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  1. #91
    swatswe's Avatar Banned
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    tournament_unranked?

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  2. #92
    Skeen's Avatar Master Sergeant
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    Originally Posted by givemhell View Post
    could you link me to your .net? im only usen 4.0 it looks like from my end
    or tell me what your usen so i can try to google for it
    I'm running everything using Mono, but with the 4.0 runtime, and I just googled the exception.

  3. #93
    Skeen's Avatar Master Sergeant
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    Originally Posted by swatswe View Post
    tournament_unranked?
    Tournament mode is everything within the "Play" SubMenu, while Practice is everything under the "Pratice SubMenu"
    So Yes, Tournament_unranked == Casual.

  4. #94
    givemhell's Avatar Active Member CoreCoins Purchaser
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    Originally Posted by Skeen View Post
    I'm running everything using Mono, but with the 4.0 runtime, and I just googled the exception.
    i have mono, where can i get the 4.0 runtime? if its built in it still didn't work same error

  5. #95
    Skeen's Avatar Master Sergeant
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    Originally Posted by givemhell View Post
    i have mono, where can i get the 4.0 runtime? if its built in it still didn't work same error
    What is the output if you open a command line, and run "LoaderCommandline.exe regen_inject"? - The same?

  6. #96
    swatswe's Avatar Banned
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    where should i place my curser? seem to get bugged everytime i have the curser outside the game itself
    Last edited by swatswe; 03-19-2014 at 11:38 AM.

  7. #97
    Skeen's Avatar Master Sergeant
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    Originally Posted by swatswe View Post
    where should i place my curser? seem to get bugged everytime i have the curser outside the game itself
    This is currently an issue, i.e. the bot emulates mouse clicks, and when dropping mobs, the mouse needs to be in the battlefield.
    I'm going to work on this soon(tm). Placing the mouse in the middle of the Hearthstone game seems to work for now.

  8. #98
    givemhell's Avatar Active Member CoreCoins Purchaser
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    Originally Posted by Skeen View Post
    What is the output if you open a command line, and run "LoaderCommandline.exe regen_inject"? - The same?
    C:\Users\Givemhell\Downloads\HearthstoneBotv1.9\HearthstoneBot>LoaderCommandline
    .exe --set_hs_path="D:\Games\Hearthstone\Hearthstone"

    C:\Users\Givemhell\Downloads\HearthstoneBotv1.9\HearthstoneBot>LoaderCommandline
    .exe regen_inject
    Pulled in Assembly-CSharp.dll from the Heartstone Folder!
    Creating injection file...
    Error: Unsuccessfull injection file creation (Error code = 1)!
    Check the injector log file (logs/injector.log)

  9. #99
    Skeen's Avatar Master Sergeant
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    Originally Posted by givemhell View Post
    C:\Users\Givemhell\Downloads\HearthstoneBotv1.9\HearthstoneBot>LoaderCommandline
    .exe --set_hs_path="D:\Games\Hearthstone\Hearthstone"

    C:\Users\Givemhell\Downloads\HearthstoneBotv1.9\HearthstoneBot>LoaderCommandline
    .exe regen_inject
    Pulled in Assembly-CSharp.dll from the Heartstone Folder!
    Creating injection file...
    Error: Unsuccessfull injection file creation (Error code = 1)!
    Check the injector log file (logs/injector.log)
    And the same in the log file? - If this is the case, can you try running "mono Injector.exe" from within the Injector folder. I.e. running the injector directly, using mono.

  10. #100
    givemhell's Avatar Active Member CoreCoins Purchaser
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    Originally Posted by Skeen View Post
    And the same in the log file? - If this is the case, can you try running "mono Injector.exe" from within the Injector folder. I.e. running the injector directly, using mono.
    well something happned but nothing, when i typed in "mono Injector.exe" and pressed enter, but it just went to another line to enter commands, no success or fail msg or subcommand menu
    do you have skype? i could show you

    Originally Posted by borw View Post
    Attachment 17323
    what a hell? what i need to do?
    w/e the problem is, im not the only one haven it, hes got same same error msg as i do when i run it
    Last edited by givemhell; 03-19-2014 at 12:12 PM.

  11. #101
    tatchan1304's Avatar Corporal
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    another problem is that the bot often tries to attack hero even when there are taunt minions on the battlefield. Since it tries to attack first before dropping minions but fails, it keeps trying and the turn ends without dropping minions or attacking

  12. #102
    Skeen's Avatar Master Sergeant
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    Originally Posted by givemhell View Post
    well something happned but nothing, when i typed in "mono Injector.exe" and pressed enter, but it just went to another line to enter commands, no success or fail msg or subcommand menu
    If it did not yield any output running the Injector via mono, then this means it did not have any issue, and hence it was able to inject.
    Can confirm this by;
    1. Erasing the file "Injector/Assembly-CSharp.dll"
    2. Running the "mono Injector.exe" command
    3. Asserting that the file "Injector/Assembly-CSharp.dll" is now existent.

    If you're able to confirm this, then the issue is indeed a .NET related one.
    And we'll know where to go.

  13. #103
    Skeen's Avatar Master Sergeant
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    Originally Posted by tatchan1304 View Post
    another problem is that the bot often tries to attack hero even when there are taunt minions on the battlefield. Since it tries to attack first before dropping minions but fails, it keeps trying and the turn ends without dropping minions or attacking
    Do you see this issue as of v1.9? - and if this is the case, can you please provide a zip of the 'logs' folder, after this has happend?

  14. #104
    tatchan1304's Avatar Corporal
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    check ur mailbox skeen, sent u the zip. The skip turn without doing anything that turn is still happening as well (only rarer, but does happen)
    Last edited by tatchan1304; 03-19-2014 at 12:56 PM.

  15. #105
    Skeen's Avatar Master Sergeant
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    Originally Posted by tatchan1304 View Post
    check ur mailbox skeen, sent u the zip. The skip turn without doing anything that turn is still happening as well (only rarer, but does happen)
    I know what the source of this is, it will be fixed, once I get around to removing the hack that provides the dropping and attacking code currently.
    And I would expect the skip turn to still be there, but rare, since it tries 3 times now. Anyhow both of these issues will be fixed in the future.
    Can't really state when, I'm working on this ~daily~, but there's a lot to do. Anyhow, I'm off now.

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