I've got another problem. the cursor placed over the dank cellar is slightly to the left thus the bot isnt detecting it. any way to reconfigure it? Thanks!
I've got another problem. the cursor placed over the dank cellar is slightly to the left thus the bot isnt detecting it. any way to reconfigure it? Thanks!
You have started on the wrong quest or you have no current quest picked up and when you walk close to an NPC with a quest marker you are receiving a checkpoint. Try starting on Quest 2 sub quest Explore Cellar.
Do you have passive movement speed on your gear?
Last edited by nova485; 07-02-2012 at 12:01 PM.
Edit 2: I found my answer. :P
Last edited by Gaumond360; 07-02-2012 at 01:37 PM.
Going from 1.3 to 1.3b, had to increase $computerlag from 200 to 300 or WoZ would not cast. It sells fine, but the inventory window does not close so when it walks over to salvage it can't click on the salvage anvil. Then it times out and leaves game. Where do I need to add a delay, selling?
tesseract.exe stops working after 3 hours
happened four times already
Came home today to a salvaged Legendary... so sad right now
salvaging rares,legendaries, set items needs a confirmation - there is nothing built in what could do this
if you have read the last pages you should know that sometimes he thinks that a non legendary is actually a legendary. there is no way to make this 100% accurates. and btw.. legendaries sucks
running for 10 hours now.. no error. im sry. if it keeps crashing go back to 1.3a
this shouldn't happen. check if he opens the inventory while porting and closes it short after that before he is in the town. the inventory for selling should close automatically after moving away from the vendor
Hi, anyway to shorten the run time. I running at open cellar - 41s and closed cellar - 21s. I find the movement when moving about different points to cellar is not a smooth action. I tried adjusting the sleep delay as mentioned earlier but it doesn't get far enough to detect the cellar.
Working on 1.3c right now - Some gold counter changes, loot only flawless gems options, some code cleaning - probably the last version
edit: but maybe i will have a look @ custom looting if you guys are interested in it - this would come with 1.4 then
Last edited by zEEneXx; 07-03-2012 at 12:53 AM.
I turned off salvage since it was hanging up the script. With it off, during porting both for an open and closed cellar, the inventory opens for 1 second then closes before it actually ports.
Will turn salvage back on and see if the inventory open/close is any different.
ps: Selling and salvaging worked fine for me in 1.3a