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    Spiral Knights Java game memory reading

    Okay so I'm interested in first just starting by reading some things out of this game. It looks like it should be pretty easy, but to be honest I'm noob and I'd like some recommendations on where to go next. Now there doesn't seem to be any issue decompiling the jar and I don't have any problems seeing what appears to be the actual game code. It's not totally in clear plain text, but a lot of it is pretty readable. I can plainly see references to player objects and structs.

    Now my questions is what would be the best way to interact with a Java game like this? It's using openGL and written in Java. Ultimately I'm looking to start by just reading simple things like the player stuct and such, but eventually I'd like to implement a speedhack or wallhack for it, but I'm realistic and want to start small.

    I've done some very basic stuff with Blackmagic at one point and just curious if hooking into the java.exe is the way to go or if there is an easier way since I can mostly see the code.

    Thanks for any suggestions.

    *Mods not really sure this is the right place for it because there isn't a general reversing section really...please feel free to correct me if I'm wrong. Not that you wouldn't without my permission anyways

    Spiral Knights Java game memory reading

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