[solved] editing memory in CE works, WriteProcessMemory crashes the game menu

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  1. #1
    Keeiops's Avatar Private
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    [solved] editing memory in CE works, WriteProcessMemory crashes the game

    hi everyone,

    i have found a value in memory i would like to edit. if i edit the value with CE it works fine, the game responds how it should.

    but if i try to edit the same address with user32.dll->WriteProcessMemory the game crashes.

    i am sure it is the right address and even if i just overwrite the address with the value already in memory the game still crashes.

    how does CE and WriteProcessMemory differ in the way they write to memory? how can i achieve this in .net?

    can someone please point me in the right direction? thank you
    Last edited by Keeiops; 10-10-2012 at 04:00 PM. Reason: solved

    [solved] editing memory in CE works, WriteProcessMemory crashes the game
  2. #2
    Keeiops's Avatar Private
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    found it, wrong datatype

    sorry for spamming

  3. #3
    Schwendi's Avatar Banned
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    Shame on you!

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