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  1. #181
    hkjhkh's Avatar Member
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    I have now rings on every mob in GR. Any default plugin was changed ?

    Status of HUD, Diablo and the community itself
  2. #182
    bm206's Avatar Active Member
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    I can confirm the time problem.
    And the green dashed circles. Here is a screenshot. But this only happens in Greater Rifts.

  3. #183
    hkjhkh's Avatar Member
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    I think I remember we had this some patches ago. I need to check the archive.

  4. #184
    scirocco72's Avatar Member
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    Hi,

    "TH" written on screen but nothing appears no maps / no pylon / no monsters like patches ago

  5. #185
    hkjhkh's Avatar Member
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    make new empty folder and start clean that should work

  6. #186
    b0ob1ik's Avatar Member
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    i see - "Bane of Stricken" plugin does not display stacks

  7. #187
    bobbarnaby's Avatar Member
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    Hello friends i got the exact same problem like scirocco72 mentioned and i have made a new map and all yet no luck
    hope ya got some time to look this issue up (y)

    regards Bobby

  8. #188
    hkjhkh's Avatar Member
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    @bm

    last time it was

    //4176 Generic_Proxy Generic_Proxy

  9. #189
    xblade2k7's Avatar Active Member
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    is working fine for me. Thanks!

  10. #190
    Romanmas's Avatar Member
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    Originally Posted by JuicyCool26 View Post
    In case of me, Riftplugin.cs no working on TurboHUD 18.12.13.0 (v8.0) BETA for Diablo III 2.6.1.55235 (64 bit) this new version.
    i also have

  11. #191
    PaRaZiD's Avatar Member
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    Works for me. Thanks

  12. #192
    ANTLK's Avatar Member
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    Almost everything does not work. Even with a clean install. No maps, monsters, and so on.123.jpg

  13. #193
    Romanmas's Avatar Member
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    Originally Posted by b0ob1ik View Post
    i see - "Bane of Stricken" plugin does not display stacks
    the same on me

  14. #194
    SeaDragon's Avatar Contributor
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    Originally Posted by b0ob1ik View Post
    i see - "Bane of Stricken" plugin does not display stacks
    Some TurboHUD interfaces failed
    I think at least these interfaces failed.
    Hud.Game.Quests
    Hud.Game.Bounties
    Hud.Game.CurrentTimedEventEndTick
    Last edited by SeaDragon; 12-13-2018 at 02:18 PM.

  15. #195
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Yes there are some minor bugs, and yes, the encryption is only halfway solved so HUD completely fails for some. This is normal and this is the very first line of the release thread.

    If you experience a completely non working HUD IN GAME (=only the TurboHUD text is visible ingame) and you are ready to be a 'beta tester' and you live in EU and you will be online tomorrow (EU time) between 7:00 to 17:00 then drop me a PM. But only if you are not a digital analphabet please.
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  16. Thanks b0ob1ik (1 members gave Thanks to KillerJohn for this useful post)
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