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  1. #1
    Kilghaz's Avatar Member
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    Reading Character Data

    Hello,
    I am currently trying to develop a gamepad "addon" for diablo 3. For proper vibration i want to read the process memory and extract data like camera shaking, current health or getting hit...

    So far i can read data from the process (adress, offset) but I have trouble understanding what adress / offset to use to get the information i want.
    Lets say I want to read the current health in 2.0.3... I have the offset 0xFFFFF06E for the current health but I have no clue what address i need to use.

    I am very new to this memory reading stuff so please try to keep your answers as simple as possible

    thank you in advance

    Reading Character Data
  2. #2
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    there is no simple answer to that...
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  3. #3
    Kilghaz's Avatar Member
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    Ok, sorry... then what would be the long and difficult answer? I've done some researching and tried some of your code for patch 1.0.8a but it doesn't seem to work for me on 2.0.3. At some point I just get error 998. The only address I updated in your code was the ObjectManagerAddress (since this was the only one I could find)
    Were there a lot of changes from 1.0.8 to 2.0.3? Wich values do I need to adjust and how to research these (I assume IDA Pro?)
    Does this Enigma.D3 thing do what I want?

  4. #4
    enigma32's Avatar Legendary
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    Originally Posted by Kilghaz View Post
    Does this Enigma.D3 thing do what I want?
    It does (reading attributes), but the updated version is not public yet. There were enough changes between the versions so simply getting new offsets isn't enough, you would need something like IDA to figure out how D3 changed its logic.

  5. #5
    Kilghaz's Avatar Member
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    Ahh cool, so i just have to wait for your update and everything is fine thank you very much!

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