Casting keeps you from going AFK. I don't know wtf is happening, the Anti-AFK is in the DLL so maybe PM HansW or go to that thread to figure that one out.
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Having Trouble?
If you're having trouble working with the combination of abilities and settings in Zeabot you can do this...
Note: I'm not certain if it's in v0.3b or not but it will be in v0.4b if it's not...
You will see alot of message spamming. Each cycle of abilities vs. entities produces reasons why either the ability or entity was NOT used.Code:Step 1: Type "/script Zeabot.DebugOutput = true" into your chat window. Step 3: Learn to count. Step 4: Type "/script WindowSetShowing("DebugWindow", true )" into chat. Step 5: Click "options". Step 6: Turn off warning messages. Step 7: Click "Logs (Off)", it should now say on. Step 8: Run Zeabot.
Example: [hostile mob - targetting someone else (out-combat)]
So this means the check was on a hostile npc, it also tells us we're not in combat, and since the mob is targetting someone else we don't want to tag them.
Example: [player health low - out of combat (PvE)]
So this one means that your health is low and you're out of combat in PVE. This routine makes it so you "stand around" and regenerate health. Doesn't effect healers, obviously.
Example: [moving - unable to use ability]
Here's one that detects movement. If the ability is channeled or has a cast time that's not instant then we skip it.
Note: Anywhere it says [MyGUID], that means that any reasons given after that are in regard to your character.
So, with all this information available you should be able to find out why some abilities spam or maybe some abilities don't fire at all. I may change what the message say in the future so dont be confused.
Remember, the TODO/Changelog in post #2 is kept up-to-date, or to be more accurate, up-to-minute.
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Feature Idea:
Don't attack/heal lists.
So don't attack named champion mobs, or casters (if pulling for melee). Don't heal special annoying players.
Few requests:
Instead of "Target players" implent "Target Hostile Players" and "Target Friendly Players". I personally use this bot a lot to heal while half afk (watching TV while sitting infront of computer) and then the bot pulls a lot of stupid stuff by itself like switching targets right before I can manage detaunting someone and the list goes on.
Channels: This bot usually doesnt let channels run for their entire duration. Or casts "Funnel Essence" while im on the move.
Profiles: Being able to have 2 diffrent profiles would allso be real cool. Just to fast switch between PVE and PVP if I use it for healing scenarios and grinding mobs inbetween.
Autopot: For intel pots and stuff, doesnt currently manage to use those.
Last edited by tothxx; 08-04-2009 at 03:45 AM.
WHO LIKES LOOT?
Zeabot likes loot.
Roughly 1 day 28 to 30 and all this loot. Greens, blues and 1 epic.
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I live near knoxville. :P
But back on topic its weird my squig keeps getting flagged ask AFK. I ran Z on my WP and it went from 37-38 and had no problem with abilities. Maybe its just the class?
Either way Zbot still makes life alot easier since I can set it to bot with the squig then dual box WAR and play my chosen, just have to alt tab every 15min or so and keep it from going AFK. If I am running my WP it is awesome though no attention required!
The current dll is untested because EU hasn't updated for HansW. So some things like anti-afk might not be working.
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Heya Walshie, May I ask where you are farming and what kinda toon you are using? I tried to pm but ive been trolling here for a while, so i cant pm yet i suppose.
I have a AM that is 23 and Id love to do the same thing you are doing. Mind sharing with me? I appreciate it in advance, and I love these forums. These 'tricks' have kept my interest in this game till Champions or Aion comes out![]()
He's a 38 Bright Wizard.
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Going to post a guide on how/where to farm using Zeabot
Hey guys, just wanted to let you know that there's a bug in warextdll right now that does not correctly retrieve entity targets. This is important for Zeabot in PvE because this is how Zeabot determines if something is targetting you, which is required to fight mobs. So, if you find that your RDPS class is pulling mobs but stops attacking them completely, or just stops attacking while they run to you this is because of this issue. When hans gets his EU patch he will be able to test more on this.
Thanks. :wave:
P.S. Release of v0.4b tonight.
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