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  1. #16
    Nerder's Avatar Contributor
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    how would I get the mage deck to use fireblast? I've passed many turns with having 2 mana

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  2. #17
    Skeen's Avatar Master Sergeant
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    Originally Posted by Nerder View Post
    how would I get the mage deck to use fireblast? I've passed many turns with having 2 mana
    I've created a ticket for that; https://bitbucket.org/skeen/hearthst...hero-abilities
    I'll have to look into exposing hero abilities to the AI scripts, once this is done, it should be a matter of just calling 'useHeroPower(optional_target)' from Lua.

  3. #18
    Imao's Avatar Member
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    Originally Posted by Skeen View Post
    I do not recall you Yolo, I'm sorry, can you possibly refresh my memory?
    OFC, We just talked about an opensource bot, where people can create their own script, which contain data such as mulligan preferences, game routine, etc.. Just what you started.

  4. #19
    Skeen's Avatar Master Sergeant
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    Originally Posted by Imao View Post
    OFC, We just talked about an opensource bot, where people can create their own script, which contain data such as mulligan preferences, game routine, etc.. Just what you started.
    Ah right , we'll if you feel like it, hack away!! For the AI I'm thinking that what we need is;

    1. Pre normal execution of AI win checking. I.e. if we're able to win in some way, and if that's the case, then do that.
    2. Eliminiation of threats on the board, I was thinking about something alike killing 7-3 minions and such.

    If you have any ideas please fire away , possibly creating some tickets on the tracker.

  5. #20
    geemonty's Avatar Member
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    I have not used this bot yet but plan on it so if I am suggesting something that it already does, I apologize.

    When I was using botofstone some things that I saw it do wrong meant the difference between winning and losing. My suggestions are based on this.

    Secrets: The AI has to know when a secret is present and it should attempt to play around/test the Secrets. If a Hunter plays a Secret the AI simply needs to make sure that it attacks Hero before playing minions that turn.

    A few other things that need to be in the AI are the ability to play around board clear mechanics. If you are playing against a Paladin and his next turn he will have 4 mana then the AI needs to assume he will play Consecrate, or a Mages Flamestrike. When playing against Hunter from turn 4+ the AI should stop flooding the board with small minions.

    Also card play order. If you have a combo card in hand the AI needs to make sure it doesnt play that card first then play a second non combo card immediately after.

    Even if the final say for all of these defaults to user defined options from a script, the bot should check for these then look to that script to determine how it should deal with them.

  6. #21
    molzofbrian's Avatar Active Member
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    Awesome man! Could someone make aguide with how to exactly hook and "install" everything to get it working? having some troubles and cant find the answers on his site..

    Originally Posted by Skeen View Post
    Announcing HearthstoneBot, a derivative of Bot of Stone.

    HearthstoneBot is open source, the repository can be found at;
    * https://bitbucket.org/skeen/hearthstonebot/overview
    Pull requests, patches, tickets, ect., are VERY welcome!

    Missing a feature? Found a bug? Wanna impact development?
    - Head over to the ticket tracker at;
    * https://bitbucket.org/skeen/hearthst...ew&status=open
    Vote your favorite ticket, and the development focus will be on that!

    HearthstoneBot focuses on AI custom-ability via AI scripts written in Lua.
    If you develop a customization to the default AI scripts (or an AI from scratch), please do share it.

    This project is controlled via a command line interface, i.e. there is NO GUI.
    Also the project relies on mono, however this is distributed with the bot in the zip-file.

    The current release can be downloaded here;
    * https://bitbucket.org/skeen/hearthstonebot/downloads/

    Changelog:
    * v1.0 - Now packed with mono, for easier adaption.
    * v1.1 - Fixed 'LoaderCommandline.bat' and removed Helper.lua
    * v1.2 - Removed mono dependency
    * v1.3 - Minions will now only try to attack, if they're able to.

    ---------------------------------------------------------------------------------

    Current capabilities of the bot (subject to change);
    1. Drop minions (no target battlecries)
    2. Get rid of tanks
    3. Attack hero

    ---------------------------------------------------------------------------------

    Run 'LoaderCommandline.exe' from cmd, in order to get the help menu.
    Typical usage will be;

    * Run "LoaderCommandline.exe --set_hs_path="C:\Program Files (x86)\Hearthstone""
    * Open Battlenet
    * Run "LoaderCommandline.exe --regen_inject inject"
    * Wait for the command to be done indicated by the message; "Ready to launch Hearthstone"
    * Launch Hearthstone
    * Wait for Heartstone to be booted
    * Run "LoaderCommandline.exe startbot"
    * Bot should start up automatically, and join a non-ranked player match.

  7. #22
    molzofbrian's Avatar Active Member
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    sorry just keep getting cannot find or not an external or internal command..

  8. #23
    Int3's Avatar Member
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    I wonder how likely blizzard is to start scanning for hooks and public hack signatures in HS memory. I love your bot though bro.

  9. #24
    I<3tstone's Avatar Private
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    I have downloaded the v1.3 after there is no dependency on mono it shows up like this:

    The directory 'injector' does not exist!
    Check your installation!

    I moved the bot into the hearthstone folder afterwards and placed that injector folder into the game folder to see if it needed to read that and it still would not work. This is still the first step in the instructions ><.

  10. #25
    gabriel980's Avatar Member
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    If you want to place it in a different directory, run the following at prompt command before using the bot:
    loadercommandline --set_hs_path="PATH"


    Originally Posted by I<3tstone View Post
    I have downloaded the v1.3 after there is no dependency on mono it shows up like this:

    The directory 'injector' does not exist!
    Check your installation!

    I moved the bot into the hearthstone folder afterwards and placed that injector folder into the game folder to see if it needed to read that and it still would not work. This is still the first step in the instructions ><.

  11. #26
    I<3tstone's Avatar Private
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    HearthstoneBot-thats-myproblem-png

    Yeah I hadn't ran the bot yet. I want to be one of the testers ! Here take a look. Hopefully this helps more.

  12. #27
    molzofbrian's Avatar Active Member
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    same here as above

  13. #28
    borw's Avatar Private
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    works nice, but when will be fixed DCs and when bot will start use spells?

  14. #29
    hankerspace's Avatar Sergeant
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    Actually, blizzard change some code, espetially self-code cheking. I am modifying Bot of stone for another injection way. Thats why my bot is no longer supported. As i can see, this bot is using my old injection way, wich is not safe anymore. I advise you to don't use current BotOfStone release and neither this bot release.

    As i already said, once my new remaked bot is out, i will create a new thread.


  15. #30
    Epidromeas's Avatar Active Member CoreCoins Purchaser
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    Originally Posted by hankerspace View Post
    Actually, blizzard change some code, espetially self-code cheking. I am modifying Bot of stone for another injection way. Thats why my bot is no longer supported. As i can see, this bot is using my old injection way, wich is not safe anymore. I advise you to don't use current BotOfStone release and neither this bot release.

    As i already said, once my new remaked bot is out, i will create a new thread.

    you re awesome .. dont want to get banned ^_^

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