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  1. #376
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by hson77 View Post
    I believe there's something wrong with the drop.xml and the notification system, atleast I cant get it to work. Legendary ping worked correctly, then I changed the number (Item_X to Item_Y). then ot stopped working. Changed back, then legendaries stopped working aswell. The new ones ive done doesnt work either. Is it something wrong with my config?

    <item_1 enabled="1" min_ilvl="0" min_quality="9" sound="legendary.wav" groups="" />
    <item_2 enabled="1" min_ilvl="58" min_quality="7" sound="jewelery.wav" groups="ring,amulet" />
    <item_3 enabled="1" min_ilvl="62" min_quality="7" sound="lootz.wav" groups="shoulders,gloves,bracers,pants,belt,boots,chestarmor" />
    <item_4 enabled="1" min_ilvl="63" min_quality="8" sound="crab.wav" groups="boots,helm" />
    <item_5 enabled="1" min_ilvl="63" min_quality="8" sound="weap.wav" groups="1h" />

    Ive tested the sounds in with LootAlert, and they worked.

    Btw great HuD KillerJohn, a tiny sugestion would be adding numbers for current health / resource above your health.
    I copied your lines and this is working perfectly for me:
    <?xml version="1.0" encoding="utf-8"?>
    <config>
    <item_1 enabled="1" min_ilvl="0" min_quality="9" sound="legendary.wav" groups="" />
    <item_2 enabled="1" min_ilvl="58" min_quality="6" sound="jewelery.wav" groups="ring,amulet" />
    <item_3 enabled="1" min_ilvl="62" min_quality="7" sound="lootz.wav" groups="shoulders,gloves,bracers,pants,belt,boots,chestarmor" />
    <item_4 enabled="1" min_ilvl="63" min_quality="8" sound="crab.wav" groups="boots,helm" />
    <item_5 enabled="1" min_ilvl="63" min_quality="8" sound="weap.wav" groups="1h" />
    </config>
    But with your help I identified a bug, which caused the reloading the drop.xml file CONSTANTLY, multiple times in a second...
    Fix is coming for that...

    LOL I found another bug with loading drop.xml, which CAN cause your problem if you edit your drop.xml without restarting the HUD...

    I make the fix asap...
    Last edited by KillerJohn; 01-03-2013 at 02:39 AM.

    [MOD] TurboHUD &lt;-- The very first thread TurboHUD had ever
  2. #377
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    13.1.3.0
    - fixed: hide_battle_tag was not working
    - fixed: bugs with realoading the drop.xml

    NOTE: update over 13.1.2.1 is heavily recommended!
    Last edited by KillerJohn; 01-03-2013 at 10:37 AM.

  3. #378
    Jarx88's Avatar Member
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    Diablo 3 TurboHUD

    unless someone claims your project

  4. #379
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by Jarx88 View Post
    Diablo 3 TurboHUD

    unless someone claims your project
    That's not me, but pointing to my mediafire storage, so it has to be clean...
    rofl "TurboJohn"... omfg...

  5. #380
    Hyuron's Avatar Member
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    Originally Posted by KillerJohn View Post
    12.1.3.0
    - fixed: hide_battle_tag was not working
    - fixed: bugs with realoading the drop.xml

    NOTE: update over 12.1.2.1 is heavily recommended!
    why is it 12.1.3 and not 13.1.3 ?

  6. #381
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by Hyuron View Post
    why is it 12.1.3 and not 13.1.3 ?
    it's typo...

  7. #382
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    teaser:

    You can set up in the config.xml an unlimited number of monster names (aka the "monster warning" feature), and they will be pinged on the minimap, plus their name is shown on the edge of the screen when they are offscreen)

    just demoing with 'quill fiends'...



  8. #383
    Hyuron's Avatar Member
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    Originally Posted by KillerJohn View Post
    it's typo...
    ah, ok

    i have a idea for the game panel format:
    can u align the values (time, xp, gold etc) to the right an the text to the left, or is that not possible?

  9. #384
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by Hyuron View Post
    ah, ok

    i have a idea for the game panel format:
    can u align the values (time, xp, gold etc) to the right an the text to the left, or is that not possible?
    GDI+ is slow like hell, and splitting the text to parts will degrade performance, increase cpu usage. But I'll look into it...
    somebody already asked to draw the gain panels lines with different colors, so maybe I can put those two requests together and implement in a future update.

  10. #385
    Jarx88's Avatar Member
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    Can you put label to items that have been signaled with the drop.xml ?, like "drop" or grup name

  11. #386
    hson77's Avatar Member
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    Im still having trouble with finding 6prop unidentified. I tested this row and changed the quality from 8 to 7 to 6 and back.
    <item_6 enabled="1" min_ilvl="63" min_quality="8" sound="sound.wav" groups="gloves" />
    Unidentified 6 prop 'Archon Gauntlets'
    8 --> no ping,
    7 --> no ping,
    6 --> Ping
    <Identifying>
    6 --> Ping
    7 --> Ping
    8 --> Ping

    Any sulotion?

    Also: here's the full drop.xml, with all different groups if it helps.
    Turboloot - Pastebin.com

  12. #387
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by hson77 View Post
    Im still having trouble with finding 6prop unidentified. I tested this row and changed the quality from 8 to 7 to 6 and back.
    <item_6 enabled="1" min_ilvl="63" min_quality="8" sound="sound.wav" groups="gloves" />
    Unidentified 6 prop 'Archon Gauntlets'
    8 --> no ping,
    7 --> no ping,
    6 --> Ping
    <Identifying>
    6 --> Ping
    7 --> Ping
    8 --> Ping

    Any sulotion?

    Also: here's the full drop.xml, with all different groups if it helps.
    Turboloot - Pastebin.com
    it's possible that before ID, the D3 client always see quality=6 for rares, and the real quality will be decided after identificatio
    n. I'll investigate!

  13. #388
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by Jarx88 View Post
    Can you put label to items that have been signaled with the drop.xml ?, like "drop" or grup name
    this is already in the 'works'
    Last edited by KillerJohn; 01-04-2013 at 07:40 AM.

  14. #389
    Jarx88's Avatar Member
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    https://dl.dropbox.com/u/159793/sunds/sunds.rar

    little sounds pack. I use MS Zira desktop voice. It may be useful to someone

  15. #390
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by Jarx88 View Post
    https://dl.dropbox.com/u/159793/sunds/sunds.rar

    little sounds pack. I use MS Zira desktop voice. It may be useful to someone
    yesterday I was thinking about to add MS voice synth support to the HUD, but dropped the idea, because it's so f*ck*ng annoying (that robot voice...)

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