[V9.1] [RNN] TrialsOfTempestsIcon menu

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  1. #1
    RNN's Avatar Legendary
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    [V9.1] [RNN] TrialsOfTempestsIcon

    Simple plugin that reads data related to the seasonal power "Trials Of Tempests" and shows them in an icon.



    Download: TrialsOfTempestsIcon.cs

    If you use the - (Movable plugins system) , download this file instead of the previous one . In this version you can change the position of the icon of your character, and also the size but in this case it will also affect the rest of the players.

    Installation: Place TrialsOfTempestsIcon.cs in "plugins\RNN\TrialsOfTempestsIcon.cs"

    Custom code (in Plugins\User\PluginEnablerOrDisablerPlugin.cs , Optional) :

    Code:
    	Hud.GetPlugin<RNN.TrialsOfTempestsIcon>().Enabled = true;
    	Hud.RunOnPlugin<RNN.TrialsOfTempestsIcon>(plugin => 		
    	{		
    		plugin.OnlyGR = false;
    		plugin.OnlyMe = false;
    		plugin.VisibleFar = true;		// Keep showing the icon of the players who are far away: the data will freeze, at this distance the values ​​are not updated
    
    		plugin.PortraitMe = true;		// Show icon near portrait (true) or next to our character (false). For Me
    		plugin.PortraitOthers = true;		// Show icon near portrait (true) or next to our character (false). For Others Players
    		
    		plugin.OffsetX	 = +0.020f;		// To modify the position of the icon. Reference point: character	
    		plugin.OffsetY	 = -0.020f;
    		
    		plugin.OffsetXPortrait	 = -0.010f;	// To modify the position of the icon. Reference point: portrait	
    		plugin.OffsetYPortrait	 = +0.042f;
    			
    		plugin.Opacity = 0.85f;
    		plugin.SizeMultiplier = 0.75f;
    
    		plugin.SoundEnabledProc = true;		// Notify Proc . It will only work in GR and will warn a maximum of 1 second after it happens
    		plugin.SoundEnabledLast10 = true;	// Notify 10sec before Proc. It will only work in GR and will warn when 9-10 seconds are missing for the proc
    		plugin.FileSoundProc = "notification_5.wav";  // File to be played . It must be in the Sounds\ folder
    		plugin.FileSoundLast10 = "notification_6.wav";  
    
    	}  );
    Last edited by RNN; 07-29-2020 at 02:11 PM. Reason: Added version adapted to Movable plugins system

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  2. #2
    cafe1326's Avatar Member
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    Can it be displayed next to the character's avatar?
    Because you can’t see your teammate’s time..
    Thanks~8)

  3. #3
    RNN's Avatar Legendary
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    Update
    Added the possibility to show the icon next to the portrait : PortraitMe, PortraitOthers, OffsetXPortrait, OffsetYPortrait

  4. Thanks BeeAntOS, mois (2 members gave Thanks to RNN for this useful post)
  5. #4
    cafe1326's Avatar Member
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    thank you very much ~

  6. #5
    bolek85's Avatar Member
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    thank you nice job
    Last edited by bolek85; 07-06-2020 at 08:10 PM.

  7. #6
    RNN's Avatar Legendary
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    Update
    Added SoundEnabled , FileSound.
    If you are close to any player when the buff is enabled (only during the first second) it will play the chosen sound. Is disabled by default.
    Last edited by RNN; 07-07-2020 at 02:55 PM.

  8. Thanks BeeAntOS (1 members gave Thanks to RNN for this useful post)
  9. #7
    Jongmanlee's Avatar Member
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    Can you tell the buff in writing instead of the COE icon?

  10. #8
    RNN's Avatar Legendary
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    There is no place in the icon for more than a couple of letters, I think it's better like this

  11. #9
    xhslqkr's Avatar Member
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    I went a long way.
    Party time is not visible.
    Is it possible to see from a distance? Even if it changes when you come near

  12. #10
    Wttioz's Avatar Member
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    Hi, what is each number in the icon? I could understand the element and the timer in center(the stacks too), but what is the others one?

  13. #11
    RNN's Avatar Legendary
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    Originally Posted by xhslqkr View Post
    Is it possible to see from a distance? Even if it changes when you come near
    Update
    Added VisibleFar (keep showing the icon of the players who are far away: the data will freeze, at this distance the values ​​are not updated)

  14. #12
    RNN's Avatar Legendary
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    Originally Posted by Wttioz View Post
    Hi, what is each number in the icon? I could understand the element and the timer in center(the stacks too), but what is the others one?
    element / previous kills
    countdown 90s
    timeleft buff / current kills

    These elemental damages depend on the accumulated kills, and must occur every 90 seconds, but it is buggy: some cause them every 30 seconds or so, in addition, the kills can be maintained by transferring them from one player to another. Blizzard is supposed to fix it soon.

  15. #13
    Stormreaver's Avatar Contributor
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    Do you have an addon to entirely turn off this season's cursed buff
    Last edited by Stormreaver; 07-11-2020 at 06:17 AM.

  16. #14
    RNN's Avatar Legendary
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    I hesitate between 2 names: non-season or uninstall. The game is paused while I decide xD
    This theme is disappointing: it's annoying, with bugs, and ineffective (unless you use unplanned mechanics)

  17. #15
    Stormreaver's Avatar Contributor
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    haha not to mention that it lags the game, esp if you have multiple people in the party.
    AND it activates in Set Dungeons looool

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