is there a way to fix my fps drop? my fps drops from 97 to 16 when i use turbohud
i enabled desktop composition and i turned on windows aero theme
i use windows 7 64bit
is there a way to fix my fps drop? my fps drops from 97 to 16 when i use turbohud
i enabled desktop composition and i turned on windows aero theme
i use windows 7 64bit
I did die but no matter as I play eve now. But it was more then likely your program as my fps dropped significantly (I have a GTX 690 $1000 gfx card) so fps should not drop. And it didn't crash per say just froze. But in hard core you don't wait for the freeze to be done you alt f4 and pray for the best but that didn't come. Oh well, diablo is a dead game anyways just wanted to try out the hub because it made the game a bit better to play. Still got my pimped out SC character if they ever make this game worth playing again.
is it possible to show the position of health globes on the minimap?^^
and would it be possible to define several drop.ini files in the config.ini?
for example:
this is the default drop.ini file configPHP Code:
<drop>
<minimap enabled="1" size="3" color="192,255,255,0" />
<ping enabled="0" speed="600" size="30" color="192,255,255,255" thickness="2" shape="rectangle" />
<arrow on_screen="0" off_screen="0" color="192,255,255,255" thickness="5" end_cap="ArrowAnchor" dash="Solid" speed="600" start_range="10" end_range="15" />
<label on_screen="0" off_screen="0" color="255,255,255,255" font_family="tahoma" font_size="10" font_bold="1" font_color="255,0,0,0" />
</drop>
it displays all rare items i defined with a yellow dot on the minimap.
now i want to define a second drop.ini and a second entry in the config.ini for this new drop.ini. so i could define, that all ilvl63 items will be displayed with a red dot on the minimap^^ something like this:
PHP Code:
<drop1>
<file="filepath"/>
<minimap enabled="1" size="3" color="192,255,255,0" />
<ping enabled="0" speed="600" size="30" color="192,255,255,255" thickness="2" shape="rectangle" />
<arrow on_screen="0" off_screen="0" color="192,255,255,255" thickness="5" end_cap="ArrowAnchor" dash="Solid" speed="600" start_range="10" end_range="15" />
<label on_screen="0" off_screen="0" color="255,255,255,255" font_family="tahoma" font_size="10" font_bold="1" font_color="255,0,0,0" />
</drop1>
<drop2>
<file="filepath"/>
<minimap enabled="1" size="3" color="192,255,0,0" />
<ping enabled="0" speed="600" size="30" color="192,255,255,255" thickness="2" shape="rectangle" />
<arrow on_screen="0" off_screen="0" color="192,255,255,255" thickness="5" end_cap="ArrowAnchor" dash="Solid" speed="600" start_range="10" end_range="15" />
<label on_screen="0" off_screen="0" color="255,255,255,255" font_family="tahoma" font_size="10" font_bold="1" font_color="255,0,0,0" />
</drop2>
and another question
is it possible to exclude special item groups from the drop.ini?
->PHP Code:
<item_6 enabled="1" min_ilvl="61" min_quality="6" sound="" groups="1h" background_color="192,255,255,0" size="40" thickness="4" speed="300" comment="1h" />
like that^^ the second line would ping on all 1h weapons except 1h monk weaponsPHP Code:
<item_6 enabled="1" min_ilvl="61" min_quality="6" sound="" groups="1h, !1hmonk" background_color="192,255,255,0" size="40" thickness="4" speed="300" comment="1h" />
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Last edited by prrovoss; 02-25-2013 at 09:39 AM.
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ok, so it wont be possible to exclude special kinds of items from the drop.ini?
because i want to define all normal 1h weapons with ilvl>=61 except the witchdoc, demonHunter and monk weapons.
I also wanted to exclude some of weapons i dont use, since it's not that simple, i've just listed all of them by name
Code:<axes enabled="1" min_quality="6" sound="" groups="Skartaran Axe, Galraki, Arch Axe" background_color="192,255,255,0" size="40" thickness="4" speed="300" /> <swords enabled="1" min_quality="6" sound="" groups="Saif, Conquest Sword, Rune Sword" background_color="192,255,255,0" size="40" thickness="4" speed="300" /> <daggers enabled="1" min_quality="6" sound="" groups="Basilard, Piercer, Darkblade" background_color="192,255,255,0" size="40" thickness="4" speed="300" /> <spears enabled="1" min_quality="6" sound="" groups="Qiang, Vel, Centurion Spear" background_color="192,255,255,0" size="40" thickness="4" speed="300" /> <maces enabled="1" min_quality="6" sound="" groups="Goedendag, Crag Hammer, Demolisher" background_color="192,255,255,0" size="40" thickness="4" speed="300" /> <mighty_weapons enabled="1" min_quality="6" sound="" groups="Chopsword, Massacre Axe, Slayer" background_color="192,255,255,0" size="40" thickness="4" speed="300" />
Does anybody know why this thing need my battletag?
I'm also wondering what this means: IMPORTANT NOTE: SAVE YOUR IDENTIFICATION.XML before you do anything in that file. Your identification IDs will be important for you!
why is this so important?
Because, if you will help in some way (listed in the begining of this thread) author generates special contribution key - based on your battletag. Then having indentfication.xml with this code writen in it grants you extra functions of TurboHUD, like Elites Arrows and Labels warnings, XP time Calculator for every lvl up to 100 paragon level, and some snapshot function for tooltips of currently viewed items.
well of course ^^ but such a pickit file would be terrific to adjust and configure
what if i want to expand the ilvl radius of the items i want to be pinged^^ i had to add all the item names instead of changing a few integers oO
Heh, new release should be soon here now![]()
currently there are contributor and beta tester identification keys. If there will be more (10 times more...) people using TurboHUD I can imagine other kinds of access levels. This is the reason. If you don't have any identification keys, you can delete your identification.xml every day...
BattleTag is needed for this identification system, and the HUD can't decide what to draw or not draw without knowing your access level. In addition the logging engine is using your battletag to make subfolders in your runs folder.
Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...
13.2.26.2 STABLE
- changed: timebomb will expire on 2013. march 21.
- removed: 1hmonk and 2hmonk item groups
- added: inventory pings are clipped by the item compare panel
- added: Barbarian's Bash ("Punish") has no buff icon in D3 buff area, so when this skill is active then the stack count is displayed on the skill button
- added: Monk's Deadly Reach (Foresight) has no buff icon in D3 buff area, so when this skill is active then "ON" is displayed on the skill button
- fixed: opening a respendent chest is resetting the NV timer, so increasing the elite count by one
This is corrected by decreasing the counter by 1 when you open a resplendent chest.
- changed: ACD dumps and saved gear data contains raw and processed attributes in different lines
- improved: hotkeys.xml accepts "-" as modifier, considered as "no modifier"
- improved: drop.xml accepts "-" as sound/speech, considered as "no sound"/"no speech"
- extra: hotkey to save gear data to .\logs\gear.txt (default Ctrl+Alt+G) (available to contributors only)
- improved: massive performance profiling and optimizations
- added: new subgroups of plans: plans_gem, plans_gem_marquise
- added: new subgroup of gems: gems_low
- added: support for the new iLvl 63 amulet (crafted) introduced in 1.0.7
- added: new pickit attributes: "bound_to_account" (0 or 1), "crafted" (0 or 1)
- improved: support for new monsters in 1.0.7. Blizzard changed some of the monsters:
Fallen Lunatic -> Deranged Fallen
Moon Clan Warrior -> Moon Clan Ghost
Moon Clan Shaman -> Dark Moon Clan Shaman
Lacuni Huntress -> Lacuni Stalker
Priest -> Brother Andreus the Healer
Writhing Deceiver -> Copperfang Lurker
Colossal Golgor -> Maniacal Golgor
Dark Cultist -> Deranged Cultist
- changed: default drop.xml is added to the release package and highly customized (thanks for Azgul and Massivelybored)
- added: "speech" tag to drop.xml entries. empty tag means no Voice Synth, "default" means HUD will speak the item's name, anything else means HUD will speak that text
Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...
here are some nice d2 soundfiles which could be used in the drop.xml
Download: item.zip | xup.in
my favorites are:
amulet
ring
jewel
gem
potionui
^^
u maybe could add some of them to the default sounds folder, so the users have a selection of standard sounds they can use^^
btw
this line here isnt working at all:
no sound and no ping and so on^^PHP Code:
<item_20 enabled="1" min_ilvl="59" min_quality="0" speech="-" sound="potion.wav" groups="healthpotions" background_color="192,0,200,250" size="40" thickness="4" speed="300" comment="potion" />
btw
how is it possible to edit my avatar?
Last edited by prrovoss; 02-26-2013 at 06:53 PM.