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    StrudleJunkie's Avatar Corporal
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    A starting point for memory editing?

    I'd love to know, whats a good starting point to really get some of the basics of reading and writing proccess memory? What materal should I pour my hours into to drill it into my head? I'd like to use c++. i've got some experiance already with visual basic (Yeah, I know VB doesn't hold much weight compaired to other languages from what i've read) and then C++ although i'm open to learning c#, or another language.

    I can't tell ya' how many people i've seen post for help, and got shot down with people tell them, "oh lulz, u aint neva gonna du that, here jus' dawnloaad dis. its tu much wirk." and they never get the help they were looking for. I don't want to to be told its going to be a long and hard path to learn everything, I already understand that. I've been programming for a year, and i'm not saying thats anything brag worthy, i'm just scratching the surface and i fully understand that. I don't need to be told how much work a 30,000 line bot will be, or how difficult it will be surpassing warden, or the anti-cheat software on the game I'm messing with.

    Now then, that rant is out of the way... I'd like to ask, in addtion to my original question, i'd like to know if someone could perhaps post a very basic c++ memory reading, or wirting script that i could play with, or perhaps one in c#. In the past, i've written a few little card game apps, i'd like to start out editing my own stuff. I was thinking about taking the var I used for hand total in blackjack and feezeing it at 21. That's something I can do with CE without issue, but how would I make a program that'll do it for me? From what I understand, something about offsets and the base address is involved?

    Finally, I'd like to know, What language would you use to do this? Not what i should learn, or what's best, but what would YOU use?
    The one and only..

    A starting point for memory editing?

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