Originally Posted by
qu9ke
I'd like to try starting using cluster arrow instead of ball lightning, but I can't get the guy to line up just right at the door. If I use the coords that are included in the script, he's too far back to hit anything. I have a script I run so it tells me the coordinates when I press a certain key on my keyboard, but when I type them in they are WAY off. The closest I have gotten so far is 90x and 900y, but he still is offset just enough so he doesn't hit all the enemies. Usually the top left quillfiend is spared until my hungering arrows finish it off.
this is code for using cluster arrow, requires u to use grenadier instead of hot pursuit, and use ss with displacement instead to have enough speed, also requires u to have some +max discipline, was not made by me, think it was chaosad1, all credits to him!
(ull have to figure it out yourself where to put it)
Code:
If CheckFor("DankCellar", 1560*$x_ratio, 0*$y_ratio, 1920*$x_ratio, 40*$y_ratio, 5) Then
$cellarCount += 1
UpdateTooltip()
MouseClick("left",Round(531 *$x_ratio),Round(769 * $y_ratio))
Sleep(10)
Send($skillSmokeScreen)
Sleep(500)
MouseClick("left",Round(547 *$x_ratio),Round(490 * $y_ratio)) ;moves to doorway leading to rare inside cellar
Sleep(500)
MouseMove(Round(579 * $x_ratio),Round(209 * $y_ratio),1) ;hovers over the rare Sarkoth
Send($skillCompanion)
Sleep(100)
Send("{SHIFTDOWN}")
MouseDown("right") ;attack middle
Sleep(1600)
MouseUP("right")
Sleep(50)
MouseDown("left")
Sleep(2200)
MouseUP("left")
Sleep(50)
Send("{SHIFTUP}")
Sleep(50)
Send($skillSmokeScreen)
Sleep(50)
MouseClick("middle",Round(579 *$x_ratio),Round(209 * $y_ratio)) ;location of sarkoth after death
Sleep(1000)
Call("Loot")