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Legendary
[RNN] BossSupportBuffs
A plugin that can be especially useful if you play as BK (Rathma o Pestilence) to see if you're taking the majority of the damage buffs.
It will be displayed while the boss is alive, if one of the players has the Toxin or IceBlink gems and, if there is a player with the full Rathma or Pestilence set or if it does not exist, the first character that uses the stricken gem will be selected as BK.
Currently, the plugin doesn't check that all supports (ZDH and ZBarB) are in the party, nor do they check for skills or items used by players. All icons will be visible, even if they're not relevant. In the future maybe i will hide irrelevant icons


Funerary Pick => If the boss is easily targetable the icon should be permanently bordered in green (the TK must keep siphon on the boss without releasing the key)
Set Jesseth => Skeletons are commanded to attack a target. It will not be displayed by default
Siphon => To know if the BK keeps the maximum value of stacks (10). It will not be displayed by default
Krysbin => You'll be able to see when the highest bonus (300%) is active (it's only actually checked if the boss is Frozen, Stunned, or Blind). The first bonus (100%) will be ignored because it should be permanent when the previous one is not active.
Companion (rune Wolf) => Check the buff on the character selected as BK.
Odyssey´s End Bow (Entangling shoot, rune Chain Gang) => The zdh should be constantly renewed, the bonus lasts 2 seconds.
Mark Of The Death (rune Valley of Death) => The Boss must have this Mark permanently if it does not move.
StrongArm => Strongarm Bracers bonus (knockback)
Gem Toxin => Applied when hitting the boss
Gem IceBLink => Multishoot with the cold rune activates this gem. Pestilence doesn't really need this bonus if the boss doesn't have ads.
If MarkedForDeath_All_Runes or Entangling_All_Runes is equal to true, then all runes will be considered for these skill, not just the typical ones used in meta, and some of the durations shown may vary.
Download: Plugins\RNN\BossSupportBuffs.cs
Code:
Hud.GetPlugin<RNN.BossSupportBuffs>().Enabled = true;
Hud.RunOnPlugin<RNN.BossSupportBuffs>(plugin =>
{
plugin.Xpor = 0.50f; // Valid values: from 0f to 1f . To set the x coordinate of the center
plugin.Ypor = 0.001f; // Valid values: from 0f to 1f . To set the y coordinate of the center
plugin.Opacity = 0.85f; // 0f..1f Opacity for icon texture
plugin.SizeMultiplier = 0.55f; // Size multiplier for icons
plugin.AddJesseth = false; // Icon for set Jesseth (Skeletons Commanded => 400% Damage)
plugin.AddStacksSiphon = false; // Icon for Siphon stacks, only rune Power Shift (10 stacks => 200% damage)
plugin.MarkedForDeath_All_Runes = true; // Consider all runes or only Valley of Death
plugin.Entangling_All_Runes = true; // Consider all runes or only Chain Gang
} );
Last edited by RNN; 2 Weeks Ago at 09:04 AM.
Reason: Update
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Post Thanks / Like - 2 Thanks
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Member
for some reason it doesn't show anything
2025-07-09_095015.jpg
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Legendary
"It will be displayed while the boss is alive, if one of the players has the Toxin or IceBlink gems and if there is a player with the full Rathma or Pestilence set."
These are the current requirements. If you don't have a necro rathma or pestilence in your party, it won't work.
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Member
how to add runes
Entangling shoot, rune Heavy Burden
Mark Of The Death, rune Contagion
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Legendary
I'll post an update tomorrow
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Legendary
Updated
Added MarkedForDeath_All_Runes and Entangling_All_Runes
Added AddJesseth and AddStacksSiphon
If there are no characters with the rathma or pestilence set, a character using striken will be selected as BK.
Reduced the space between icon groups