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  1. #1
    ownedscrub's Avatar Banned
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    Underlook source code and download

    Since Zolyrica got hacked (lol his password was available on leakedsource.com) by Brolleria and Brolleria deleted the source code and the link to download, i'm just sharing again.
    Download: MEGA
    Passsword: 102030405060708090Haha
    Make a backup of this .exe in case brolleria takes the link down.
    Important: The hack isnot even that good anyways thats why I stopped using it. Theres some fps drops and it takes a while to lock into the target when said target is moving, meaning you will find yourself shooting right next to the target, but not at him. Derp.
    No bans for this yet, I dont think Blizzard cares about crap like this. They ban shit that actually works.

    Heres the sourcecode (didnt work for me, it says that theres a .ahk script missing or some bs go figure it out).

    Code:
    #NoTrayIcon
    #SingleInstance, Force
    #NoEnv
    #Include, gdip.ahk
    global layout, tooltipArray, pToken, Scan0, Stride, ts
    SetBatchLines,-1
    SetMouseDelay,-1
    coordmode,mouse,screen
    coordmode,tooltip,screen
    LoadLayout()
    Tooltip()
    ts := new TempSettings()
    ts.Refresh()
    altMouse := 1
    return
    
    ~F12::
    ~home::
    ~delete::
    Tooltip()
    return
    ~up::Tooltip(,-1)
    ~down::Tooltip(,1)
    ~right::Tooltip(1)
    ~left::Tooltip(-1)
    
    aim:
    if (!active) {
    	active := true
    	while (GetKeyState(strreplace(a_thishotkey,"~"),"P")) {
    		match := false
    		QPX(True)
    		
    		movepoint := new point(0,0)
    		movepoint2 := new point(0,-1)
    		
    		if (ts.alternative == 1) {
    			pbmp := Gdip_BitmapFromScreen(ts.search_offset.x "|" ts.search_offset.y "|" ts.dimensions.x "|" ts.dimensions.y)
    			E1 := Gdip_LockBits(pbmp, 0, 0, ts.dimensions.x, ts.dimensions.y, Stride, Scan0, BitmapData,1)
    		}
    		else if (ts.alternative == 2) {
    			
    		}
    		else {
    			pbmp := BitmapFromScreen2(ts.search_offset.x, ts.search_offset.y, ts.dimensions.x, ts.dimensions.y,ts.dc)
    			E1 := Gdip_LockBits(pbmp, 0, 0, ts.dimensions.x, ts.dimensions.y, Stride, Scan0, BitmapData,1,0x21808)
    		}
    		loop % (ts.dimensions.max()/ts.spread)**2 {
    			if ((-ts.dimensions.x/2 < movepoint.x) <= ts.dimensions.x/2) && ((-ts.dimensions.y/2 < movepoint.y) <= ts.dimensions.y/2) {
    				search_point := new point((movepoint.x*ts.spread) + (ts.dimensions.x/2), (movepoint.y*ts.spread) + (ts.dimensions.y/2))
    				if (search_point.x >= 0 && search_point.x < ts.dimensions.x) && (search_point.y >= 0 && search_point.y < ts.dimensions.y) {
    					
    					;~ GetRGB(search_point,"dwm|" handle,r,g,b)
    					GetRGB(search_point,"",r,g,b)
    					
    					if (r > 240 && g < 20 && b < 20) && (b > 0) && (g == 0) {
    						
    						match := true
    						
    						found_point := new point(search_point.x-3,search_point.y)
    						FindLeftEdge(found_point)
    						
    						mouse_point := new point((ts.search_offset.x+found_point.x)-ts.window_center.x, (ts.search_offset.y+found_point.y-ts.offset_y)-ts.window_center.y)
    						
    						DllCall("mouse_event", "UInt", 0x01, "UInt", (mouse_point.x+ts.mouse_offset.x)/ts.ingame_sens, "UInt", (mouse_point.y+ts.mouse_offset.y)/(ts.ingame_sens*2.41))
    						
    						;~ if (!altMouse)
    							;~ match_search_offset := new point(ts.window_center.x+(mouse_point.x*0.5)-ts.match_dimensions.x/1.5 , ts.window_center.y+(mouse_point.y*0.5)-ts.match_dimensions.y/2+ts.offset_y)
    						;~ else
    						match_search_offset := new point(ts.window_center.x+(mouse_point.x)-ts.match_dimensions.x+ts.mouse_offset.x, ts.window_center.y+(mouse_point.y)-ts.match_dimensions.y+ts.mouse_offset.y+ts.offset_y)
    					}
    				}
    			}
    			if (!match) {
    				if (movepoint.x == movepoint.y || (movepoint.x < 0 && movepoint.x == -movepoint.y) || (movepoint.x > 0 && movepoint.x == 1-movepoint.y)) {
    					movepoint2.swap()
    				}
    				movepoint.add(movepoint2.x,movepoint2.y)
    			}
    		} until (match)
    		
    		
    		if (match) {
    			ts.dimensions := new point(ts.match_dimensions.x,ts.match_dimensions.y)
    			ts.search_offset := match_search_offset
    			if (ts.overlayShow)
    				overlay(ts.search_offset.x, ts.search_offset.y, ts.dimensions.x, ts.dimensions.y,,1)
    			dur := QPX(false)
    			if (dur < 0.008) {
    				delay(0.008-dur)
    			}
    		}
    		else {
    			if (ts.dimensions.max() < ts.start_dimensions.min()) {
    				ts.dimensions.x += 200
    				ts.dimensions.y += 100
    				ts.search_offset.sub(100,50) 
    				if (ts.overlayShow)
    					overlay(ts.search_offset.x, ts.search_offset.y, ts.dimensions.x, ts.dimensions.y,,1)
    			}
    			else {
    				ts.dimensions := ts.start_dimensions
    				ts.search_offset := ts.start_search_offset
    				if (ts.overlayShow)
    					overlay(ts.search_offset.x, ts.search_offset.y, ts.dimensions.x, ts.dimensions.y)
    			}
    			dur := QPX(false)
    			if (dur < 0.008) {
    				delay(0.008-dur)
    			}
    			
    		}
    		
    		Gdip_UnlockBits(pbmp, BitmapData)
    		Gdip_DisposeImage(pbmp)
    		
    	}
    	active := false
    }
    ts.dimensions := ts.start_dimensions
    ts.search_offset := ts.start_search_offset
    overlay(ts.search_offset.x, ts.search_offset.y, ts.dimensions.x, ts.dimensions.y)
    return
    
    FindHPBar() {
    	
    }
    
    GetRGB(point,mode,byref r, byref g, byref b) {
    	mode := strsplit(mode,"|")
    	if (mode[1] == "dwm") {
    		Gdip_FromRGB(DllCall("gdi32.dll\GetPixel", "UInt", ts.dc, "Int", point.x, "Int", point.y, "UInt"),b,g,r)
    		
    	}
    	else
    		Gdip_FromRGB(NumGet(Scan0+0, (point.x*3)+(point.y*Stride)),r,g,b)
    }
    
    FindLeftEdge(byref found_point) {
    	mismatch := 0
    	loop 100{
    		if (found_point.x < 0 || found_point.x > dimensions.x)
    			mismatch := 9
    		GetRGB(search_point,"",r,g,b)
    		if !((r > 200 && g < 100 && b < 100))
    			mismatch++
    		else 
    			mismatch := 0
    		found_point.x-=2
    	} until % mismatch > 8
    }
    
    BitmapFromScreen2(s_x,s_y,s_w,s_h,dc) {
        chdc := CreateCompatibleDC(dc), hbm := CreateDIBSection(s_w, s_h, chdc), obm := SelectObject(chdc, hbm)
    	BitBlt(chdc, 0, 0, s_w, s_h, dc, s_x, s_y)
        
    	pbmp := Gdip_CreateBitmapFromHBITMAP(hbm)
    	SelectObject(chdc, obm), DeleteObject(hbm), DeleteDC(chdc)
        return pbmp
    }
    
    Gdip_FromRGB(RGB, ByRef R, ByRef G, ByRef B)
    {
    	R := (0x00ff0000 & RGB) >> 16
    	G := (0x0000ff00 & RGB) >> 8
    	B := 0x000000ff & RGB
    }
    
    Delay( D=0.001 ) {
        Static F
        Critical
        F ? F : DllCall( "QueryPerformanceFrequency", Int64P,F )
        DllCall( "QueryPerformanceCounter", Int64P,pTick ), cTick := pTick
        While( ( (Tick:=(pTick-cTick)/F)) <D ) {
            DllCall( "QueryPerformanceCounter", Int64P,pTick )
            Sleep -1
        }
        Return Round( Tick,3 )
    }
    
    QPX( N=0 ) {
    	Static F,A,Q,P,X
    	If	( N && !P )
    		Return	DllCall("QueryPerformanceFrequency",Int64P,F) + (X:=A:=0) + DllCall("QueryPerformanceCounter",Int64P,P)
    	DllCall("QueryPerformanceCounter",Int64P,Q), A:=A+Q-P, P:=Q, X:=X+1
    	Return	( N && X=N ) ? (X:=X-1)<<64 : ( N=0 && (R:=A/X/F) ) ? ( R + (A:=P:=X:=0) ) : 1
    }
    
    overlay(x ,y ,w ,h, create=0,c=0) {
    	static overlay_ID
    	if (!overlay_ID) {
    		Gui, 2: +E0x20 -Caption +E0x80000 +LastFound +AlwaysOnTop +ToolWindow +OwnDialogs
    		Gui, 2: Show,,Window
    		overlay_ID := WinExist()
    	}
    	overlay_dib := CreateDIBSection(w, h)
    	overlay_dc := CreateCompatibleDC()
    	overlay_obm := SelectObject(overlay_dc, overlay_dib)
    	G := Gdip_GraphicsFromHDC(overlay_dc)
    	if (!c)
    		overlay_pen := Gdip_CreatePen(Gdip_ToARGB(255,255,0,0), 2)
    	else
    		overlay_pen := Gdip_CreatePen(Gdip_ToARGB(255,0,255,0), 2)
    	Gdip_DrawRectangle(G, overlay_pen, 0, 0, w, h)
    	Gdip_DeletePen(overlay_pen)
    	UpdateLayeredWindow(overlay_ID, overlay_dc, x, y, w, h)
    	SelectObject(overlay_dc, overlay_obm)
    	DeleteObject(overlay_dib)
    	DeleteDC(overlay_dc)
    	Gdip_DeleteGraphics(G)
    }
    
    class point {
    	__new(x,y) {
    		this.x := x
    		this.y := y
    	}
    	swap() {
    		ty := -this.y
    		this.y := this.x
    		this.x := ty
    	}
    	max() {
    		if (this.x > this.y)
    			return  % this.x
    		else
    			return % this.y
    	}
    	min() {
    		if (this.x < this.y)
    			return  % this.x
    		else
    			return % this.y
    	}
    	add(x,y) {
    		this.x += x
    		this.y += y
    	}
    	sub(x,y) {
    		this.x -= x
    		this.y -= y
    	}
    }
    
    pickItem(subs,val=0) {
    	temp := strsplit(layout[subs],"|")
    	if (instr(temp[1],"num")) {
    		temp2 := strsplit(temp[1],":")
    		newVal := temp[2]+(temp2[2]*val)
    		if (newVal >= 0) {
    			if (temp2[2] < 1)
    				temp[2] := round(newVal,2)
    			else
    				temp[2] := round(newVal,0)		
    		}
    		layout[subs] := temp[1] "|" temp[2]
    		return % temp[2]
    	}
    	else if (instr(temp[1],"bool")) {
    		temp2 := strsplit(temp[1],":")
    		temp[1] := temp2[1] ":" !temp2[2]
    		temp[2] := (temp2[2]) ? "Enabled" : "Disabled"
    		layout[subs] := temp[1] "|" temp[2]
    		return % temp[2]
    	}
    	;~ else if (instr(temp[1],"btn")) {
    		;~ if (val)
    		;~ MsgBox sup
    	;~ }
    	else {
    		temp[1] += val
    		retStr := strsplit(temp[2],";")[temp[1]]
    		if (!retStr)
    			temp[1] -= val
    		else if (subs == "1a. Mode" && val) {
    			LoadLayout(temp[1],temp[1]-val)
    		}
    		layout[subs] := temp[1] "|" temp[2]
    		return % strsplit(temp[2],";")[temp[1]]
    	}
    }
    
    Tooltip(newTab=0,newItem=0) {
    	static activeTab, activeItem, toggle, x, y
    	if (toggle == "")
    		toggle := 1
    	
    	if (!newTab && !newItem) {
    		toggle := ! toggle
    		mousegetpos,x,y
    	}
    	
    	
    
    	if (toggle) {
    		activeItem := (!newItem && !activeItem) ? 1 : activeItem+newItem ;() ? activeItem+newItem : activeItem
    		if (activeItem == 1)
    			activeTab := (!newTab && !activeTab) ? 1 : (activeTab+newTab > 0 && activeTab+newTab <= tooltipArray["tabCount"]) ? activeTab+newTab : activeTab
    		else
    			addItem := newTab
    		for tabName in tooltipArray {
    			if (a_index == activeTab) {
    				
    				for t in tooltipArray[tabName]
    					itemCount := a_index
    				if (activeItem < 1 || activeItem > itemCount+1)
    						activeItem := activeItem-newItem
    						
    				if (activeItem == 1)
    					nText .= "|[" strsplit(tabName,".")[2] "]|`n"
    				else
    					nText .= strsplit(tabName,".")[2] "`n"
    				
    				for subs in tooltipArray[tabName] {
    					
    					if (a_index+1 == activeItem) {
    						if (addItem) {
    							tooltipArray[tabName,subs] := pickItem(subs,addItem)
    						}
    						if (!tooltipArray[tabName,subs])
    							nText .= "|[" strsplit(subs,".")[2] "]|"
    						else
    							nText .= strsplit(subs,".")[2] ": " "|[" tooltipArray[tabName,subs] "]|`n"
    					}
    					else {
    						if (!tooltipArray[tabName,subs])
    							nText .= strsplit(subs,".")[2]
    						else
    							nText .= strsplit(subs,".")[2] ": " tooltipArray[tabName,subs] "`n"
    						
    					}
    				}
    			}
    		}
    		tooltip, % rTrim(nText,"`n"), % x, % y
    	}
    	else
    		tooltip,
    	
    	if (ts.overwatch) {
    		ts.Refresh()
    	}
    }
    
    LoadLayout(num=1,pnum=0) {
    	if (pnum) {
    		SaveLayout(pnum)
    	}
    	layout := array(), tooltipArray := array()
    	
    	if (!fileexist("layout.dat")) {
    		loop 23 {
    			fileappend, % a_index ";1;15.00;70;30;8;400;300;200;100;1;0`r`n",layout.dat
    		}
    	}
    	fileread,strIn,layout.dat
    	loop,parse,strIn,`r`n
    	{
    		if (a_loopfield) {
    			temp := strsplit(a_loopfield,";")
    			if (temp[1] == num) {
    				layout["1a. Mode"] := num "|Default;Ana;Bastion;D.V.A;Genji;Hanzo;Junkrat;Lúcio;McCree;Mei;Mercy;Pharah;Reaper;Reinhardt;Roadhog;Soldier: 76;Symmetra;Tracer;Torbjörn;Widowmaker;Winston;Zarya;Zenyatta"
    				layout["1b. Hotkeys"] := temp[2] "|LButton;RButton;LAlt;LButton, RButton;LButton, RButton, LAlt"
    				layout["2a. Ingame sensitivity"] := "num:0.05|" temp[3]
    				layout["2b. Mouse offset X"] := "num:1|" temp[4]
    				layout["2c. Mouse offset Y"] := "num:1|" temp[5]
    				layout["3a. Search spread"] := "num:1|" temp[6]
    				layout["3b. Start width"] := "num:20|" temp[7]
    				layout["3c. Start height"] := "num:20|" temp[8]
    				layout["3d. Match width"] := "num:20|" temp[9]
    				layout["3f. Match height"] := "num:20|" temp[10]
    				layout["4a. Display overlay"] := "bool:" temp[11] "|Disabled"
    				layout["4b. Alternative search"] := "bool:" temp[12] "|Disabled"
    				
    			}
    		}
    	}
    	menuLayout := "1.Profile|1a. Mode,1b. Hotkeys;"
    			. "2.Mouse Settings|2a. Ingame sensitivity,2b. Mouse offset X,2c. Mouse offset Y;"
    			. "3.Search Settings|3a. Search spread,3b. Start width,3c. Start height,3d. Match width,3f. Match height;"
    			. "4.General Settings|4a. Display overlay,4b. Alternative search"
    			
    	loop,parse,menuLayout,`;
    	{
    		tabName := strsplit(a_loopfield,"|")
    		subs := strsplit(tabName[2],",")
    		loop % subs.length(){
    			tooltipArray[tabName[1],subs[a_index]] := pickItem(subs[a_index])
    		}
    		len := a_index
    	}
    	tooltipArray["tabCount"] := len
    }
    
    class TempSettings {
    	Refresh() {
    		static hotkeys
    		
    		if (winexist("ahk_class TankWindowClass") && !ts.overwatch) {
    			this.overwatch := true
    			;~ goto runr
    		}
    		else {
    			while !(winexist("ahk_class TankWindowClass")) {
    				tooltip, Run overwatch
    				sleep, 50
    			}
    			
    		}
    		if (!ptoken)
    			pToken := Gdip_Startup()
    		;~ winactivate, % "ahk_id " this.handle
    		this.handle := winexist("ahk_class TankWindowClass")
    		this.dc := GetDC(this.handle)
    		pbmp := Gdip_BitmapFromHWND(this.handle) ;
    		Gdip_GetDimensions(pbmp, w, h) ;
    		Gdip_DisposeImage(pbmp) ;
    		ts.window_center := new point(w/2,h/2)
    		this.active := strsplit(layout["1a. Mode"],"|")[1]
    		ingame_sens := strsplit(layout["2a. Ingame sensitivity"],"|")[2]
    		this.mouse_offset := new point(strsplit(layout["2b. Mouse offset X"],"|")[2], strsplit(layout["2c. Mouse offset Y"],"|")[2])
    		this.spread := strsplit(layout["3a. Search spread"],"|")[2]
    		this.start_dimensions := new point(strsplit(layout["3b. Start width"],"|")[2], strsplit(layout["3c. Start height"],"|")[2])
    		this.dimensions := this.start_dimensions
    		this.match_dimensions := new point(strsplit(layout["3d. Match width"],"|")[2], strsplit(layout["3f. Match height"],"|")[2])
    		this.overlayShow := !(strsplit(strsplit(layout["4a. Display overlay"],":")[2],"|")[1])
    		this.alternative := !(strsplit(strsplit(layout["4b. Alternative search"],":")[2],"|")[1])
    		this.offset_y := -this.dimensions.max()*0.125
    		this.start_search_offset := new point(this.window_center.x-(this.dimensions.x/2),(this.window_center.y-(this.dimensions.y/2))+this.offset_y)
    		this.search_offset := this.start_search_offset
    		cappedFPS := 5
    		this.ingame_sens := 0.116*(ingame_sens*(16/cappedFPS))
    		
    		if (hotkeys) 
    			loop,parse,hotkeys,`,
    				hotkey, % strreplace("~" a_loopfield,a_space,""), aim, off
    		
    		temp := strsplit(layout["1b. Hotkeys"],"|")
    		hotkeys := strsplit(temp[2],";")[temp[1]]
    		
    		loop,parse,hotkeys,`,
    			hotkey, % strreplace("~" a_loopfield,a_space,""), aim, on
    		
    		if (this.overlayShow)
    			overlay(this.search_offset.x, this.search_offset.y, this.start_dimensions.x, this.start_dimensions.y,1)
    		
    	}
    }
    
    SaveLayout(num) {
    	for k, v in layout {
    		if (a_index <= 2)
    			out .= strsplit(v,"|")[1] ";"
    		else if (a_index <= 10)
    			out .= strsplit(v,"|")[2] ";"
    		else
    			out .= !strsplit(strsplit(v,":")[2],"|")[1] ";"
    	}
    	out := rTrim(out,";")
    	fileread,strIn,layout.dat
    	filedelete,layout.dat
    	loop, parse, strIn, `r`n
    	{
    		if (a_loopfield) {
    			temp := strsplit(a_loopfield,";")
    			if (temp[1] == num) 
    				strOut .= out "`r`n"
    			else
    				strOut .= a_loopfield "`r`n"
    		}
    	}
    	fileappend, % strOut, layout.dat
    }
    
    rshift::
    GuiClose:
    SaveLayout(ts.active)
    Gdip_DisposeImage(pbmp)
    Gdip_Shutdown(pToken)
    ExitApp
    Last edited by ownedscrub; 09-11-2016 at 11:11 AM.

    Underlook source code and download
  2. Thanks Hot12345, Spidy (2 members gave Thanks to ownedscrub for this useful post)
  3. #2
    Hot12345's Avatar Member
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    Thanks for this, and yes Zolyrica doesnt type in RED colors. So Brollleria was also typing in red collors in the other threads.
    Thanks for this, keep sharing it.

  4. #3
    ownedscrub's Avatar Banned
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    Originally Posted by Hot12345 View Post
    Thanks for this, and yes Zolyrica doesnt type in RED colors. So Brollleria was also typing in red collors in the other threads.
    Thanks for this, keep sharing it.
    No problem, just make sure you download it and reupload it just in case you never know.
    And yeah, it was pretty easy to tell tbh, he completely changed the posting style in a day plus Zolyricas password was available on leakedsource.com LUL.

  5. #4
    lgndz's Avatar Sergeant
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    Thanks. Weird code compared to all the other AHK hacks

    Whats the password to use the compiled?
    got it 102030405060708090Haha
    Last edited by lgndz; 09-11-2016 at 06:46 AM.

  6. #5
    Doged's Avatar Member
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    How the hell do you use this hack? I cant seea key anywhere next to the GUI

  7. #6
    Leaked's Avatar Member
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    Stop.

    This hack was banned - move along.

  8. Thanks Dajimzz (1 members gave Thanks to Leaked for this useful post)
  9. #7
    ownedscrub's Avatar Banned
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    Originally Posted by Leaked View Post
    Stop.

    This hack was banned - move along.
    No it wasnt. This hack is garbage anyways.
    I assume you are Brolleria still trying to spread misinformation.

  10. #8
    Leaked's Avatar Member
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    Originally Posted by ownedscrub View Post
    No it wasnt. This hack is garbage anyways.
    I assume you are Brolleria still trying to spread misinformation.
    Check the old thread... it was deleted and users were banned. Don't be a dick.

    And sorry but no im not ghosting as someone else. Check my threads from the past, nice join date btw and not even donating to the site, leech.

  11. #9
    nevalopo's Avatar Active Member
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    Originally Posted by Leaked View Post
    Check the old thread... it was deleted and users were banned. Don't be a dick.

    And sorry but no im not ghosting as someone else. Check my threads from the past, nice join date btw and not even donating to the site, leech.
    The hack was not detected and i am using it without a ban. The guy who wrote it was detected was the original owner that hacked his ownedcore account i think.

  12. #10
    ownedscrub's Avatar Banned
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    Originally Posted by Leaked View Post
    Check the old thread... it was deleted and users were banned. Don't be a dick.

    And sorry but no im not ghosting as someone else. Check my threads from the past, nice join date btw and not even donating to the site, leech.
    Read this whole thread and stfu bitch
    Underlook Hack Gets You Banned

  13. #11
    tienthanh2929's Avatar Member
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    This hack is piece of crap . Lmao . Thanks for sharing btw

  14. #12
    Leaked's Avatar Member
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    Originally Posted by ownedscrub View Post
    Read this whole thread and stfu bitch
    Underlook Hack Gets You Banned
    You're a complete *******.

    GL with everything.

  15. #13
    darkimp1's Avatar Active Member Authenticator enabled
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    i still think atmos his ahk is the best aimbot here xD

  16. #14
    Leaked's Avatar Member
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    Originally Posted by darkimp1 View Post
    i still think atmos his ahk is the best aimbot here xD
    It's a shame it never worked for me, looked promising. I liked the way the GUI was setup.

  17. #15
    darkimp1's Avatar Active Member Authenticator enabled
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    Originally Posted by Leaked View Post
    It's a shame it never worked for me, looked promising. I liked the way the GUI was setup.
    i still have the latest exe need me to pm it to you?

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