So if the only resolution I can run it at is 1440 x 900, what do I do? Sorry if it's been answered.
So if the only resolution I can run it at is 1440 x 900, what do I do? Sorry if it's been answered.
thanks! 70th
Any ideas on how to get to 25% ms?`
Hammer James pants, unity ring, and boots with 12%
Hi all, i am using 21 script , wizard didn't pick any blue, rate. anyone know how to fix? Thank you for your time.
I didnt get any decent items for days so I stop picking up those but check the ini setting GPH Only=1 and set it to 0
Keep having the same issue multiple people are having with the 2.0.2 21second script... worked fine before but now I am missing the fourth teleport because it double clicks in the same teleport spot... is there anyway to have it walk up to perform cellar detect? Point is that mt char isn't teleporting far enough and doesn't even have the chance to go through cellar detect and a lot of times the cellar is there.
When I try to run the 2.0.2 main script I get this error:
$Line 744
$Diamond Skin ($ini, "skills", "diamonskin",
$diamonskin)
$Diamonskin iniread ($ini, :skills", "diamonskin", ^Error
Error: Variable used without being declared.
The latest script have tight sleeps so try increse sleep 1600 on row 175 to 1700-2000
is 2.0.3 up and running? must have missed the official release. thanks mate
edit- even with the 2.0.3 still experiencin with the fourth teleport and my char stops short of even being able to detect the cellar... anyone offer a bit of code to add to make the char walk like 10 yards after the last teleport?
Last edited by darkpedro; 07-01-2012 at 12:20 PM.
http://www.youtube.com/watch?v=_mwL6R-Z1e4
https://dl.dropbox.com/s/4knc3wvql0ssduu/LAWL.au3?dl=1 This is my faster version right now, to make it faster/slower change these sleep values:
Have a 1 handed weapon with 1.4 AS, also take alook at $ScreenShotCloseCellar, I put that there so you can put your own coordinates in if you find yourself missing alot of cellars
Code:;Cellar Check HERE $ScreenShotCloseCellar = 1;A helper to find different coordinates for cellar detection slows runs down about a second though. $cellarCheckSleep = 155 ;Increase this if you find the script double clicking ;These correspond to eachother IE: coord 1 (255,290) coord 2 (175,305) ;If you add or change any of these remember to change line: "If $c = 5 then" ;to where ever in the array (600,435) is. Remember when reading the array it starts at 0 Global $cellarCoordx[6] = [255, 280, 175, 265, 315, 600] Global $cellarCoordy[6] = [290, 302, 305, 340, 314, 435]Code:$loadtime = 1250 ;Time (in ms) the script waits for the game to load before it starts pathfinding. Slow this down for slower hard drives $tptime = 5000;Time (in ms) the script waits for teleport before exiting the gameCode:Send("{3 down}") Sleep(1900) ; 1400 for faster run times Send("{3 up}") sleep(200) send("1") sleep(200)Code:Sleep(275) ; MAKE ALL THESE 200 if you have FASTER AS send("{SHIFTDOWN}") Sleep(275) Mouseclick("left") Sleep(275) send("{SHIFTUP}") Sleep(275)Code:RandClick("left",Round($cellarCoordx[$CellCoord] * $x_ratio),Round($cellarCoordy[$CellCoord] * $y_ratio),1) sleep(750) ; REMOVE IF YOU HAVE 25MSCode:Sleep(2200) ;25ms make this 1500 RandMove(Round(440 * $x_ratio),Round(80 * $y_ratio), 1, 1) ;hovers over the rare Sarkoth
Last edited by chancity; 07-01-2012 at 02:04 PM.
Why is 1.4 AS much better?