Plugin to says how many keys do u have menu

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  1. #1
    M1SHAKE's Avatar Member
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    Plugin to says how many keys do u have

    I want the plugin who shows the keys do u members party have... I know it exists but i cant find it, if someone have it pls save me!!
    Sry about bad english, ty any help!!

    Plugin to says how many keys do u have
  2. #2
    bm206's Avatar Active Member
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    Keys or pools?

  3. #3
    JarJarD3's Avatar Contributor
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    I guess the qustion is about IPlayer.Materials.GreaterRiftKeystone (found in IPlayerMaterialInfo).
    It should be easy to display that info if IPlayer.Materials is avaialble for network players as well "Me".

    Then you don't have to ask about keys

  4. #4
    JarJarD3's Avatar Contributor
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    Originally Posted by JarJarD3 View Post
    Then you don't have to ask about keys
    It seems that Materials for other players are not available (different level) or are zero (same level).
    So you have to ask for keys or find a better plugin coder.

  5. #5
    M1SHAKE's Avatar Member
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    Keys, about the player keys, there is a plugin who shows how many keys they have

  6. #6
    knight84's Avatar Active Member
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    there is no plugin for showing keys, there is one wich is showing the highest gr solo on portrait with the symbol from gr stones

  7. #7
    JarJarD3's Avatar Contributor
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    Originally Posted by M1SHAKE View Post
    Keys, about the player keys, there is a plugin who shows how many keys they have
    Try this
    Code:
    using Turbo.Plugins;
    using Turbo.Plugins.Default;
    
    namespace Turbo.plugins.User
    {
        class GreaterRiftKeystones : BasePlugin, IInGameTopPainter
        {
            public IFont TextFont { get; set; }
    
            public GreaterRiftKeystones() { Enabled = true; }
    
            public override void Load(IController hud)
            {
                base.Load(hud);
                var textColor = SharpDX.Color.CornflowerBlue;
                TextFont = hud.Render.CreateFont("tahoma", 7.5f, textColor.A, textColor.R, textColor.G, textColor.B, false, false, true);
            }
    
            public void PaintTopInGame(ClipState clipState)
            {
                if (clipState != ClipState.BeforeClip) return;
                if (Hud.Render.UiHidden) return;
                foreach (var player in Hud.Game.Players)
                {
                    if (player.HasValidActor) playerInfo(player);
                }
            }
    
            void playerInfo(IPlayer player)
            {
                string text = player.Materials?.GreaterRiftKeystone.ToString();
                if (text != null)
                {
                    var layout = TextFont.GetTextLayout(text);
                    var portraitRect = player.PortraitUiElement.Rectangle;
                    TextFont.DrawText(layout, portraitRect.Right, portraitRect.Top);
                }
            }
        }
    }

  8. #8
    M1SHAKE's Avatar Member
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    Where do i try this?

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