[v7.3] [INTERNATIONAL] [Resu] BattleTagAboveBannerPlugin menu

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  1. #31
    User5981's Avatar First Dev On The Internet
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    Originally Posted by Ramon125 View Post
    Hello & ty for your update.

    Unfortunately your new banner background does not fit player names.
    Could you make it larger?

    Maybe, an other option would be to set a parameter to auto-fit the player name in the customization file.

    ty in advance
    I can make it proportional to every screen resolution. (I was waiting for complaints to do so)
    What is your screen resolution ?
    Supported version for all Resu plugins

    [v7.3] [INTERNATIONAL] [Resu] BattleTagAboveBannerPlugin
  2. #32
    User5981's Avatar First Dev On The Internet
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    Originally Posted by Ramon125 View Post
    Hello & ty for your update.

    Unfortunately your new banner background does not fit player names.
    Could you make it larger?

    Maybe, an other option would be to set a parameter to auto-fit the player name in the customization file.

    ty in advance
    Updated to autofit the screen resolution, redownload and report.
    Supported version for all Resu plugins

  3. #33
    Ramon125's Avatar Member CoreCoins Purchaser
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    Nicer

    Just move the player name by 2-3px down to make it vertical centered and it will be perfect.

  4. #34
    User5981's Avatar First Dev On The Internet
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    Originally Posted by Ramon125 View Post
    Nicer

    Just move the player name by 2-3px down to make it vertical centered and it will be perfect.
    Updated : I used screen resolution in every calculation so this should work for everybody now, download, try and report. :-)
    Supported version for all Resu plugins

  5. #35
    MrOne's Avatar Contributor
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    When BattleTags are near screen border then Nicknames are in different place than background image.
    [v7.3] [INTERNATIONAL] [Resu] BattleTagAboveBannerPlugin-111-gif

  6. #36
    User5981's Avatar First Dev On The Internet
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    Tak polski, the GroundLabelDecorator reacts differently than the images I draw on the screen, I will find a solution in the future ;-)
    Supported version for all Resu plugins

  7. #37
    User5981's Avatar First Dev On The Internet
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    Originally Posted by MrOne View Post
    When BattleTags are near screen border then Nicknames are in different place than background image.
    [v7.3] [INTERNATIONAL] [Resu] BattleTagAboveBannerPlugin-111-gif
    Fixed in this very update.

    Yet to fix/do (coming soon) :
    - a bit longer banner to better fit 12 letters battletags
    - real Necromancer avatars (thanks to Jack)
    - real home icon from the game instead of the Unicode Character for people using the SeePlayersInTown = true option.
    Supported version for all Resu plugins

  8. #38
    User5981's Avatar First Dev On The Internet
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    Originally Posted by User5981 View Post
    Yet to fix/do (coming soon) :
    - a bit longer banner to better fit 12 letters battletags
    - real Necromancer avatars (thanks to Jack)
    - real home icon from the game instead of the Unicode Character for people using the SeePlayersInTown = true option.
    Done! enjoy!
    Supported version for all Resu plugins

  9. Thanks MrOne (1 members gave Thanks to User5981 for this useful post)
  10. #39
    SeaDragon's Avatar Contributor
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    Originally Posted by User5981 View Post
    Fixed in this very update.

    Yet to fix/do (coming soon) :
    - a bit longer banner to better fit 12 letters battletags
    - real Necromancer avatars (thanks to Jack)
    - real home icon from the game instead of the Unicode Character for people using the SeePlayersInTown = true option.
    In the Chinese version of the D3, the longest name will be 8 Chinese characters (16 character lengths)
    And the 7 FontSize is very small in Chinese.

  11. #40
    User5981's Avatar First Dev On The Internet
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    Originally Posted by SeaDragon View Post
    In the Chinese version of the D3, the longest name will be 8 Chinese characters (16 character lengths)
    And the 7 FontSize is very small in Chinese.
    If the banner (containing the battletag) size is big enough, can you give me a font size that will fit with a max character battletag ?
    I don't know if I can make it detect the language and automatically change the settings...
    Supported version for all Resu plugins

  12. #41
    MrOne's Avatar Contributor
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    Thx User Now work much much better, not perfect but good enought Nick always stay in image

  13. #42
    SeaDragon's Avatar Contributor
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    Some exceptions occur at some time
    I'm not sure how to cause it
    In addition, it would be better to be able to adapt the length of the name character(Chinese characters take up 2 character lengths), even the size of the font

    Another suggestion, can you add the name of the area?


    Code:
    2017.12.01 20:18:57.411	overlay paint error (System.NullReferenceException: Object reference not set to an instance of an object.
       at Turbo.Plugins.Resu.BattleTagAboveBannerPlugin.PaintWorld(WorldLayer layer)
       at ‪‬‬‎*‫*‎‫*‎‫​‪*********.*‫‫*‪‬‎​‪‬****‬‏‪‫*‬‬‫**.‬‫‎*‫​‎*‎‏‫‎​‪​*‪‫‫​‬‪‫***()
       at ‪‬‬‎*‫*‎‫*‎‫​‪*********.***‏*‬**‪​*​‎*‫*​‫‪‪**‬*​***(IPlugin , String , Action )
       at ‪‬‬‎*‫*‎‫*‎‫​‪*********.‎*‬*****‎**‏*‬‎*‎**​*‬‏‎‏*​**(Object , EventArgs )
       at Turbo.Basic.Overlay.‏*‫*‏‏*‫‫*‏‏​​‫**‫‬*‫​‬‪*())
    2017.12.01 20:18:57.454	overlay paint notification (SharpDX.SharpDXException: HRESULT: [0x88990001], Module: [SharpDX.Direct2D1], ApiCode: [D2DERR_WRONG_STATE/WrongState], Message: Unknown
       at SharpDX.Result.CheckError()
       at Turbo.Basic.Overlay.‏*‫*‏‏*‫‫*‏‏​​‫**‫‬*‫​‬‪*())
    2017.12.01 20:25:23.255	minimap draw error (System.NullReferenceException: Object reference not set to an instance of an object.
       at Turbo.Plugins.Resu.BattleTagAboveBannerPlugin.PaintWorld(WorldLayer layer)
       at ‪‬‬‎*‫*‎‫*‎‫​‪*********.‫*‫‏*‎*‪*‪**‪‏**‏‬‏*‎‏‫*‬*‬*‪*.‬​*‫‬‬‏*‪*‏‬‎*​​‏**‏‪‫*‫‎*‪‪*()
       at ‪‬‬‎*‫*‎‫*‎‫​‪*********.***‏*‬**‪​*​‎*‫*​‫‪‪**‬*​***(IPlugin , String , Action )
       at ‪‬‬‎*‫*‎‫*‎‫​‪*********.‪‪‬‪*‪‪*‪**‏‎**‬​‬*‫‫‏*(Object , EventArgs )
       at Turbo.Basic.Overlay.DrawMinimapLayer())
    2017.12.01 20:25:23.256	overlay paint error (System.NullReferenceException: Object reference not set to an instance of an object.
       at Turbo.Plugins.Resu.BattleTagAboveBannerPlugin.PaintWorld(WorldLayer layer)
       at ‪‬‬‎*‫*‎‫*‎‫​‪*********.*‫‫*‪‬‎​‪‬****‬‏‪‫*‬‬‫**.‬‫‎*‫​‎*‎‏‫‎​‪​*‪‫‫​‬‪‫***()
       at ‪‬‬‎*‫*‎‫*‎‫​‪*********.***‏*‬**‪​*​‎*‫*​‫‪‪**‬*​***(IPlugin , String , Action )
       at ‪‬‬‎*‫*‎‫*‎‫​‪*********.‎*‬*****‎**‏*‬‎*‎**​*‬‏‎‏*​**(Object , EventArgs )
       at Turbo.Basic.Overlay.‏*‫*‏‏*‫‫*‏‏​​‫**‫‬*‫​‬‪*())
    2017.12.01 20:25:23.371	overlay paint notification (SharpDX.SharpDXException: HRESULT: [0x88990001], Module: [SharpDX.Direct2D1], ApiCode: [D2DERR_WRONG_STATE/WrongState], Message: Unknown
       at SharpDX.Result.CheckError()
       at Turbo.Basic.Overlay.‏*‫*‏‏*‫‫*‏‏​​‫**‫‬*‫​‬‪*())
    2017.12.01 21:32:11.240	overlay paint error (System.NullReferenceException: Object reference not set to an instance of an object.
       at Turbo.Plugins.Resu.BattleTagAboveBannerPlugin.PaintWorld(WorldLayer layer)
       at ‪‬‬‎*‫*‎‫*‎‫​‪*********.*‫‫*‪‬‎​‪‬****‬‏‪‫*‬‬‫**.‬‫‎*‫​‎*‎‏‫‎​‪​*‪‫‫​‬‪‫***()
       at ‪‬‬‎*‫*‎‫*‎‫​‪*********.***‏*‬**‪​*​‎*‫*​‫‪‪**‬*​***(IPlugin , String , Action )
       at ‪‬‬‎*‫*‎‫*‎‫​‪*********.‎*‬*****‎**‏*‬‎*‎**​*‬‏‎‏*​**(Object , EventArgs )
       at Turbo.Basic.Overlay.‏*‫*‏‏*‫‫*‏‏​​‫**‫‬*‫​‬‪*())

  14. #43
    User5981's Avatar First Dev On The Internet
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    2017.12.01
    Exceptions from one month ago ?
    at Turbo.Basic.Overlay.DrawMinimapLayer())
    Nothing is drawn on minimap here...

    I'm working on a solution for adaptative display...
    I can add the name of the area but it's already displayed near the players' portraits...
    Supported version for all Resu plugins

  15. #44
    SeaDragon's Avatar Contributor
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    Originally Posted by User5981 View Post
    Exceptions from one month ago ?

    Nothing is drawn on minimap here...

    I'm working on a solution for adaptative display...
    I can add the name of the area but it's already displayed near the players' portraits...
    Yes,Exceptions from one month ago
    I don't know what cause,It only lasts for a moment
    I didn't modify your plugin

  16. #45
    User5981's Avatar First Dev On The Internet
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    Last version was yesterday, you can't show me one month old exceptions from 11 versions behind...
    Supported version for all Resu plugins

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