[Goldfarming] Dank Celler Gold and Loot [AutoIT Script] [WIZARD] [1920x1080] menu

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  1. #4021
    ralph00's Avatar Member
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    Originally Posted by trevl View Post
    Currently have looting magics and salvaging enabled cause it works so much faster now giving me almost the same time as without @ last version of the script and not like 3-4s more, course with my new minor tweaks i'd be doing it faster than previously but.. salvaging for mats at only ~1sec increase for open cellar time is ok by me xD Would be interested in how you made the cellar detection faster though ^^

    And about that, my analysing is even faster than his video, it's all about your cpu/ram/disk/ping etc. At least that's what i think you mean, or are you talking about the cellar detection? Didn't seem any faster in the video to me.
    Well said, and mine also analyzes the data much faster than his video. Its really all about the CPU speed. I tweaked a few things to cater to VMWorkstation users since I also use a few.


    Originally Posted by chancity View Post
    So what did you change? What reacted faster?

    Sent from my DROID RAZR using Tapatalk 2
    You analyze the data (i.e Salavage, Vendor, Indetify) are all using arrays which are then divided into dimensions. With a use of a 3 dimensional array, it increases the memory usage of the client but it also gives out the data much faster. I wouldn't go into details and such as it would ruin the mystery. It all lies in your functions. I was bummed out about the my old functions not responding too quickly so I got yours and tweaked it. Nothing special really.

    EDIT: I also tweaked your pause arguments since they don't really make sense at all. They just trigger randomly and causes the script to slow down.
    Last edited by ralph00; 07-19-2012 at 03:54 PM.

    [Goldfarming] Dank Celler Gold and Loot [AutoIT Script] [WIZARD] [1920x1080]
  2. #4022
    trevl's Avatar Member
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    What about cellar detection speed then? You mentioned you improved it somehow

  3. #4023
    ralph00's Avatar Member
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    Originally Posted by trevl View Post
    What about cellar detection speed then? You mentioned you improved it somehow
    Cellar detection is all in here

    // This is the default one.

    Global $cellarCoordx[7] = [158,122,173,190,4,117,138]
    Global $cellarCoordy[7]= [179,164,220,194,115,181,159]
    By adding a few more arrays and changing the random 2 clicks before clicking the actual position of the cellar, it made the responses quicker.

    FYI, tweak at your own risk. You might be flagged by warden,

  4. #4024
    Rhynocerous's Avatar Sergeant
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    Is the script supposed to auto resume on the "Lost Connection" message? 3007?
    One of my machines hits that every night, and I just click resume and it keeps going.

    Script and version: v.6
    Help or request: Is the bot intended to auto resume on error 3007 (Lost connection)
    Desktop resolution: 1920x1080
    Diablo 3 window type: Windowed Fullscreen
    Operating system (32-bit or 64-bit): x64
    Manual or auto install: Manual
    Move bound to mouse3: Yes
    Where are you starting the: Menu
    Game language: English
    Last edited by Rhynocerous; 07-19-2012 at 04:13 PM.

  5. #4025
    chancity's Avatar Legendary
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    Originally Posted by ralph00 View Post
    Well said, and mine also analyzes the data much faster than his video. Its really all about the CPU speed. I tweaked a few things to cater to VMWorkstation users since I also use a few.




    You analyze the data (i.e Salavage, Vendor, Indetify) are all using arrays which are then divided into dimensions. With a use of a 3 dimensional array, it increases the memory usage of the client but it also gives out the data much faster. I wouldn't go into details and such as it would ruin the mystery. It all lies in your functions. I was bummed out about the my old functions not responding too quickly so I got yours and tweaked it. Nothing special really.

    EDIT: I also tweaked your pause arguments since they don't really make sense at all. They just trigger randomly and causes the script to slow down.
    You could just post your code to build the different array and I'll include it in the next update..

    Sent from my DROID RAZR using Tapatalk 2

  6. #4026
    ralph00's Avatar Member
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    Originally Posted by chancity View Post
    You could just post your code to build the different array and I'll include it in the next update..

    Sent from my DROID RAZR using Tapatalk 2
    Sounds good, I'll keep testing the script until I get home from work. Just got here and left the script to work its way. If my assumptions are correct I should see an increase of GPH by half. Will update you further later on.

  7. #4027
    jh131's Avatar Sergeant
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    ------------
    Last edited by jh131; 06-19-2013 at 09:04 PM.

  8. #4028
    ralph00's Avatar Member
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    Basically here's what you need to consider changing

    From:
    Global $StashTabs[3][2] = [[281,127], [281,199], [285,271]]
    To:
    Global $StashTabs[3][2][INVENTORY SIZE] = [[281,127][0], [281,199][1], [285,271][2]]
    So on and so forth for that matter. It uses the array's ability to give an item on the spot of your inventory a memory number and not just a random one. So when its time for the script to look for the stash selected tab you'll be able to determine which is for salvaging/identifying/selling/stashing. The rest comes from your ability to compress all functions into one function. You can try playing around with your functions for a bit as I will be busy in the next few hours at work. If you need any help, feel free to ask. I'll be checking up on the thread every once in awhile.

    @Chancity

    Is there any way you get your coordinates from the client? I'm currently using a longer way since it ensures I'm getting the correct coordinate. If you do, share it with me and I'd be able to increase the array to a 4 dimensional and it'd be easier to compress the functions then.
    Last edited by ralph00; 07-19-2012 at 04:16 PM.

  9. #4029
    ralph00's Avatar Member
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    Originally Posted by jh131 View Post
    The script works just fine... to start. I usually keep watch for about 100 runs and then go afk to do my own things (i.e. sleep). Come back to it a few hours later and there I am... dead and broken.
    You meant "dead, broken and rich."

  10. #4030
    ralph00's Avatar Member
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    Originally Posted by Rhynocerous View Post
    Is the script supposed to auto resume on the "Lost Connection" message? 3007?
    One of my machines hits that every night, and I just click resume and it keeps going.

    Script and version: v.6
    Help or request: Is the bot intended to auto resume on error 3007 (Lost connection)
    Desktop resolution: 1920x1080
    Diablo 3 window type: Windowed Fullscreen
    Operating system (32-bit or 64-bit): x64
    Manual or auto install: Manual
    Move bound to mouse3: Yes
    Where are you starting the: Menu
    Game language: English
    I believe one of the updates noted that it does resume on a lost connection. I've never experience that error though so I can't test it.

  11. #4031
    Rhynocerous's Avatar Sergeant
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    Originally Posted by ralph00 View Post
    I believe one of the updates noted that it does resume on a lost connection. I've never experience that error though so I can't test it.
    Oh I see that there is indeed an image for it, however it is not referenced in the script anywhere. lostconnection.jpg.
    I wonder if this feature was taken out? I'll write it in if it's not meant to be working, but if it IS meant to be working I'd rather just fix it.

  12. #4032
    jcunit's Avatar Knight
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    Yeah I wrote some code on that a few pages back, haven't checked the latest update but he might have added it. Wrote the code blind since I never have the error, let me know if any problems come up or if it's working as intented.

  13. #4033
    2610tommy's Avatar Private
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    How do i make it salvage/stash items more often as it always ends up not being able to pick up items after some time.
    Thanks

  14. #4034
    Rhynocerous's Avatar Sergeant
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    Originally Posted by jcunit View Post
    Yeah I wrote some code on that a few pages back, haven't checked the latest update but he might have added it. Wrote the code blind since I never have the error, let me know if any problems come up or if it's working as intented.
    Do you mind directing me to it? I looked back like 30 pages before I asked.
    I'm about to switch to v9 and I've modified the script for my DH so I'm about to do some rewriting anyway.

  15. #4035
    ralph00's Avatar Member
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    Originally Posted by 2610tommy View Post
    How do i make it salvage/stash items more often as it always ends up not being able to pick up items after some time.
    Thanks
    What do you mean by not being able to pickup items after some time? Care to describe it a little bit so I can also give you a detailed answer?

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