report: just reinstalled diablo 3, everything works as normal. Thanks for all the help.
report: just reinstalled diablo 3, everything works as normal. Thanks for all the help.
I'm glad I could help a little.
i love when i get no answers
please help me.. what's wrong?
alright thanks,but what about the crashes is this supposed to crash that much ?
(erm forgot to quote,answer to Kaelvas)
@amore start mooege start d3 start battle.net patcher wich u can download on first page login play.
Worked for me
problem again
...................OMISSIS..................
[Debug] [Server]: ReceiveCallback - [Exception] System.TypeInitializationExcepti
on: L'inizializzatore di tipo di 'Mooege.Net.GS.Message.GameAttribute' ha genera
to un'eccezione. ---> System.UnauthorizedAccessException: Accesso al percorso 'C
:\Users\Administrator\AppData\Local\Temp\MooegeScriptedAttributeFuncs.cs' negato
.
in System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
in System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, I
nt32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions o
ptions, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolea
n useLongPath)
in System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access,
FileShare share, Int32 bufferSize, FileOptions options)
in System.IO.StreamWriter.CreateFile(String path, Boolean append)
in System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encodin
g, Int32 bufferSize)
in System.IO.StreamWriter..ctor(String path)
in Mooege.Net.GS.Message.ScriptedAttributeInitializer.ProcessAttributes(GameA
ttribute[] attributes)
in Mooege.Net.GS.Message.GameAttribute..cctor()
--- Fine della traccia dello stack dell'eccezione interna ---
in Mooege.Core.GS.Actors.Actor..ctor(World world, Int32 snoId, TagMap tags)
in Mooege.Core.GS.Actors.Gizmo..ctor(World world, Int32 snoId, TagMap tags)
in Mooege.Core.GS.Actors.ActorFactory.CreateGizmo(World world, Int32 snoId, T
agMap tags)
in Mooege.Core.GS.Actors.ActorFactory.Create(World world, Int32 snoId, TagMap
tags)
in Mooege.Core.GS.Map.Scene.LoadMarkers()
in Mooege.Core.GS.Generators.WorldGenerator.Generate(Game game, Int32 worldSN
O)
in Mooege.Core.GS.Games.Game.GetWorld(Int32 worldSNO)
in Mooege.Core.GS.Games.Game.get_StartingWorld()
in Mooege.Net.GS.ClientManager.OnJoinGame(GameClient client, JoinBNetGameMess
age message)
in Mooege.Net.GS.ClientManager.Consume(GameClient client, GameMessage message
)
in Mooege.Net.GS.GameClient.Parse(ConnectionDataEventArgs e)
in Mooege.Net.GS.GameServer.GameServer_DataReceived(Object sender, Connection
DataEventArgs e)
in Mooege.Net.Server.OnDataReceived(ConnectionDataEventArgs e)
in Mooege.Net.Server.ReceiveCallback(IAsyncResult result)![]()
Update
I added a Quick and Easy Setup to Run Mooege/Diablo 3 on the first page for those who are new or having troubles with Patch 16.
Okay eluzai777 i wanted to thank you for the time you put into this, but I'm having issues. I was running patch 16 before with madcow, using the mooege repo, and downloaded the new egris patcher and put that in the madcow folder and replaced it(because I wasnt sure if the madcow one was updated). No quests worked, the zombies didnt fight back, and the game frequently crashed. I'm not sure if that's universal and it happens for everyone. I came back to see if there were any fixes, and checked out your post on the first page. I changed the config file for easy mpq on my c drive, and all that works fine. Start up mooege and it runs with no errors, its listening, run D3 patch it, and I cannot connect. What am I doing wrong?
Edit: Got it working, yet it's the same thing. First quest doesnt work and no monsters attack. :-\.
Last edited by daveydoom; 04-14-2012 at 01:45 PM.
add update 9183
create uptate 9183.bat add lines
save and execPHP Code:
wget.exe http://ak.worldofwarcraft.com.edgesuite.net/d3-pod/20FB5BE9/NA/7162.direct/Data_D3/PC/MPQs/base/d3-update-base-9183.MPQ
Welcome to MadCow!
Found the correct Mooege supported version of Diablo III [9183]
Repository Validated!
[Error] Couldn't find selected repository binaries.
Try updating the repository again.
after updating mooege and pressing play button....
alright thanks! ill update if this dont work,also is this gonna fix the crashes? or is it normal ?
EDIT - hmm i just did what you said and still the same error Config.ini ?
"E:\Diablo III Beta\Wesko-MadCow-fb7681f\bin\MadCowDebug\Repositories\mooege-mooege-8f332ca\assets\Config.ini"
Last edited by Uxot; 04-14-2012 at 08:20 PM.