LATM's 1920 DH - 23 Open - 11.4 Closed ~500k/hour + Items + Others menu

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  1. #406
    quickbooster's Avatar Member
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    25k hp seems to be working great for me. I usually dont get more than a couple deaths during the night - but even if i get like 5-01 i really dont care, its pennies in the grand scheme of things.

    Some deaths are unavoidable - its a matter of bad luck if there are 3 mobs in a bunch right where you would teleport out from a closed cellar

    LATM's 1920 DH - 23 Open - 11.4 Closed ~500k/hour + Items + Others
  2. #407
    Rakurai's Avatar Sergeant
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    Someone posted way above, and I can't seem to find it, that they've been getting 'DIsconnected from Server' messages when finishing a run. I've found this to be repeatable, when I have my TP timer set a hair too low, and it tries to leave game while the town is loading. Giving my TP time a couple hundred more milliseconds fixed it for me.

  3. #408
    lostmc's Avatar Corporal
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    Salvaging is not working for meee...

    Adjusted the timings and checked the pic in Bot Folder(Its my gear) and the bot pause itself...

  4. #409
    tmxkn1's Avatar Member
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    Originally Posted by gunite69 View Post
    yep i do even after that i still get killed.. i have lingering fog rune aswell.. templar isnt really drawing them away as his close to me when i use SS hmmmm could be the traps..

    all right..

    Maybe you can try adjusting the time to use SS to the best for you, say SS can last till the time right before you reach the cellar.

    The codes are around line 769, where you can see this:
    Code:
    MouseClick("left",Round($cellarCoordx[$CellCoord] * $x_ratio),Round($cellarCoordy[$CellCoord] * $y_ratio),1)
    			   sleep(30)
    			   Send($Skill1)
    adjust the "30" to something else. You may need to try a few times.

    You can do this to find the best timing: (adjust the delay, increase or reduce the number of screenshot on your own)
    Code:
    MouseClick("left",Round($cellarCoordx[$CellCoord] * $x_ratio),Round($cellarCoordy[$CellCoord] * $y_ratio),1)
    			   sleep(300)
                               Call("CellarScreenShot")
                               sleep(300)
                               Call("CellarScreenShot")
                               sleep(300)
                               Call("CellarScreenShot")
                               sleep(300)
                               Call("CellarScreenShot")
                               sleep(300)
                               Call("CellarScreenShot")
    provided your pc is fast enough to do screenshot without noticeable delay

  5. #410
    ansky's Avatar Corporal
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    Originally Posted by Rakurai View Post
    Someone posted way above, and I can't seem to find it, that they've been getting 'DIsconnected from Server' messages when finishing a run. I've found this to be repeatable, when I have my TP timer set a hair too low, and it tries to leave game while the town is loading. Giving my TP time a couple hundred more milliseconds fixed it for me.
    did the same. was at 5100, I think I set it to 5500

  6. #411
    RogerHestlund's Avatar Member
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    Originally Posted by lostmc View Post
    Salvaging is not working for meee...

    Adjusted the timings and checked the pic in Bot Folder(Its my gear) and the bot pause itself...
    Watch a few posts (about 3-6) up and you will see Angrycoder have a solution for this.

  7. #412
    hollowexile's Avatar Banned
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    Hey,

    First of all, thanks for sharing this awesome script
    But i have a question, its working fine when im running v1 without vmware (i like v1 cus i can set my DPS)
    But when i try to run it in vmware... v1 doesnt detect the cellar for some odd reason... also tried v4 but it still doesnt detect the cellar all the time :/ and also can i set my dps in v4? cus i need it to shoot like 2-3 times with left mouse click to kill sarkoth, because this was possible in v1.
    i hope someone can help me with these 2 problems ^^

  8. #413
    LATM's Avatar Contributor
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    Originally Posted by Rakurai View Post
    Someone posted way above, and I can't seem to find it, that they've been getting 'DIsconnected from Server' messages when finishing a run. I've found this to be repeatable, when I have my TP timer set a hair too low, and it tries to leave game while the town is loading. Giving my TP time a couple hundred more milliseconds fixed it for me.
    I wrote "adjust your timings" and plastered it all over the script. Glad its working

    Originally Posted by quickbooster View Post
    25k hp seems to be working great for me. I usually dont get more than a couple deaths during the night - but even if i get like 5-01 i really dont care, its pennies in the grand scheme of things.

    Some deaths are unavoidable - its a matter of bad luck if there are 3 mobs in a bunch right where you would teleport out from a closed cellar
    I have 18k if you are curious, but I'm testing out the viability of something else right now...

    Originally Posted by Angrycoder View Post
    Ya, i wasnt sure if it was just my PC for the pixel colors, but since several people had this issue with 1366x768 figured it may be a real problem. I know 3 people that have used the fixed pixel color and claim it works. Would be great to hear back from you if it works as well.
    not only do lower resolutions have greater pixel variation over smaller amounts of space, they have significantly greater variation between graphics cards for small areas. its a pain.

    Originally Posted by Angrycoder View Post
    FIX FOR 1366x768 Salvaging / Searching / Selling

    The pixel color of the SlotLine is different for 1366 x 768 than it is for 1980 x 1020. I actually found this out last night after several hours finding my own coords before Chance was able to fix the ratio conversions today.

    I couldnt find any Offset combination or line starting points, that would allow for the script to find the same pixel color as the 1980x1020 version, and i searched for a really long time ;p

    Using
    Code:
    $SlotPixelLine = PixelSearch(Round(($slotLineTopX + $i * $offset) * $x_ratio), Round(($slotLineTopY  + $j * $offset) * $y_ratio), Round(($slotLineBotX + $i * $offset) * $x_ratio), Round(($slotLineBotY + $j * $offset) * $y_ratio), 0x312018,1)
    Instead of

    Code:
    $SlotPixelLine = PixelSearch(Round(($slotLineTopX + $i * $offset) * $x_ratio), Round(($slotLineTopY  + $j * $offset) * $y_ratio), Round(($slotLineBotX + $i * $offset) * $x_ratio), Round(($slotLineBotY + $j * $offset) * $y_ratio), 0x2C1B14,1)
    I have only done 1 sell with this new pixel color, but it sold every slot for me. I will run a few more rounds, and if all is good, then maybe chance can add in a special line for us using 1366x768.

    EDIT: Four full inventory runs later, on 2 different PCs, i can confirm this fixed all my issues 100%. It checked every cell, stashed correctly, salvaged correctly, vendored correctly.

    I did not play around with using tolerances to try and use the same pixel colors as 1980 by 1020, because looking at side by side images the pixel colors really were not close, so changing the pixel color completely solved my issues. This is only for 1366x768. I would guess 1600x900 and other resolutions would have similar issues with pixel color.


    I also added this post to Chancitys Wiz thread. Not sure if you make changes to this script LATM or just continually port the changes Chance makes.
    I port the changes over, at least the ones that aren't wizard specific. I'm usually in vent with him and don't miss any of the major ones. Thank you for your low res work, I'll continue to add it in, as I don't really have personal interest in making those work, but have no problem adding the fixes in.
    00:43 <AuctionHouseBeta> I do not bot at all. I created a bot but never used it

  9. #414
    jeehye's Avatar Knight
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    Does anyone know the line in the script that adjusts the time it takes to hit the resume button while in the main menu? while in the game, everything seems to run smooth, its just after it leaves the game itll wait about 1-2 seconds before hitting the resume button, Chanc's wiz bot instantly resumes.

  10. #415
    gunite69's Avatar Member
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    is there anything new with v4 does it go faster?

    Originally Posted by jeehye View Post
    Does anyone know the line in the script that adjusts the time it takes to hit the resume button while in the main menu? while in the game, everything seems to run smooth, its just after it leaves the game itll wait about 1-2 seconds before hitting the resume button, Chanc's wiz bot instantly resumes.
    I would also like to know that

  11. #416
    Khalen's Avatar Member
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    In version 4, i have a really wierd problem.

    every 3 or 4 times after killing Sarkoth, my toon starts running toward loot point, and gets "teleported" back to door way.
    This have happend once running toward cellar, missing the cellar completely.

    Did not have this problem on v2 of the script.

    Any suggestions ?

    Edit: My script is also stuck at AutoUpdating. :S (If i click = when autoupdating the script continues running just fine)
    Last edited by Khalen; 07-18-2012 at 09:01 AM.

  12. #417
    LATM's Avatar Contributor
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    Originally Posted by Khalen View Post
    In version 4, i have a really wierd problem.

    every 3 or 4 times after killing Sarkoth, my toon starts running toward loot pont, and gets "teleported" back to door way.
    This have happend once running toward cellar, missing the cellar completely.

    Did not have this problem on v2 of the script.

    Any suggestions ?
    possibly that you are trying to move forward mid firing sequence, since it only waits for firing and immediately moves forward without a regular pause. I will fix this in v5.
    00:43 <AuctionHouseBeta> I do not bot at all. I created a bot but never used it

  13. #418
    jeehye's Avatar Knight
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    Hey LATM, anything regarding the resume? IIRC v1 resumes were quick, versions later had a slight delay

  14. #419
    Khalen's Avatar Member
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    Just did a complete reboot.

    to eliminate lag spikes ect.

    It still does it. it shoots, moves forward a bit, stops, gets teleported.
    It does get back on track when looting, but it happens it picks up white items because the item label moves. lol

    Anyways, great work man!

  15. #420
    gunite69's Avatar Member
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    OK i have sped up all the times for attacking, running, when to ss for geater compatability and have decided that its still better to use hooked traps rather than jagged traps.

    ATM with 334 GF ONLY (NO MF)
    19kdps
    25MS (including pasive skill)
    i earn about 480k per hour.
    Open avg is about 24.2 second runs
    Closed avg is about 11.4s

    (my deaths and missed, were both on 0) i think i was lucky because whenever those ranged mob spawns outside the cellar, the cellar was always open.... so there is also abit of luck here aswell...

    EDIT: actually 537 per hour... does anyone know how to take that screenshot of the bot's satistics including the essences? or is it just simply prt-screen and chuck it in paint?

    EDIT 2: and im only able to go this fast due to the certain times of the day?? i find it less laggy at night than during day and im in AUS
    Last edited by gunite69; 07-18-2012 at 09:16 AM.

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