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  1. #1006
    prrovoss's Avatar Contributor
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    u could display the latency, just like life and resource.

    [MOD] TurboHUD <-- The very first thread TurboHUD had ever
  2. #1007
    R3peat's Avatar Site Donator while(true) CoreCoins Purchaser
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    thx for Total panel John love it <3

  3. #1008
    prrovoss's Avatar Contributor
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    how exactly does the total panel work?
    is it just calculating the runs in which it was enabled or all runs since the release, even if it was disabled?

  4. #1009
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by prrovoss View Post
    how exactly does the total panel work?
    is it just calculating the runs in which it was enabled or all runs since the release, even if it was disabled?
    It is like the run counter without a reset when you start a new game If you close the HUD and restart it, it will count from zero, again.

    Originally Posted by prrovoss View Post
    u could display the latency, just like life and resource.
    That latency display's precision is lower than mine - after a bottle of tequila.
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  5. #1010
    prrovoss's Avatar Contributor
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    where is yours?

  6. #1011
    Pedia's Avatar Private
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    Is there any way to make the "Total" time stop while in Bastion's Keep Stronghold? Would like to have more accurate numbers instead of having all the time spent selling/crafting/ID'ing items added in. Thanks for an awesome program!!

  7. #1012
    ElijahBailey's Avatar Member
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    How do I re-enable the dps meter on top? My config.xml is unchanged from the last version and contains:
    <!-- settings for the damage/s meter. Averaging window size is fixed at 1 second -->
    <dps enabled="1" x="640" y="5" h="45">

    Is there anything else I need to add?

  8. #1013
    Pedia's Avatar Private
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    Originally Posted by ElijahBailey View Post
    How do I re-enable the dps meter on top? My config.xml is unchanged from the last version and contains:
    <!-- settings for the damage/s meter. Averaging window size is fixed at 1 second -->
    <dps enabled="1" x="640" y="5" h="45">

    Is there anything else I need to add?
    This is what I have for the top DPS. I did change the position of the top meters though, so my X value is different from yours.

    <!-- settings for the damage/s meter. Averaging window size is fixed at 1 second -->
    <dps enabled="1" x="340" y="5" h="45">
    <border color="192,0,0,64" thickness="1" dash="Solid" />
    <background color="64,210,210,255" />
    <value color="192,0,0,128" />
    <text color="255,160,160,255" />

  9. #1014
    Arkahr's Avatar Active Member
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    Originally Posted by KillerJohn View Post
    teaser:
    So sexy )) gz

  10. #1015
    Legendofbrett's Avatar Member
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    This is an amazing project! Really cool that you are sharing it with the community too

    By default Keywardens seem to be grouped in with all elite monsters. Is that correct? If so is it possible to add them to their own draw_params? I'd like to give them some sort of unique minimap identifier.

    I liked the way you had the old previous gain_panel setup. What I mean is the gain_panel in the new version spells out everything, 'experience' rather than xp. Any plans to maybe add two versions to switch between. Have a standard version and a minimalistic version? Or is it possible for me to change that already?

    Is it possible to change the size of the whole graph windows at the top? In the config there are a few options that seem to be related to the size of those graphs but changing them doesn't seem to do anything.

  11. #1016
    resu's Avatar Member
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    love the new features. for stats like number of kills and number of all items once it gets to 1000+ it's just 1K, 2K could it be changed to display the whole number?
    also the same for all items per hour, after a minute it's just 2K per hr but i dont' know if that's 2100 or 2900 per hour
    thanks for the update

  12. #1017
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by Legendofbrett View Post
    This is an amazing project! Really cool that you are sharing it with the community too

    By default Keywardens seem to be grouped in with all elite monsters. Is that correct? If so is it possible to add them to their own draw_params? I'd like to give them some sort of unique minimap identifier.

    I liked the way you had the old previous gain_panel setup. What I mean is the gain_panel in the new version spells out everything, 'experience' rather than xp. Any plans to maybe add two versions to switch between. Have a standard version and a minimalistic version? Or is it possible for me to change that already?

    Is it possible to change the size of the whole graph windows at the top? In the config there are a few options that seem to be related to the size of those graphs but changing them doesn't seem to do anything.
    just put their names into the monster warning section of the config.xml
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  13. #1018
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by resu View Post
    love the new features. for stats like number of kills and number of all items once it gets to 1000+ it's just 1K, 2K could it be changed to display the whole number?
    also the same for all items per hour, after a minute it's just 2K per hr but i dont' know if that's 2100 or 2900 per hour
    thanks for the update
    this is normal behavior. but I'll look into that
    Last edited by KillerJohn; 03-08-2013 at 08:22 AM.
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  14. #1019
    ElijahBailey's Avatar Member
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    I renamed my config.xml and let the program regenerate it. Still no dps bar on the top And now my dps bar settings look just like yours, and enabled="1" as well. No luck. Am I the only one experiencing not seeing the turbohud dmg meter? It worked fine in the last version...

    Originally Posted by Pedia View Post
    This is what I have for the top DPS. I did change the position of the top meters though, so my X value is different from yours.

    <!-- settings for the damage/s meter. Averaging window size is fixed at 1 second -->
    <dps enabled="1" x="340" y="5" h="45">
    <border color="192,0,0,64" thickness="1" dash="Solid" />
    <background color="64,210,210,255" />
    <value color="192,0,0,128" />
    <text color="255,160,160,255" />

  15. #1020
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by ElijahBailey View Post
    I renamed my config.xml and let the program regenerate it. Still no dps bar on the top And now my dps bar settings look just like yours, and enabled="1" as well. No luck. Am I the only one experiencing not seeing the turbohud dmg meter? It worked fine in the last version...
    download it again. do you have any exception log?

    it is good for me and for the beta testers too. anybody? I need feedback
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

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