[Gold/Item Farming] Shimizoki's Sarkoth DH Script [AutoIt] menu

Shout-Out

User Tag List

Page 63 of 135 FirstFirst ... 13596061626364656667113 ... LastLast
Results 931 to 945 of 2011
  1. #931
    KennyNinja's Avatar Sergeant
    Reputation
    15
    Join Date
    Jun 2012
    Posts
    55
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Running 16:9 widescreen, tried on 1900 on 1600 and 1440(not supported) and i click in the wrong place if i change the locs im able to find cellar but i get stuck on the wall infront of it when i find it.

    [Gold/Item Farming] Shimizoki's Sarkoth DH Script [AutoIt]
  2. #932
    Slowloris's Avatar Private
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    10
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by KennyNinja View Post
    Running 16:9 widescreen, tried on 1900 on 1600 and 1440(not supported) and i click in the wrong place if i change the locs im able to find cellar but i get stuck on the wall infront of it when i find it.
    I changed waypoint 3 coordinates and cellar check (and also cellar click) coordinates manually to "static" ones. Now I have never seen running myself in a wall

  3. #933
    fukker's Avatar Active Member
    Reputation
    17
    Join Date
    Nov 2010
    Posts
    405
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    @ Shimizoki,

    $atk1Time = 8.5
    $atk2Time = 4.5

    Good morning, I noticed that my hunter kills Sarkoth too fast and then just stands shooting for like 3-5 seconds, so i tried changing atk1 to 5.5 and at2k to 2.5 seconds, doesnt work, do I need to change sleep times also ?

  4. #934
    blahblah1227's Avatar Member
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    7
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Shimizoki View Post
    The loot numbers are just an approximation. Its impossible to sell unidentified items, therefore if you dont have them then they were never looted. Someone may have linked one in chat, or you may have gotten unlucky and clicked the lamp or a weapon with fire damage on it. Since I dont inject anything I cant be 100% positive that the legendary actually dropped. Its just looking for something orange.
    As for the death, that happens. Im looking for a better place to stand, however mobs spawn all over the place, where you go is usually the safest place. However yes... sometimes you will die. You are botting, its going to happen. Just remember your 20k repair bill is offset by the fact you gained 2m that night.
    Thanks for the quick response and clearing up that confusion wit the legendary items

  5. #935
    belowme81's Avatar Active Member
    Reputation
    16
    Join Date
    Jun 2012
    Posts
    171
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by KennyNinja View Post
    Running 16:9 widescreen, tried on 1900 on 1600 and 1440(not supported) and i click in the wrong place if i change the locs im able to find cellar but i get stuck on the wall infront of it when i find it.
    Originally Posted by Slowloris View Post
    I changed waypoint 3 coordinates and cellar check (and also cellar click) coordinates manually to "static" ones. Now I have never seen running myself in a wall
    Originally Posted by fukker View Post
    @ Shimizoki,

    $atk1Time = 8.5
    $atk2Time = 4.5

    Good morning, I noticed that my hunter kills Sarkoth too fast and then just stands shooting for like 3-5 seconds, so i tried changing atk1 to 5.5 and at2k to 2.5 seconds, doesnt work, do I need to change sleep times also ?
    The people having problems...are you reading the install notes and taking your time? Having all of these random problems just shouldn't be happening. These scripts are pretty much flawless. Most of these problems sound like movement speed not set correctly or fullscreen windowed.

    You really shouldn't have to edit anything in the actual script, just the INI file. The script reads from the INI file values. I set this up on 6 computers yesterday and each one has been flawless. I even ran it through join.me last night to a friends machine.

    I feel bad for Shim having to answer the same questions over and over

  6. #936
    fukker's Avatar Active Member
    Reputation
    17
    Join Date
    Nov 2010
    Posts
    405
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by belowme81 View Post
    The people having problems...are you reading the install notes and taking your time? Having all of these random problems just shouldn't be happening. These scripts are pretty much flawless. Most of these problems sound like movement speed not set correctly or fullscreen windowed.

    You really shouldn't have to edit anything in the actual script, just the INI file. The script reads from the INI file values. I set this up on 6 computers yesterday and each one has been flawless. I even ran it through join.me last night to a friends machine.

    I feel bad for Shim having to answer the same questions over and over
    lol man i never have problems with a script and i change everything manually inside the script, its just i asked why its not lowering the seconds

  7. #937
    bkrazer's Avatar Private
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    8
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    First of all I just want to say thanks to the great programming around here!
    Anyways, I've recently just tried using Shimi's script(I've been using notAres) and I have one issue that comes up. My guy gets into the cellar and kills Sarkoth very nicely, but once he's dead. my char always walks to the back wall then up to the corner always which usually means he misses out on some of the gold and loot. Is there a way to make him not walk back there or is that part of the script? notAres script works perfectly fine for me, but just wanted to try this one out as well. Thanks!

  8. #938
    wowkan's Avatar Private
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    5
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by KennyNinja View Post
    better shown than said, this is what happens This is how my Chars go - YouTube

    followed the pdf guide.
    version 1.3.5
    windows and autoit x64 (yeah i tested on both)
    actual screen 1440x900 and yes i tested 1920x1080 and 1600x900 and i get the same deal.
    And also swapped pngs for 1440x900
    what else you need to give some light shimizoki?

    Code:
    [Options]
    AutoUpdate=True
    Physical Log=True
    [Skills]
    Caltrops=4
    Companion=3
    Preperation=2
    SmokeScreen=1
    [Looting]
    Sets=True
    Legendaries=True
    Rares=True
    Magic=True
    Gems=True
    Tomes=False
    Custom=False
    [Custom Loot]
    PNG Location=C:\Your Path\
    [ManageLoot]
    How Often=10
    [Stashing]
    Loot=True
    Legendaries=True
    Rares=True
    Magic=False
    Tomes=False
    [Vendoring]
    Loot=True
    Rares=False
    Magic=False
    [Variability]
    Timer=False
    Secondary Attack=8.5
    Primary Attack=4.5
    Adds Attack=5
    Using NT=True
    [Additional]
    Movement Speed=0
    Pickup Radius=5
    [Beta]
    Area=True
    Rows=4
    Cols=10
    Having similar problem on 1920x1080. Any ideas how to fix that?

  9. #939
    Tier539's Avatar Corporal
    Reputation
    6
    Join Date
    May 2012
    Posts
    19
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Anyone have a version that supports a 16:10 screen resolution? I would really appreciate it.

  10. #940
    ALWIN21's Avatar Corporal
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    26
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Suggestion: Just make the variance on the attack like one second or something configurable. Then the bot will be 100% undetectable.

  11. #941
    wowkan's Avatar Private
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    5
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by belowme81 View Post
    The people having problems...are you reading the install notes and taking your time? Having all of these random problems just shouldn't be happening. These scripts are pretty much flawless. Most of these problems sound like movement speed not set correctly or fullscreen windowed.

    You really shouldn't have to edit anything in the actual script, just the INI file. The script reads from the INI file values. I set this up on 6 computers yesterday and each one has been flawless. I even ran it through join.me last night to a friends machine.

    I feel bad for Shim having to answer the same questions over and over
    Can you give sample lines please? Probably I need to set static coordinates too.

  12. #942
    belowme81's Avatar Active Member
    Reputation
    16
    Join Date
    Jun 2012
    Posts
    171
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by fukker View Post
    lol man i never have problems with a script and i change everything manually inside the script, its just i asked why its not lowering the seconds
    Secondary Attack=8.5
    Primary Attack=4.5

    in the INI that != $atk1Time in the script. Unless I am mistaken, $atk1Time and $atk2Time will just pull the variable 'Primary Attack = x' and 'Secondary attack = x' from the INI and use that. If you change it in the script, won't it just use the same INI value as before?

  13. #943
    Neutrolizer's Avatar Member
    Reputation
    11
    Join Date
    Aug 2008
    Posts
    112
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    1 - Yea, some of the single slot rares arent being stashed... its a color thing, I have to play with it.
    2 - Some bows it just hates. My arcane bow is fine, other peoples not so much. some have luck with lightning, others dont. There really isnt much I can do about it since its looking for blue pixels.
    3 - Loot gems? I have pickup radius. They have 6 seconds while you TP to get it all. Thats why my numbers are high, after all I wrote the script to be perfect for me.
    Alright thanks. So did anything change in 1.3.4 from 1.3.5 for pickup detection? Somehow 1.3.4 was perfect in looting blues and not clicking on the aura's at all but it's starting to do that again.
    Yeah I invested more gold in pickup radius and that helps a lot. Anywho thanks a lot for keeping this project alive!

  14. #944
    wowkan's Avatar Private
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    5
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by wowkan View Post
    Can you give sample lines please? Probably I need to set static coordinates too.
    I've set speed to 0, while I have 25% bonus. It has helped.

    But now another problem - he doesn't take all the gold. Ideas?

  15. #945
    Shimizoki's Avatar Knight-Lieutenant
    Reputation
    32
    Join Date
    Jun 2012
    Posts
    358
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Slowloris View Post
    Anything changed in 1.0.3 patch?
    I suddenly cant run the script!

    Didnt change anything, started script, but pressing = doesnt do anything (thought x does "quit" it).
    Doesnt even move to top right corner (it did this when it didnt find my "resume game" image)
    Did I answer this... I dunno, make sure you are in fullscreen windowed again after patching.
    I think I answered this... multi-quote might be acting up again.

    Originally Posted by fukker View Post
    @ Shimizoki,

    $atk1Time = 8.5
    $atk2Time = 4.5

    Good morning, I noticed that my hunter kills Sarkoth too fast and then just stands shooting for like 3-5 seconds, so i tried changing atk1 to 5.5 and at2k to 2.5 seconds, doesnt work, do I need to change sleep times also ?
    INI Fukker, edit the INI. it reads from there... always. If there is an INI present it will read from it. If you want to edit the script and compile... make sure the INI is deleted before hand.

    Originally Posted by belowme81 View Post
    The people having problems...are you reading the install notes and taking your time? Having all of these random problems just shouldn't be happening. These scripts are pretty much flawless. Most of these problems sound like movement speed not set correctly or fullscreen windowed.

    You really shouldn't have to edit anything in the actual script, just the INI file. The script reads from the INI file values. I set this up on 6 computers yesterday and each one has been flawless. I even ran it through join.me last night to a friends machine.
    I feel bad for Shim having to answer the same questions over and over
    Gratz on all the runs... and thanks for the sympathy.

    Originally Posted by bkrazer View Post
    First of all I just want to say thanks to the great programming around here!
    Anyways, I've recently just tried using Shimi's script(I've been using notAres) and I have one issue that comes up. My guy gets into the cellar and kills Sarkoth very nicely, but once he's dead. my char always walks to the back wall then up to the corner always which usually means he misses out on some of the gold and loot. Is there a way to make him not walk back there or is that part of the script? notAres script works perfectly fine for me, but just wanted to try this one out as well. Thanks!
    You can try setting your pickup radius to 15 in the script... It should stop you from walking back there. I did that because before sark moved all the gold would drop in that area.

    Originally Posted by belowme81 View Post
    Secondary Attack=8.5
    Primary Attack=4.5

    in the INI that != $atk1Time in the script. Unless I am mistaken, $atk1Time and $atk2Time will just pull the variable 'Primary Attack = x' and 'Secondary attack = x' from the INI and use that. If you change it in the script, won't it just use the same INI value as before?
    You are not mistaken... it will read the INI before it reads the script. As long as the INI is present, the values in the script mean nothing.

    Originally Posted by Neutrolizer View Post
    Alright thanks. So did anything change in 1.3.4 from 1.3.5 for pickup detection? Somehow 1.3.4 was perfect in looting blues and not clicking on the aura's at all but it's starting to do that again.
    Yeah I invested more gold in pickup radius and that helps a lot. Anywho thanks a lot for keeping this project alive!
    Shouldnt have, I know loot tomes had some funny issues with it. I also noticed putting it on lowFX helps a tad with that. I also noticed a decrease in gem pickups and I would click the chat text since its color is now yellow... both of those should be fixed now... I hope. Next release.
    -Darkling Lord

Similar Threads

  1. Replies: 113
    Last Post: 01-06-2014, 12:49 PM
  2. Replies: 36
    Last Post: 08-04-2012, 02:05 PM
  3. Need help [Gold/Item Farming] Shimizoki's Sarkoth DH Script [AutoIt]
    By heina in forum Diablo 3 Bots Questions & Requests
    Replies: 0
    Last Post: 07-13-2012, 12:06 PM
  4. REQUEST: Shimizoki's Sarkoth DH Script [AutoIt] Pick up only itemlvl 63 rares.
    By ALWIN21 in forum Diablo 3 Bots Questions & Requests
    Replies: 0
    Last Post: 07-10-2012, 07:10 PM
  5. [Gold/Item Farming] Shimizoki's Sarkoth DH Script [AutoIt]
    By Shimizoki in forum Diablo 3 Bots and Programs
    Replies: 403
    Last Post: 06-15-2012, 03:42 PM
All times are GMT -5. The time now is 05:26 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search