joncrezk; 06-14-2013 at 06:23 AM.

  10. #220
    Svennen's Avatar Member
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    Originally Posted by JustTheDoctor View Post
    People having trouble with this one should try out the javascript one, works still like a charm.
    I want to try this one out because I'm having troubles with the javascript one... :P

  11. #221
    Dragonef22's Avatar Contributor
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    The bot will have bugs with the current update of the gateway

    I will release a new version this weekend

  12. #222
    SDEEZY's Avatar Corporal
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    Originally Posted by Dragonef22 View Post
    The bot will have bugs with the current update of the gateway

    I will release a new version this weekend
    How do we add Master Leatherworker as the asset? I have 2 regular skinners and 1 master leatherworker.
    view post - http://www.ownedcore.com/forums/mmo/...ml#post2772346 (Autoprofessionbot V1.0 - release)

    Also is there a way I can change the name of the crafting to be the name of what is crafted in game, instead of the "Basic Tier1".

    Thanks.

  13. #223
    Methuselas's Avatar Sergeant Major
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    Originally Posted by SDEEZY View Post
    How do we add Master Leatherworker as the asset? I have 2 regular skinners and 1 master leatherworker.
    view post - http://www.ownedcore.com/forums/mmo/...ml#post2772346 (Autoprofessionbot V1.0 - release)

    Also is there a way I can change the name of the crafting to be the name of what is crafted in game, instead of the "Basic Tier1".

    Thanks.
    Go into the professions folder and label each txt file manually.



    [EDIT] - The assets are added in the box to the right of the task and separated by a colon ":". You would know this, if you actually read the thread.

  14. #224
    Svennen's Avatar Member
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    Originally Posted by Dragonef22 View Post
    The bot will have bugs with the current update of the gateway

    I will release a new version this weekend
    Very nice, I can't wait!

  15. #225
    Dragonef22's Avatar Contributor
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    Originally Posted by Svennen View Post
    Very nice, I can't wait!


    Originally Posted by SDEEZY View Post
    How do we add Master Leatherworker as the asset? I have 2 regular skinners and 1 master leatherworker.
    view post - http://www.ownedcore.com/forums/mmo/...ml#post2772346 (Autoprofessionbot V1.0 - release)

    Also is there a way I can change the name of the crafting to be the name of what is crafted in game, instead of the "Basic Tier1".

    Thanks.
    If you want to use more assets at one job, do it like that

    Asset:Asset:Asset

    you cant change the names. Its the name of the urls, however I might change something but its not high priority atm

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