offset 1.3.5 menu

User Tag List

Thread: offset 1.3.5

Results 1 to 10 of 10
  1. #1
    blar0's Avatar Active Member
    Reputation
    17
    Join Date
    Apr 2012
    Posts
    81
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    offset 1.3.5

    Hi,
    I'm actually working on warhammer online rce.
    I got offset for player structure. (.data:00F7512C)
    I'm now looking for WarList ? Anynone worked on this version ?

    Thanks

    offset 1.3.5
  2. #2
    Ballwinkle's Avatar Contributor Authenticator enabled
    Reputation
    124
    Join Date
    Mar 2007
    Posts
    662
    Thanks G/R
    0/12
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    All Private Server have a working warhammer emulator for 1.3.5. There is an older c++ version but it has been recoded in c# and its more stable. Im sure you can find all the info you need there.
    heres the svn allprivateserver - Revision 143: /

    [IMG]https://www.*************/result/48095204.png[/IMG]

  3. #3
    meowmix7's Avatar Private
    Reputation
    1
    Join Date
    Apr 2012
    Posts
    2
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    private server is a server; not trying to hack the server, most obviously good sir. That's a federal offense! Or perhaps I misunderstood him, and you?


    Looks like the OP also asked this on another forum; based on similarity of request.
    I too am looking to explore the depths of warhammer's read-only data.

    Here are some links to useful places for research... YAY for forum denying me the ability to create URL's. Yay. Moving right along...

    locate player struct: // progamercity.net/ghack-tut/228-tutorial-warhammer-pointer-offset.html
    Creator of extdll: // ownedcore.com/forums/mmo/warhammer-online/215250-info-pointers-classes-used-war.html
    luaplus.org/projects/luaplus/wiki // a cpp wrapper for lua core(+features), implemented by Warhammer.

    I suppose I'll let you know if I make any progress. Currently, I am spending hours(~32 so far) trying my damned best to locate the lua_State pointer(via "CMythicInterface" struct as it is dubbed, actually.. if you clicked the links); so that I can attempt to register my own cfunc.


    Must say, mad props to HansW, clearly has some disassembling skills. 40% of those structs came from IDA asm export to C, but he constructed it all and identified major portions of it. Reconstructing that for 1.4.5 is quite a task.. indeed. Absolutely no idea how he located CMythicInterface.
    Last edited by meowmix7; 04-10-2012 at 08:06 AM.

  4. #4
    meowmix7's Avatar Private
    Reputation
    1
    Join Date
    Apr 2012
    Posts
    2
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I found a different way to obtain the lua_Stack* , and so I personally have accomplished what I need for my project. Not particularly interested in the CPlayer class, or even that CMythicInterface. SO good luck to you OP, i cannot help you and it doesn't seem like many people read this forum anymore, i assume since warhammer is a dying interest among gamers.

  5. #5
    13423423423's Avatar Banned
    Reputation
    1
    Join Date
    May 2012
    Posts
    5
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    warhammer ssssssssssssssssss

  6. #6
    13423423423's Avatar Banned
    Reputation
    1
    Join Date
    May 2012
    Posts
    5
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    hfghfghfghfghfghfgh

  7. #7
    13423423423's Avatar Banned
    Reputation
    1
    Join Date
    May 2012
    Posts
    5
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    gfhfghfghfghfghfgh

  8. #8
    13423423423's Avatar Banned
    Reputation
    1
    Join Date
    May 2012
    Posts
    5
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    hgfhfghfghfghfgh

  9. #9
    13423423423's Avatar Banned
    Reputation
    1
    Join Date
    May 2012
    Posts
    5
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    hfghfghfghfghfghfghfffffffffffffffffffffffffffffffffffffff

  10. #10
    ddddddddfffffffff's Avatar Banned
    Reputation
    1
    Join Date
    May 2012
    Posts
    1
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    dssssssssssssfsdfsdfdf

Similar Threads

  1. WoW Offsets & WPE
    By RyanoAthens in forum World of Warcraft General
    Replies: 2
    Last Post: 03-11-2014, 10:15 PM
  2. Hiding offsets of proccess how ?
    By sabotage3d in forum World of Warcraft General
    Replies: 0
    Last Post: 03-24-2007, 09:59 AM
  3. Swimming state offset
    By sabotage3d in forum World of Warcraft General
    Replies: 0
    Last Post: 03-12-2007, 03:54 PM
  4. Enemy offsets
    By sabotage3d in forum World of Warcraft General
    Replies: 0
    Last Post: 03-12-2007, 08:13 AM
  5. How do you find memory offsets in the game?
    By koalaz2004 in forum World of Warcraft General
    Replies: 0
    Last Post: 08-18-2006, 09:40 PM
All times are GMT -5. The time now is 01:47 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search