[Gold/Item Farming] Shimizoki's Sarkoth DH Script [AutoIt] menu

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  1. #916
    TanookiLover's Avatar Member
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    Hey Shimi, might be good to have the bot esc -> leave game as soon as it starts to tp on abort runs. That's what I did, it helps reduce repair cost, especially with 1.03 increase to repair cost, quillboar shooting, monsters spawning right on top of pixel check spot.

    So if the bot tp's safely you only wait about 2-3 extra seconds before the game quits, but if your tp gets interrupted by a monster or quillbeast, you will still only have 4-5 secs left before you exit the game (still 10 sec max). Instead of normally, it waits the full 7 seconds and if your tp is interrupted it will wait another 10 seconds for leave timer, which is twice as long as you need to survive, in which case my wiz usually dead by then lol. Prob even harder for dh to survive that long.
    Last edited by TanookiLover; 06-20-2012 at 03:33 AM.

    [Gold/Item Farming] Shimizoki's Sarkoth DH Script [AutoIt]
  2. #917
    SonOfDiablo's Avatar Member
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    Originally Posted by Shimizoki View Post
    Sorry thought it was just a pic when i clicked it the first time. What resolution are you running? This doesn't look like 16:9 in the video.
    It's 1600x600 it's one of the known working resolutions right?

    EDIT: After the update of your script it works
    But now it picks up all the white items (but not the gems) and some times it don't leave game :S
    Last edited by SonOfDiablo; 06-20-2012 at 04:36 AM.

  3. #918
    meta23's Avatar Sergeant
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    nvm i see that this is not the orginal bot.
    Last edited by meta23; 06-20-2012 at 06:24 AM.

  4. #919
    blahblah1227's Avatar Member
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    i ran this the first time over night.. it worked great and i loved it except i think it doesnt stash legendary/unique items and sells it to the vendor instead.. how to fix this problem?

    and i do die occasionally when tryin to tp back to town when there is no cellar cuz the mobs r grouped up near where the bot stands to tp

    "Legendary:2 Set:0 Rare:17 Magic:413 Gem:0 Tome:60" - but found no legendary items in stash or inventory
    Last edited by blahblah1227; 06-20-2012 at 07:48 AM.

  5. #920
    muzzling's Avatar Private
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    Hmmm I seem to be having the same problem as others where you run into the wall. Occasionally it will click on the cellar correctly, but if it misses it then it runs to the wall and you get killed quite a bit. I realise it's click just over the blue area but my question is, how do I adjust the relevant line of code to bring the cursor down a bit?

    Is this the correct line?

    RandMove(Round(300*$x_ratio),Round(80*$y_ratio), 5*$x_ratio, 5*$y_ratio) ;moves cursor over to the cellar so the proper blue pixel becomes highlighted

    Thanks for the all the work Schimizoki

  6. #921
    belowme81's Avatar Active Member
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    Yep, I changed mine to leave game instead of TP. Those quill beast spawns seem a lot closer now.

  7. #922
    ALWIN21's Avatar Corporal
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    Hey - a quick question. The time it attacks is always the same or is it random? If it's not random.. should make it random... safer...

  8. #923
    naggerman's Avatar Member
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    i keep getting an error where it tells me it can't find mainmenu.png in my path but when i look it was there any fix

  9. #924
    KennyNinja's Avatar Sergeant
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    better shown than said, this is what happens This is how my Chars go - YouTube

    followed the pdf guide.
    version 1.3.5
    windows and autoit x64 (yeah i tested on both)
    actual screen 1440x900 and yes i tested 1920x1080 and 1600x900 and i get the same deal.
    And also swapped pngs for 1440x900
    what else you need to give some light shimizoki?

    Code:
    [Options]
    AutoUpdate=True
    Physical Log=True
    [Skills]
    Caltrops=4
    Companion=3
    Preperation=2
    SmokeScreen=1
    [Looting]
    Sets=True
    Legendaries=True
    Rares=True
    Magic=True
    Gems=True
    Tomes=False
    Custom=False
    [Custom Loot]
    PNG Location=C:\Your Path\
    [ManageLoot]
    How Often=10
    [Stashing]
    Loot=True
    Legendaries=True
    Rares=True
    Magic=False
    Tomes=False
    [Vendoring]
    Loot=True
    Rares=False
    Magic=False
    [Variability]
    Timer=False
    Secondary Attack=8.5
    Primary Attack=4.5
    Adds Attack=5
    Using NT=True
    [Additional]
    Movement Speed=0
    Pickup Radius=5
    [Beta]
    Area=True
    Rows=4
    Cols=10

  10. #925
    mikie420's Avatar Private
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    Anyone help me get this running good in VMware? I got win xp installed in vmware, d3 is installed 60+ FPS when playing the game normaly, but as soon as I run the script auto-it drops my FPS to a constant 3 FPS and stays like that until I hit X to close/end autoit and the script, once I hit X my fps instantly jumps back to 60+ and game runs fine.

    VMware settings: 4GB ram,IDE 40GB HD space(Preallocated), 2 cores, winxp sp3(32bit), network connection: NAT.
    Last edited by mikie420; 06-20-2012 at 08:58 AM.

  11. #926
    sirfunny's Avatar Private
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    Originally Posted by eliteskill View Post
    Can anyone make PNGs for 1366x768? Its not working for me when I try.
    Originally Posted by zarkas6 View Post
    Anyone got a working script for 16:10 resolutions they would be kind enough to share? (and maybe icons for 2560x1600?)
    Originally Posted by naggerman View Post
    i keep getting an error where it tells me it can't find mainmenu.png in my path but when i look it was there any fix
    You guys check out guide pdf it shows this problem and how to fix
    http://www.ownedcore.com/forums/diab...edits-etc.html ([GoldFarming][Guide]for Shimizoki's Sarkoth DH Script [AutoIt] Bot (.png edits etc))

    Originally Posted by belowme81 View Post
    Yep, I changed mine to leave game instead of TP. Those quill beast spawns seem a lot closer now.
    are you using NT i found lighting ball was making them very active also with The templar he delays them in there for few moments i also put steady aim instead of 10% movement and changed the .ini file to
    [Additional]
    Movement Speed=10%

    Originally Posted by KennyNinja View Post
    better shown than said, this is what happens This is how my Chars go - YouTube

    followed the pdf guide.
    version 1.3.5
    windows and autoit x64 (yeah i tested on both)
    actual screen 1440x900 and yes i tested 1920x1080 and 1600x900 and i get the same deal.
    And also swapped pngs for 1440x900
    what else you need to give some light shimizoki?

    i dont think your problem is the .png or you wouldnt even be getting that far i think it might be movement speed i had this prob today also try change the .ini file settings to
    [Additional]
    Movement Speed=10%

    if this doesnt help u well have to wait for shimizoki

  12. #927
    belowme81's Avatar Active Member
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    Originally Posted by sirfunny View Post
    are you using NT i found lighting ball was making them very active also with The templar he delays them in there for few moments i also put steady aim instead of 10% movement and changed the .ini file to
    [Additional]
    Movement Speed=10%
    ?? Your character doesn't fire any projectiles while outside. It only attacks in the Cellar. I don't use any followers.

  13. #928
    Slowloris's Avatar Private
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    Anything changed in 1.0.3 patch?
    I suddenly cant run the script!

    Didnt change anything, started script, but pressing = doesnt do anything (thought x does "quit" it).
    Doesnt even move to top right corner (it did this when it didnt find my "resume game" image)

  14. #929
    Shimizoki's Avatar Knight-Lieutenant
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    Originally Posted by nicknacks View Post
    hey shimi, how about implementing an Gold/h approx. to be shown on the lower left side, next to the %runs successful? (simply divide money gain [gold] by time run [hours])
    in this thread you can find the way to do it: http://www.ownedcore.com/forums/diab...ring-runs.html (Detecting Gold Earned After/During Runs?)

    you could also improve that little info on the bottom while the bot is running to show how many sets, legendaries and rares were picked.

    also i would love to see a link to the custom loot pictures (ordered by resolution) that others created (and maybe already sent you) in the original thread. maybe with the new patch we could find some decent items there we have been missing before!
    keep up the good work, maybe you add you emailadress for paypal in the original posting, so we can buy you a beer!
    Thats a good Idea... I was actually working on a way to do this. Glad someone else already figured it out. Thanks

    Originally Posted by TanookiLover View Post
    Hey Shimi, might be good to have the bot esc -> leave game as soon as it starts to tp on abort runs. That's what I did, it helps reduce repair cost, especially with 1.03 increase to repair cost, quillboar shooting, monsters spawning right on top of pixel check spot.

    So if the bot tp's safely you only wait about 2-3 extra seconds before the game quits, but if your tp gets interrupted by a monster or quillbeast, you will still only have 4-5 secs left before you exit the game (still 10 sec max). Instead of normally, it waits the full 7 seconds and if your tp is interrupted it will wait another 10 seconds for leave timer, which is twice as long as you need to survive, in which case my wiz usually dead by then lol. Prob even harder for dh to survive that long.
    Hmmm, I did 670 runs last night with only 3 deaths. I could implement what you say... but keep in mind that I dont directly support the wizard versions of my script. I'll see what I can do.

    Originally Posted by SonOfDiablo View Post
    It's 1600x600 it's one of the known working resolutions right?
    EDIT: After the update of your script it works
    But now it picks up all the white items (but not the gems) and some times it don't leave game :S
    Try setting all the looting to false, then turn them back on one by one until your identify which part is causing you to loot whites. (It will help me fix it)
    I found that I wasnt picking up nearly as many gems as usual last night... only 150 rather than 600... something wierd is going on there
    Also, I cant figure out why you arent leaving the game if you dont tell me under what conditions.
    Basically, if you are going to mention errors, at least try and give me some details so I can actually do something about it.

    Originally Posted by meta23 View Post
    nvm i see that this is not the orginal bot.
    What?

    Originally Posted by blahblah1227 View Post
    i ran this the first time over night.. it worked great and i loved it except i think it doesnt stash legendary/unique items and sells it to the vendor instead.. how to fix this problem?
    and i do die occasionally when tryin to tp back to town when there is no cellar cuz the mobs r grouped up near where the bot stands to tp
    "Legendary:2 Set:0 Rare:17 Magic:413 Gem:0 Tome:60" - but found no legendary items in stash or inventory
    The loot numbers are just an approximation. Its impossible to sell unidentified items, therefore if you dont have them then they were never looted. Someone may have linked one in chat, or you may have gotten unlucky and clicked the lamp or a weapon with fire damage on it. Since I dont inject anything I cant be 100% positive that the legendary actually dropped. Its just looking for something orange.
    As for the death, that happens. Im looking for a better place to stand, however mobs spawn all over the place, where you go is usually the safest place. However yes... sometimes you will die. You are botting, its going to happen. Just remember your 20k repair bill is offset by the fact you gained 2m that night.

    Originally Posted by muzzling View Post
    Hmmm I seem to be having the same problem as others where you run into the wall. Occasionally it will click on the cellar correctly, but if it misses it then it runs to the wall and you get killed quite a bit. I realise it's click just over the blue area but my question is, how do I adjust the relevant line of code to bring the cursor down a bit?
    Is this the correct line?
    RandMove(Round(300*$x_ratio),Round(80*$y_ratio), 5*$x_ratio, 5*$y_ratio) ;moves cursor over to the cellar so the proper blue pixel becomes highlighted

    Thanks for the all the work Schimizoki
    No, its actually a few lines farther down. The comment is ;Entrance to Cellar
    However chances are that the problem is movement speed related. Either your build is not right or your INIs arent right.
    Sometimes your computer is too slow for the fast pace of the bot. if this is the case you can either drop some of your graphic settings (Shadows, clutter, etc) or lower your movement speed in the INI.

    Originally Posted by ALWIN21 View Post
    Hey - a quick question. The time it attacks is always the same or is it random? If it's not random.. should make it random... safer...
    Its the same, I started off making everything random... but then so many people complained that I decided the bot is exactly that... a bot. Now it pushes the borders of speed.
    The problem with randomness on the attack time though is that if it hits the short end the monster wont die. Thus you die, now you lost money for repairs and you didnt make money from the run.

    Originally Posted by naggerman View Post
    i keep getting an error where it tells me it can't find mainmenu.png in my path but when i look it was there any fix
    Look at the path on the error. Chances are it says something like "C:\Users\YourpathMainmenu.png" If you notice its missing a \ in there. you need to add it to the INI. If the error is there, it means the path is not right.

    Originally Posted by KennyNinja View Post
    better shown than said, this is what happens This is how my Chars go - YouTube
    what else you need to give some light shimizoki?
    Code:
    [Custom Loot]
    PNG Location=C:\Your Path\
    First - I would not advise putting the PNGs in that location... thats the one thing in the installation guide I disagree with. I personally put them in a folder "Images" and put the images folder in the same folder as my script. Then update the INI accordingly
    Thats really strange, the problem is not that you are on too slow of a comp as it gets to where you clicked before clicking elsewhere. The problem actually is you are clicking in the wrong places.
    If I may, are you using the original unedited script? 1.3.5? Are you on supported resolution (I know I've asked this before... I just keep forgetting)? Is it your desktops native resolution? (Running it on a 16:9 resolution when on a 16:10 monitor doesn't always work)

    Originally Posted by belowme81 View Post
    ?? Your character doesn't fire any projectiles while outside. It only attacks in the Cellar. I don't use any followers.
    He misunderstood what quilfiends you were talking about. He assumed you meant the adds in the cellar I am sure.

    Originally Posted by Slowloris View Post
    Anything changed in 1.0.3 patch?
    I suddenly cant run the script!

    Didnt change anything, started script, but pressing = doesnt do anything (thought x does "quit" it).
    Doesnt even move to top right corner (it did this when it didnt find my "resume game" image)
    After patching all your in game settings got reset, double check your resolution and gfx settings. also re put it on Fullscreen Windowed.
    Last edited by Shimizoki; 06-20-2012 at 09:35 AM.
    -Darkling Lord

  15. #930
    Slowloris's Avatar Private
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    Originally Posted by Shimizoki View Post
    After patching all your in game settings got reset, double check your resolution and gfx settings. also re put it on Fullscreen Windowed.
    Tnx, it was "fullscreen".
    **** Blizzard! They made these "archer" type mobs attack! Now whenever I will meet them, I bet they will interrupt my teleport home

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