-
Active Member
[Ez] OpenAndTake
This plugin is still being tested but it may be useful for TurboHud Free users because it does not include by default any function to open chests, take pylons/shrines and operate other gizmos automatically.
If you use LMod or a helper that includes this function and you are satisfied with the way it works then you do not need this plugin.
To avoid getting into infinite loops and to avoid interfering too much with the character's movement, only a certain number of attempts will be made before being discarded and when your character is close enough to the actor (12y in the case of pylons/sanctuaries or a variable amount for the rest of the actors that depends on their RadiusBottom, specifically 4.2y + RadiusBottom).
Pools will only be taken when you have the permanent pool buff and your experience bonus is zero, and also when you don't have that buff and you're not playing in a group.
Pylons will only be taken when you play alone, or have a Nemesis Bracer equipped, or there is no other player in your party who has that bracer.
With maxGR you can set the maximum GR level for this plugin to work on.
If you hold down the key defined in KeyNoOperate (default key: C), the plugin will not work.
It's automation, use it at your own risk.
Download => Plugins\Ez\OpenAndTake.cs
Custom Code (PluginEnablerOrDisablerPlugin.cs):
Code:
Hud.RunOnPlugin<Ez.OpenAndTake>(plugin =>
{
plugin.Enabled = true;
plugin.KeyNoOperate = Keys.C;
plugin.maxGR = 110;
plugin.addToRadius = 4.2f;
plugin.distancePowerUp = 12.0f;
plugin.Pool = true;
plugin.Shrine = true;
plugin.Door = true;
plugin.ChestNormal = true;
plugin.Chest = true;
plugin.ChestLore = true;
plugin.Rack = true;
plugin.DeadBody = true;
plugin.Stone = true;
plugin.Switch = true;
} );
Last edited by EzGo; 03-05-2025 at 12:30 PM.
Reason: changed distancePower -> distancePowerUp
-
Post Thanks / Like - 2 Thanks