Hi,
I'm actually working on warhammer online rce.
I got offset for player structure. (.data:00F7512C)
I'm now looking for WarList ? Anynone worked on this version ?
Thanks
Hi,
I'm actually working on warhammer online rce.
I got offset for player structure. (.data:00F7512C)
I'm now looking for WarList ? Anynone worked on this version ?
Thanks
All Private Server have a working warhammer emulator for 1.3.5. There is an older c++ version but it has been recoded in c# and its more stable. Im sure you can find all the info you need there.
heres the svn allprivateserver - Revision 143: /
[IMG]https://www.*************/result/48095204.png[/IMG]
private server is a server; not trying to hack the server, most obviously good sir. That's a federal offense! Or perhaps I misunderstood him, and you?
Looks like the OP also asked this on another forum; based on similarity of request.
I too am looking to explore the depths of warhammer's read-only data.
Here are some links to useful places for research... YAY for forum denying me the ability to create URL's. Yay. Moving right along...
locate player struct: // progamercity.net/ghack-tut/228-tutorial-warhammer-pointer-offset.html
Creator of extdll: // ownedcore.com/forums/mmo/warhammer-online/215250-info-pointers-classes-used-war.html
luaplus.org/projects/luaplus/wiki // a cpp wrapper for lua core(+features), implemented by Warhammer.
I suppose I'll let you know if I make any progress. Currently, I am spending hours(~32 so far) trying my damned best to locate the lua_State pointer(via "CMythicInterface" struct as it is dubbed, actually.. if you clicked the links); so that I can attempt to register my own cfunc.
Must say, mad props to HansW, clearly has some disassembling skills. 40% of those structs came from IDA asm export to C, but he constructed it all and identified major portions of it. Reconstructing that for 1.4.5 is quite a task.. indeed. Absolutely no idea how he located CMythicInterface.
Last edited by meowmix7; 04-10-2012 at 08:06 AM.
I found a different way to obtain the lua_Stack* , and so I personally have accomplished what I need for my project. Not particularly interested in the CPlayer class, or even that CMythicInterface. SO good luck to you OP, i cannot help you and it doesn't seem like many people read this forum anymore, i assume since warhammer is a dying interest among gamers.
warhammer ssssssssssssssssss
hfghfghfghfghfghfgh
gfhfghfghfghfghfgh
hgfhfghfghfghfgh
hfghfghfghfghfghfghfffffffffffffffffffffffffffffffffffffff
dssssssssssssfsdfsdfdf