[Goldfarming] [HYBRID] BlackSack's Script [AutoIT] [1920x1080] menu

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  1. #421
    smitty10's Avatar Corporal
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    Hey guys, everything seems to be working great so far for me except for one thing. Sometimes, when the bot enters the cellar, it will actually click backwards and move up the stairs just a bit. Then when it goes forward to go in for the kill, it will get stuck on the stupid table in the hallway. Has anyone else had this issue before?

    EDIT: I'm using a wizard with 19 move speed

    EDIT: There was an error on line 357 "sleep(100)" wasn't capitalized. I changed it to "Sleep(100)" and the problem still happened. Increased to "Sleep(1000)" and seems to be okay now.

    EDIT:This didn't work, still having the same issue. I tried a few other things related to timing as well but every once in a while it would click back up the stairs and then get stuck. Anyone have any ideas?
    Last edited by smitty10; 07-11-2012 at 01:41 AM.

    [Goldfarming] [HYBRID] BlackSack's Script [AutoIT] [1920x1080]
  2. #422
    Sylph027's Avatar Sergeant
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    Originally Posted by Psycho2k22 View Post
    @heb0r....

    i edited the timings... so it uses the first and second smoke screen earlier so its ready then... for me it works

    line:288
    ElseIf $Hero == 'Hunter' Then
    Sleep(50)
    RandClick("middle", Round(500*$x_ratio), Round(250*$y_ratio), 5*$x_ratio, 5*$y_ratio) ;starts the run [waypoint 1]
    Moving(190)
    Send($Skill2)
    Moving(1100)
    RandClick("middle", 1, Round(370*$y_ratio), 5*$x_ratio, 5*$y_ratio) ;waits ~1 second then [waypoint 2]
    Moving(1260)
    Send($Skill2)
    Moving(575)
    RandClick("middle", Round(200 * $x_ratio), Round(400 * $y_ratio), 2, 2) ;middle of courtyard [waypoint 3]
    ;~ RandClick("middle", Round(400*$x_ratio), Round(600*$y_ratio), 5*$x_ratio, 5*$y_ratio) ;middle of courtyard [waypoint 3] OLD
    Moving(50)
    Send($Skill3)
    Moving(25)
    Moving(1200)
    Send($Skill1)

    greetz
    Replaced my lines with this... and it uses one SS... says CD for second, uses Prep, and caltrops like a failed run and ports... even with the cellar open. No clue why...

  3. #423
    Shiranashi's Avatar Member
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    I'm at a total loss and can usually get these things to work. So i start the script, I give it permission to run. It opens, says "Updateing" and then brings up the game to the front view. Then it moves the mouse in the top left corner about half an inch, then the game menu opens up and then it just sits there.


    Changed the hero to only choose 1, barbar in slot 2 with 0 run speed. It just does this...not sure what its trying to do

    Monitor 1 is set to 1920 x 1080 as well as the game, in full screen mode.

  4. #424
    TMichael's Avatar Knight-Lieutenant
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    Originally Posted by Shiranashi View Post
    I'm at a total loss and can usually get these things to work. So i start the script, I give it permission to run. It opens, says "Updateing" and then brings up the game to the front view. Then it moves the mouse in the top left corner about half an inch, then the game menu opens up and then it just sits there.


    Changed the hero to only choose 1, barbar in slot 2 with 0 run speed. It just does this...not sure what its trying to do

    Monitor 1 is set to 1920 x 1080 as well as the game, in full screen mode.
    The last time this happened to me, I had forgotten to run to the checkpoint before starting. Does your menu read "Resume Game" or "Start Game"?

    EDIT

    Also, try changing full screen to full screen windowed.

  5. #425
    Shiranashi's Avatar Member
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    Originally Posted by TMichael View Post
    The last time this happened to me, I had forgotten to run to the checkpoint before starting. Does your menu read "Resume Game" or "Start Game"?

    EDIT

    Also, try changing full screen to full screen windowed.

    It says resume. I also have my OS drive as E so i had to point the png files to E:\d3scripts\pics. The only thing that seems to have done is now it just goes into "exiting game" and goofs around while minimizing the game. This is super confusing lol because its not like i edited a ton of stuff >.<


    Also...it's generating the log and it says this.

    11/07/2012 02:27:33: You have died
    11/07/2012 02:27:34: Last Runtime: 512999.54 seconds. Open/Close: 0/0, Fail: 0
    11/07/2012 02:27:44: =============== iLog Zummarizer Start xD ===============
    11/07/2012 02:27:44: Total Runtime: 0:1:18
    11/07/2012 02:27:44: =================================================
    11/07/2012 02:27:44: Current Gold: 0, Total Gold Gain: 0
    11/07/2012 02:27:44: Gold Per Hour: 0, Gold Per Trip: -9223372036854775807
    11/07/2012 02:27:44: Total Items Pick: 0, Per Hour: 0, Per Trip: -1.#IND
    11/07/2012 02:27:44: Total Gems Pick: 0, Per Hour: 0, Per Trip: -1.#IND
    11/07/2012 02:27:44: Total Tomes Pick: 0, Per Hour: 0, Per Trip: -1.#IND
    11/07/2012 02:27:44: =================================================
    11/07/2012 02:27:44: Cellar freq. (success/total runs): 0/0 = -1.#IND %
    11/07/2012 02:27:44: Trips Per Hour: 0, Success runs: 0, Fail runs: 0
    11/07/2012 02:27:44: =================================================
    11/07/2012 02:27:44: Deaths total: 1, Deaths Per Hour: 206.126133897147
    11/07/2012 02:27:44: =============== End of Log Summary ===============

  6. #426
    Carbette's Avatar Private
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    Originally Posted by Shiranashi View Post
    I'm at a total loss and can usually get these things to work. So i start the script, I give it permission to run. It opens, says "Updateing" and then brings up the game to the front view. Then it moves the mouse in the top left corner about half an inch, then the game menu opens up and then it just sits there.


    Changed the hero to only choose 1, barbar in slot 2 with 0 run speed. It just does this...not sure what its trying to do

    Monitor 1 is set to 1920 x 1080 as well as the game, in full screen mode.
    Windowed (Fullscreen) mode, bro.

  7. #427
    Shiranashi's Avatar Member
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    Originally Posted by Carbette View Post
    Windowed (Fullscreen) mode, bro.

    Could have swore i tried that at least once! ok now i have to go figure out which au3 is pointing at the C drive for tesser b/c i dont have a c drive...oh joy!

  8. #428
    Corliss381's Avatar Private
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    Hows the run times for a wizzard? Is it any faster ?
    Last edited by Corliss381; 07-11-2012 at 01:54 AM.

  9. #429
    grapekoolaid's Avatar Member
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    Originally Posted by Corliss381 View Post
    Hows the run times for a wizzard? Is it any faster ?
    Its around 3 seconds faster on my wiz but you thats with a high dps of around 24k. my dh is sitting on average 29seconds per succesful cellar and 366gph. I was at 400 but not sure what happened exactly. If anyone else could post their times and gph that would be helpful.

  10. #430
    Mansonite's Avatar Private
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    Dunno what else I'm doing wrong with this script.

    What I've done so far:
    1. Desktop and D3 (Windowed Fullscreen) on 1920x1080 in VMware.
    2.$Hero = "Hunter"
    $movementSpeed = 25
    3. Ran script on x64 with administrator. Works great the first time. Bot leaves game.
    4. Script resumes game and it goes through a TP loop or when it sees the cellar (I can see it on-screen), it ignores the cellar and TPs away.

    Log:

    Last Runtime: 16.93 seconds. Open/Close: 0/7, Fail: 0
    Last Runtime: 6.81 seconds. Open/Close: 0/7, Fail: 0
    Last Runtime: 6.74 seconds. Open/Close: 0/7, Fail: 0
    enhanced fail
    No Cellar
    Last Runtime: 18.06 seconds. Open/Close: 0/8, Fail: 0
    enhanced fail

    I stopped the script and ran it again, and it goes through the steps 3 - 4 again. Wtf I am doin wrong?

  11. #431
    smitty10's Avatar Corporal
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    Originally Posted by grapekoolaid View Post
    Its around 3 seconds faster on my wiz but you thats with a high dps of around 24k. my dh is sitting on average 29seconds per succesful cellar and 366gph. I was at 400 but not sure what happened exactly. If anyone else could post their times and gph that would be helpful.
    Have you had any problems with your wiz bumping into the table on the way down the stairs in the cellar? Mine get's stuck sometimes because she moves a couple steps backwards, and then tries to go forwards. I can't figure out how to fix it. It never happened on the old script, at least that I saw.

  12. #432
    normalife's Avatar Private
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    After I leave game and start the script,
    it just pop up the Option Menu and did nothing.
    Do I set anything wrong?
    I only need to farm with my BB and here's my setting
    ;FOR A SINGLE HERO ===============================================
    $Hero = "barbarian"
    $movementSpeed = 0

    ;For MULTIPLE HEROS===============================================
    $UseMultiHeros = False ; set to true first
    ; CLASS = Wizard, Monk, Hunter, Barbarian, Witch
    ; ID 1 ID2 "CLASS|POSITION IN HERO LIST|MOVESPEED"
    Global $HeroSelectList[1] = ["Barbarian|1|0"]
    ;Set the hero in the list above that you want to start with
    $HeroID = 1;
    ;=================================================================

  13. #433
    onedoesnotsimply's Avatar Sergeant
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    Any idea what would be causing some bots to detect the cellar as open when it is not?

    Some info, there is one account that no matter what VM I login on, it runs fine. There are a couple others I was trying this out on that detect the cellar as open when it is closed and stay there until a zombie wanders over. The machines are clones of each other, exact same script, path, installs. Neither of these accounts work on any of the VM. I've looked through the game settings and see nothing so I'm very confused here.

  14. #434
    Dreamy's Avatar Site Donator
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    Is anyone else experiencing the script to stand on top of the cellar for like 3 seconds before entering? I'm using 1920x1080 Fullscreen windowed on both my desktop and my game. No idea what I'm doing wrong, it does enter and kill sarkoth etc but it waits on top of the cellar first.

  15. #435
    raakall's Avatar Member
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    after patch , this is BS , 200 GPH with 212% goldfind ....

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