[Gold/Item Farming] Shimizoki's Sarkoth DH Script [AutoIt] menu

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  1. #1591
    qu9ke's Avatar Master Sergeant
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    I'd like to try starting using cluster arrow instead of ball lightning, but I can't get the guy to line up just right at the door. If I use the coords that are included in the script, he's too far back to hit anything. I have a script I run so it tells me the coordinates when I press a certain key on my keyboard, but when I type them in they are WAY off. The closest I have gotten so far is 90x and 900y, but he still is offset just enough so he doesn't hit all the enemies. Usually the top left quillfiend is spared until my hungering arrows finish it off.

    [Gold/Item Farming] Shimizoki's Sarkoth DH Script [AutoIt]
  2. #1592
    duder's Avatar Sergeant
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    Originally Posted by qu9ke View Post
    I'd like to try starting using cluster arrow instead of ball lightning, but I can't get the guy to line up just right at the door. If I use the coords that are included in the script, he's too far back to hit anything. I have a script I run so it tells me the coordinates when I press a certain key on my keyboard, but when I type them in they are WAY off. The closest I have gotten so far is 90x and 900y, but he still is offset just enough so he doesn't hit all the enemies. Usually the top left quillfiend is spared until my hungering arrows finish it off.
    this is code for using cluster arrow, requires u to use grenadier instead of hot pursuit, and use ss with displacement instead to have enough speed, also requires u to have some +max discipline, was not made by me, think it was chaosad1, all credits to him!
    (ull have to figure it out yourself where to put it)

    Code:
    If CheckFor("DankCellar", 1560*$x_ratio, 0*$y_ratio, 1920*$x_ratio, 40*$y_ratio, 5) Then
                                                $cellarCount += 1
                                                UpdateTooltip()
    MouseClick("left",Round(531 *$x_ratio),Round(769 * $y_ratio))
    Sleep(10)
    Send($skillSmokeScreen)
    Sleep(500)
    MouseClick("left",Round(547 *$x_ratio),Round(490 * $y_ratio)) ;moves to doorway leading to rare inside cellar
    Sleep(500)
    MouseMove(Round(579 * $x_ratio),Round(209 * $y_ratio),1) ;hovers over the rare Sarkoth
    Send($skillCompanion)
    Sleep(100)
    Send("{SHIFTDOWN}")
    MouseDown("right") ;attack middle   
    Sleep(1600)
    MouseUP("right")
    Sleep(50)
    MouseDown("left")  
    Sleep(2200)
    MouseUP("left")
    Sleep(50)
    Send("{SHIFTUP}")
    Sleep(50)
    Send($skillSmokeScreen)
    Sleep(50)
    MouseClick("middle",Round(579 *$x_ratio),Round(209 * $y_ratio)) ;location of sarkoth after death
    Sleep(1000)
    Call("Loot")
    Last edited by duder; 06-27-2012 at 08:51 PM.

  3. #1593
    ElPibeDeFlores's Avatar Private
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    So I managed to work it as far as "resume game" afterwards it just stands still...

  4. #1594
    qu9ke's Avatar Master Sergeant
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    Originally Posted by duder View Post
    this is code for using cluster arrow, requires u to use grenadier instead of hot pursuit, and use ss with displacement instead to have enough speed, also requires u to have some +max discipline, was not made by me, think it was chaosad1, all credits to him!
    (ull have to figure it out yourself where to put it)

    Code:
    If CheckFor("DankCellar", 1560*$x_ratio, 0*$y_ratio, 1920*$x_ratio, 40*$y_ratio, 5) Then
                                                $cellarCount += 1
                                                UpdateTooltip()
    MouseClick("left",Round(531 *$x_ratio),Round(769 * $y_ratio))
    Sleep(10)
    Send($skillSmokeScreen)
    Sleep(500)
    MouseClick("left",Round(547 *$x_ratio),Round(490 * $y_ratio)) ;moves to doorway leading to rare inside cellar
    Sleep(500)
    MouseMove(Round(579 * $x_ratio),Round(209 * $y_ratio),1) ;hovers over the rare Sarkoth
    Send($skillCompanion)
    Sleep(100)
    Send("{SHIFTDOWN}")
    MouseDown("right") ;attack middle   
    Sleep(1600)
    MouseUP("right")
    Sleep(50)
    MouseDown("left")  
    Sleep(2700)   ;2200
    MouseUP("left")
    Sleep(50)
    Send("{SHIFTUP}")
    Sleep(50)
    Send($skillSmokeScreen)
    Sleep(50)
    MouseClick("middle",Round(579 *$x_ratio),Round(209 * $y_ratio)) ;location of sarkoth after death
    Sleep(1000)
    Call("Loot")
    No. What I'm saying is that the coordinates that are included in that coding do not get me where I need to go. If I use 547x and 490y, the cursor almost immediately turns left when I enter the cellar, not go down and to the left towards the doorway. I just go straight into the wall.

    EDIT: How in the world would 547, 490 even work in the first place?! The default is 120, 1020 and that is waaaaaaay off. I don't know how with such dramatically changed coordinates you are still able to get to the doorway. With 120, 1020 I can get to the doorway and fire off my ball lightnings, but in that spot my cluster arrow won't reach them. I had to use 120,1020 as a reference for where the threshold is, and I still haven't truly found it yet.
    Last edited by qu9ke; 06-27-2012 at 08:51 PM.

  5. #1595
    chaosad1's Avatar Member
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    Originally Posted by qu9ke View Post
    No. What I'm saying is that the coordinates that are included in that coding do not get me where I need to go. If I use 547x and 490y, the cursor almost immediately turns left when I enter the cellar, not go down and to the left towards the doorway. I just go straight into the wall.

    EDIT: How in the world would 547, 490 even work in the first place?! The default is 120, 1020 and that is waaaaaaay off. I don't know how with such dramatically changed coordinates you are still able to get to the doorway. With 120, 1020 I can get to the doorway and fire off my ball lightnings, but in that spot my cluster arrow won't reach them. I had to use 120,1020 as a reference for where the threshold is, and I still haven't truly found it yet.

    I'd like to try starting using cluster arrow instead of ball lightning, but I can't get the guy to line up just right at the door. If I use the coords that are included in the script, he's too far back to hit anything. I have a script I run so it tells me the coordinates when I press a certain key on my keyboard, but when I type them in they are WAY off. The closest I have gotten so far is 90x and 900y, but he still is offset just enough so he doesn't hit all the enemies. Usually the top left quillfiend is spared until my hungering arrows finish it off.

    Well the first coord is 531,769, that will click about halfway down the hallway. 547,490 will click just inside the doorway. You dont want to add this snippet "after" the code that brings you down to the end of the hall in the default. It completely replaces all of that.

    I have also modified this since i posted. Mine now empties all his hatred with cluster straight up the middle, then fires grenades off to the left incase one survived. I'll post if there is more interest.

    Also, make sure you use this format. If you are trying to use your own coord system:

    MouseClick("middle",802,712)

    instead of:

    MouseClick("middle",Round(802 *$x_ratio),Round(712 * $y_ratio))

    Unless you are recording your coords in a 1080 res game.
    Last edited by chaosad1; 06-27-2012 at 09:15 PM.

  6. #1596
    duder's Avatar Sergeant
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    Originally Posted by qu9ke View Post
    No. What I'm saying is that the coordinates that are included in that coding do not get me where I need to go. If I use 547x and 490y, the cursor almost immediately turns left when I enter the cellar, not go down and to the left towards the doorway. I just go straight into the wall.

    EDIT: How in the world would 547, 490 even work in the first place?! The default is 120, 1020 and that is waaaaaaay off. I don't know how with such dramatically changed coordinates you are still able to get to the doorway. With 120, 1020 I can get to the doorway and fire off my ball lightnings, but in that spot my cluster arrow won't reach them. I had to use 120,1020 as a reference for where the threshold is, and I still haven't truly found it yet.
    oh, well i just pasted his code in my script and it worked perfectly right away
    btw where did shim go? he got bored of answering questions from people who didnt follow the full instructions?

  7. #1597
    chaosad1's Avatar Member
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    Originally Posted by duder View Post
    btw where did shim go? he got bored of answering questions from people who didnt follow the full instructions?
    I think he mentioned that he was gonna be gone for a week

  8. #1598
    rockroll's Avatar Corporal
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    Originally Posted by dhc1978 View Post
    It's probably either something blocking the "dank cellar" title on the top right, or you'll need to get a new PNG of it from your own screen shot is my guess.
    yes u are ringht... thanks a lot.. one more thing.. anyone knows why my script isn't picking up magic item and vendor in town?? i have set it to loot magic item, and then vendor in town..

  9. #1599
    nyam580's Avatar Private
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    i have a problem, i installed everything and got it running, but it isnting using any Skills, please help.

  10. #1600
    TanookiLover's Avatar Member
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    Originally Posted by xervitus View Post
    sorry but how do i change the tolerance? is it for this?


    Func LootGear($color, $tolerance = 3)
    $count = 0
    $Loot = PixelSearch(Round(400*$x_ratio), 0, Round(1690*$x_ratio), Round(900*$y_ratio), $color, $tolerance) ; Magic loot (darker for compatibility)
    While Not @error
    LogWrite(" Found - " & $color)
    $count += 1
    MouseClick ('left', $Loot[0], $Loot[1])
    Moving(900)
    MouseMove(Round(Random(1400,1600)*$x_ratio),Round(Random(700,900)*$y_ratio),3) ;Moves mouse out of the way
    above that, you will see the Tomes =, Magic =, Rare =

    and each one will have different code like (0x22FCA, 2) <------ the 2 is what you want to change for the part that says Rare. Change from 2 to 3 or 4. You can also increase Legendary from 0 to 1 or 2, but that will increase the chance it will click "the lamp" or "sand on the ground" while you are looting.

    You can try that and see if it works.
    Last edited by TanookiLover; 06-27-2012 at 09:30 PM.

  11. #1601
    belikeblur's Avatar Private
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    Ok, first of all great bot. I've had a little trouble getting it to work properly, I wasn't able to get a resolution close enough that would work reliably.. so I customized the coordinates for a 1024x768 and took new screenshots. And I also changed the coordinates from the right side vendor by Cains house to the left side vendor to avoid getting an accidental checkpoint. Everything works up until that, it will run the loop up until I have to repair, which is where I'd like some help. I can't the repair to work at all, it will run until it's red and keep running and eventually dying, but I have a fairly simple idea for fixing this. I've been trying to get it to just repair each time I make a trip to the vendor after it sells the items, I was just going to manually input the coordinates for the repair tab and the repair all box to avoid using the image search, which I have done. The problem is, I can't figure out where to put that info in the script to actually make it work. I tried inserting it after the VendorMagic func and before the escape exit game commands, but that gives me an error, probably because it's not a part of the Vendor function you have defined, but I'm literally day one new to this script editing.. so I can't figure out a way to make this work. Sorry for the long post, just trying to make sure everything is clear. Thanks in advance for any help, if you could just point me towards the right line in the script to input the MouseClick for the manual repair I'd greatly appreciate it.

  12. #1602
    qu9ke's Avatar Master Sergeant
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    How much +max disc is needed to be able to use chaos' modifications?

  13. #1603
    razzergoat's Avatar Member
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    Is there an easy way to stash Gems and Tomes? I'm trying to figure out a good way to set this up so Tomes end up saved along with gems, but I can't seem to get the right set of settings.

  14. #1604
    LokiMadness's Avatar Corporal
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    Originally Posted by nyam580 View Post
    i have a problem, i installed everything and got it running, but it isnting using any Skills, please help.
    Did u read EVERYTHING on the 1st page and used all the links from 1st page ?

  15. #1605
    momo69's Avatar Member
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    Nyam580...look in the ini file u need to set the skills first!

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