Permanent closure of the plugin API and the removal of China/Asia realm support menu

Shout-Out

User Tag List

Page 15 of 16 FirstFirst ... 111213141516 LastLast
Results 211 to 225 of 234
  1. #211
    mddy's Avatar Member
    Reputation
    1
    Join Date
    Dec 2019
    Posts
    1
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    delete plz
    Last edited by mddy; 12-07-2019 at 05:29 PM.

    Permanent closure of the plugin API and the removal of China/Asia realm support
  2. #212
    d007's Avatar Member
    Reputation
    1
    Join Date
    Mar 2017
    Posts
    12
    Thanks G/R
    8/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by d3lak View Post
    Menthal, yikes.
    Most likely he meant "menthol'

  3. #213
    Klamist's Avatar Member
    Reputation
    7
    Join Date
    Mar 2018
    Posts
    41
    Thanks G/R
    1/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    AFK d3 for a several months, and I'm back this season. Before reading this thread, I was wondering why PrtSc and paste in MSpaint shows a whole black picture.
    Sorry for hearing those troubles.

    And I have to say, some preventions like banning Asian or Chinese realm, it won't stop the few elite hackers, but only prevent normal users. and it may force them to use or even buy those hacked version instead, if they have no HUD to use.
    Last edited by Klamist; 12-10-2019 at 07:55 AM.

  4. #214
    Kapsonfire's Avatar Member
    Reputation
    2
    Join Date
    Apr 2017
    Posts
    5
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hello KillerJohn,

    its been a long time im using TurboHud and I am a programmer as well.
    After reading this I found 2 easy ways and one hard way to create a communication channel between TurboHud and another Proccess. One of it can be disabled by you very easily (like blocking System.IO and so on), two others of them are impossible to fix. You coul'd make it harder, but it won't be efficient. The only way to prevent is to disable the Plugin System and make some prebuilt into binary.

  5. #215
    d3lak's Avatar Active Member
    Reputation
    18
    Join Date
    Jan 2018
    Posts
    103
    Thanks G/R
    2/17
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Indeed his system has already been circumvented by a number of people It is just no longer publicly available like it was.

  6. #216
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
    Reputation
    3696
    Join Date
    Jul 2012
    Posts
    2,532
    Thanks G/R
    46/3338
    Trade Feedback
    0 (0%)
    Mentioned
    16 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Kapsonfire View Post
    Hello KillerJohn,

    its been a long time im using TurboHud and I am a programmer as well.
    After reading this I found 2 easy ways and one hard way to create a communication channel between TurboHud and another Proccess. One of it can be disabled by you very easily (like blocking System.IO and so on), two others of them are impossible to fix. You coul'd make it harder, but it won't be efficient. The only way to prevent is to disable the Plugin System and make some prebuilt into binary.
    would you like to share the details in a private message?

  7. #217
    Kapsonfire's Avatar Member
    Reputation
    2
    Join Date
    Apr 2017
    Posts
    5
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I'd send you the informations. Added a fourth way as well.

  8. #218
    Dexitac's Avatar Member
    Reputation
    1
    Join Date
    Dec 2019
    Posts
    9
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Kapsonfire View Post
    I'd send you the informations. Added a fourth way as well.
    There hasn't been an update to potential fix your findings. Did you forward the information to KJ?

  9. #219
    Kapsonfire's Avatar Member
    Reputation
    2
    Join Date
    Apr 2017
    Posts
    5
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by KillerJohn
    thank you!
    yep, i did

  10. #220
    Kapsonfire's Avatar Member
    Reputation
    2
    Join Date
    Apr 2017
    Posts
    5
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Dexitac View Post
    There hasn't been an update to potential fix your findings. Did you forward the information to KJ?
    Let me say: as long as these informations are not public, i guess there's no need to rush into a non necessary patch. I sent 4 ways to do it, and 2 of them are unpatchable without removing the full plugin system.

  11. #221
    thewhatguy's Avatar Member
    Reputation
    2
    Join Date
    Nov 2019
    Posts
    25
    Thanks G/R
    6/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    That's why protecting THUD against automation will not succeed, in any scenario.

    I still think every user should consider for themselves if they use automation or not.
    Blizzard will not go harder on THUD since "the dev does not prevent automation". They don't care.

    There a public fixes for ZyHelper available, and they will come one after another after KJ fixes them...

  12. #222
    Vern1701's Avatar Active Member
    Reputation
    53
    Join Date
    Mar 2017
    Posts
    320
    Thanks G/R
    12/49
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Right now, THUD is in a use at your own risk state (it always has been, but it's officially true as of 3 weeks ago with the S19 theme exploit). Add to it, that KJ is no longer accepting donations due to lack of interest and things get even more intense. I should point out here that another patch will be coming when S20 arrives in late Feb-early March. KJ will have three or four options when that happens:

    1. Keep everything as is.
    2. Implement a new system within the current program that completely changes/removes the current plugin system.
    3. Create a different program altogether that could be used.
    4. Pull everything and remove all mention of this program and retire from this.

    Blizz hasn't sent anything out yet, but it is clear that they are more involved and engaged in things. While a method to detect isn't out, they are in the process of developing something. They will not publicly state it on any official channels, either, so be wary of that.

  13. #223
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
    Reputation
    3696
    Join Date
    Jul 2012
    Posts
    2,532
    Thanks G/R
    46/3338
    Trade Feedback
    0 (0%)
    Mentioned
    16 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Kapsonfire View Post
    Hello KillerJohn,

    its been a long time im using TurboHud and I am a programmer as well.
    After reading this I found 2 easy ways and one hard way to create a communication channel between TurboHud and another Proccess. One of it can be disabled by you very easily (like blocking System.IO and so on), two others of them are impossible to fix. You coul'd make it harder, but it won't be efficient. The only way to prevent is to disable the Plugin System and make some prebuilt into binary.
    Thank you for sharing the information with me!
    Based on your findings I have to redesign the way plugins work and probably all existing plugins must be rewritten in the future.
    I am still investigating the impact of removing the whole plugin system once again and go back to a declarative syntaxt which does not have access to the data inside TurboHUD though.

  14. #224
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
    Reputation
    3696
    Join Date
    Jul 2012
    Posts
    2,532
    Thanks G/R
    46/3338
    Trade Feedback
    0 (0%)
    Mentioned
    16 Post(s)
    Tagged
    0 Thread(s)
    in upcoming releases I'll remove the "compiled" assembly cache to make the life of the hackers a bit harder

    - HUD will start slower each time (3..10 seconds slower)

  15. #225
    thewhatguy's Avatar Member
    Reputation
    2
    Join Date
    Nov 2019
    Posts
    25
    Thanks G/R
    6/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by KillerJohn View Post
    in upcoming releases I'll remove the "compiled" assembly cache to make the life of the hackers a bit harder

    - HUD will start slower each time (3..10 seconds slower)
    How will that affect us normal plugin coders?

Page 15 of 16 FirstFirst ... 111213141516 LastLast

Similar Threads

  1. [Request] Can anyone help me find a Bane of the Stricken plugin!
    By amarpatel826 in forum TurboHUD Discussions
    Replies: 2
    Last Post: 06-11-2019, 12:07 AM
  2. Replies: 0
    Last Post: 03-27-2019, 03:46 PM
  3. [Question] Name of the plugin in charge of this
    By ASSouthport in forum TurboHUD Support
    Replies: 1
    Last Post: 11-03-2018, 05:36 PM
  4. With the closure of the RMAH what are people's plans?
    By Funkays in forum Diablo 3 General
    Replies: 6
    Last Post: 03-15-2014, 12:59 PM
  5. Permanent Badge of the Swarmguard
    By KuRIoS in forum World of Warcraft Exploits
    Replies: 13
    Last Post: 11-02-2006, 04:56 PM
All times are GMT -5. The time now is 03:54 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search