22.5k to repair.
Crap. I gotta figure out how to deal with trying to TP and running deeper into a pack of zombies if the cellar door is closed.
MF doesnt increase droprate... it increases the quality of the items that drop.
Random Roll if rare drops - success
Random Roll of itemLevel - i61
Magicfind enhancement - We'll give you an i62 instead
Calc Stats
Drop item
You just had RNG love you. I've ran it with 200% MF for 2 days and got 2 legendaries before I switched to GF
-Darkling Lord
OP Speaking
I went ahead and released 1.3.5.
-Darkling Lord
Magic Find in Diablo III
Magic Find increases the odds for found items (from monsters or objects) to be "higher quality". Higher quality items are more likely to be magical, rare, set, or legendary, with different odds for each type of item depending on the Monster Level dropping the item and the player's Magic Find percentage. Magic Find doesn't make items with higher item level to drop since monsters have a set of items they're capable of dropping (eg. the highest tier of items will only drop from monsters with Monster Level 63) nor does it increase the quantity of items dropped.
Nephalem Valor, a new system in Diablo III, gives level 60 players a stacking buff (when a rare or champion monster is killed) which increases their Magic/Gold Find and increases the drops on bosses. The buff will disappear if the player respecs. It is not yet known how high it stacks or how much Magic Find bonus it gives.
Magic find - Diablo Wiki
Hi Shimizoki, your new update is kinda good, but my dh isnt able to hit the further creeps on the left, he was able to take out the one near the table but not that one to the extreme left, the last one beside the chest box... could you suggest something for me? thanks
Pathing issues so you can kill Sark easier after 1.0.3
Support for using NT
Changed some vars.
General speed up and bug fixing.
Yea I know... thats the site I just had to recheck. Either it didnt word it that clearly before, or it was incorrect, or I just misread it. We already established I was wrong... thanks for clearing that up again :P
Are you using Ball Lightning? I have never had an issue killing them when using that. if you are using NT, I kinda rushed it out to fix the 1.0.3 patch and didnt get to do a ton of testing on it. I would advise using BL for farming from this point forward.
-Darkling Lord
Hey Shim. Tried 1.3.5 and so far it works pretty nice. Ran 5 successful runs only missed the cellar once (I think it was just a fluke). Stashing and vendoring seem to work too.