[Goldfarming] Dank Celler Gold and Loot [AutoIT Script] [WIZARD] [1920x1080] menu

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  1. #1846
    Vangsta's Avatar Banned
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    Script and version: 21's 2.02
    Help or request: Help
    Desktop resolution: 1600x900
    Diablo 3 window type: windowed fullscreen
    Operating system (32-bit or 64-bit): 64bit
    Manual or auto install: manual
    Move bound to mouse3: yes
    Where are you starting the: menu screen
    Game language: english

    After the script repairs it exits to the menu and then opens up the option to exit then game. every time any working solutions?

    willing to pay gold whoever solves my problem

    [Goldfarming] Dank Celler Gold and Loot [AutoIT Script] [WIZARD] [1920x1080]
  2. #1847
    MrKirby's Avatar Private
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    Originally Posted by TrueK View Post
    But that screenshot is what is show when using Low FX and Low Texture quality.
    That may of been my problem. I turn Shadows off and ticked Low FX, but didn't lower textures. At least I haven't missed any cellers.
    Last edited by MrKirby; 07-01-2012 at 11:53 PM.

  3. #1848
    malcolmsteel's Avatar Master Sergeant
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    I am missing a lot of open cellars with these fast scripts. It seems to click right in front of the open cellar or hovers over them doing the cellar check without clicking. What variable do I need to change to fix this? I have a 21 second open cellar script that works every time a cellar is open and I compared all of the sleeps up through cellar check and they are the exact same. I dunno what I'm missing, but the fast one misses a lot of open cellars.

  4. #1849
    tempperson34856's Avatar Sergeant
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    Hmm went through my directories, and the script doesn't seem to be taking screenshots. I'll try poking at solving this later. I think I see the problem though - it seems to be clicking all of the possible cellar spawn points whether or not it finds the cellar on an earlier point.

    Thus, in the case where it stops right in front of the cellar, it's clicking on the 'correct' spot, then as I start walking, immediately clicking in front of the cellar, placing me there at the end.

    I assume a similar situation is also occuring in the case where I stop on the side of the house.

    In both cases, if I manually (quickly) click once on the cellar, it will path to it correctly and enter.

    I'm going to setup the LAWL script now and see if that works any better.

    Once again, thanks for all your work, and your patience!

  5. #1850
    malcolmsteel's Avatar Master Sergeant
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    ^ That sounds exactly like my problem. Please let me know how you fix this if you find out what's causing it. I just turned down my cellar sleep time to 500 and tested it and I watched it hover over the open cellars and not even click. Something with the cellar checks is definitely messed up in the newer fast scripts.

  6. #1851
    wat6678's Avatar Sergeant
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    Is anyone else having a problem with the Lawl script where it loots tomes, even when it is set to 0 in the au3 file?

  7. #1852
    tempperson34856's Avatar Sergeant
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    For those who are having problems with the LAWL script not picking up gold that drop s behind you as you walk forward after Sarkoth is dead, try decreasing your DPS in the .ini. This will make you wait longer between attacking/killing him and walking forward, giving his corpse more time to drp gold. My dps is 27k buffed and I find that setting it to 22k in the .ini seems to work best. I'll still miss the occasional 500g drop but this seems to be a good compromise for me. I suppose you could also edit the actual attack time in the script itself, but editing the .ini is always better. (I seem to be getting just under 20sec for an open cellar run with LAWL - win!)

    It sometimes also seems to leave one of the quillfiends up - not sarkoth, but one of his minions. Still working on this one.

    Update: oddly enough, the lawl script doesn't seem to have the problem with getting 'stuck' in front of/on the side of the cellar that the 21s one does. Instead, it adds the living quillfiend problem in. Which seems to be a much bigger issue. lol... will post updates as I play with it more. And you should definitely loot rares/legendaries - always worth it.

    I'm thinking that maybe it doesnt always 'line up' archon correctly? I don't think it's a dps issue, or it would be Sarkoth not dying, not his minion. Always the far left minion too.

    Edit: maybe I need to add a little time to the 'sarkoth doorway' variable...lets try that...
    Edit2: yup that seemed to fix it!
    Last edited by tempperson34856; 07-02-2012 at 12:41 AM.

  8. #1853
    darkpedro's Avatar Sergeant
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    I know most of you are trying to get ma GPH... but I'd suggest at least keeping looting on for legendary... just found two in a row with only 87% mf on

  9. #1854
    chancity's Avatar Legendary
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    Updated: https://www.dropbox.com/s/4knc3wvql0ssduu/LAWL.au3

    Code:
    ;Cellar Check HERE
    $ScreenShotCloseCellar = 1;A helper to find different coordinates for cellar detection slows runs down about a second though.
    $cellarCheckSleep = 155 ;Increase this if you find the script double clicking
    
    ;These correspond to eachother IE: coord 1 (255,290) coord 2 (175,305)
    ;If you add or change any of these remember to change line: "If $c = 5 then"
    ;to where ever in the array (600,435) is. Remember when reading the array it starts at 0
    Global $cellarCoordx[6] = [255, 280, 175, 265, 315, 600] 
    Global $cellarCoordy[6] = [290, 302, 305, 340, 314, 435]
    Just change these sleeps in the LAWL.INI if you're having issues or if you want faster/slower run times
    Code:
    [DPS]
    DPS=22000 ;Lower this if you're failing to kill sarkoth
    [Cellar Detection]
    Screen Shot Missed=1 ;helps us get new coordinates for cellar detection.
    Cellar Check Time=155  ;increase this if cellar detection is failing.
    [Timing]
    Load Time=1900 ;To enter the game, Increase if the bot is leaving game before the main run starts
    Teleport Time=5500 ; increase this if the bot is clicking leave game to soon
    Sarkoth Doorway=2200  ;increase this if archon is be turned on too soon
    Cellar Run=750 ;increase this if archon is being turned on too soon
    Wormhole Cast=1500 ;increase this if cellar detection is failing.
    Abort Seplls=275 ;increase this if the bot fails to teleport after casting abort spells
    Originally Posted by wat6678 View Post
    Is anyone else having a problem with the Lawl script where it loots tomes, even when it is set to 0 in the au3 file?
    GPH Only = 0 will turn off all looting, but if you have it on 0 they should not be getting picked up.

  10. #1855
    tempperson34856's Avatar Sergeant
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    Hmm what's the difference between Sarkoth Doorway and Cellar Run?

    I assume Sarkoth doorway is the time in ms it takes to get from the cellar entrance to the dps point. But what's cellar run? I know you had it set to 1 in an earlier post, so I assumed it was an on/off feature to use run vs. teleport - but from the above, obviously not.

    Edit: @Malcom - switching from the 21s script to the LAWL script seemed to fix the pausing in front of cellar/side of house issue. Not sure why the faster script would actually have better cellar movement, but try that and see if it works. You might have to tweak it alot though if you don't have an ssd.
    Last edited by tempperson34856; 07-02-2012 at 12:43 AM.

  11. #1856
    chancity's Avatar Legendary
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    Originally Posted by tempperson34856 View Post
    Hmm what's the difference between Sarkoth Doorway and Cellar Run?

    I assume Sarkoth doorway is the time in ms it takes to get from the cellar entrance to the dps point. But what's cellar run? I know you had it set to 1 in an earlier post, so I assumed it was an on/off feature to use run vs. teleport - but from the above, obviously not.

    Edit: @Malcom - switching from the 21s script to the LAWL script seemed to fix the pausing in front of cellar/side of house issue. Not sure why the faster script would actually have better cellar movement, but try that and see if it works. You might have to tweak it alot though if you don't have an ssd.
    Its the run into the cellar and the wall problem is still there :/

    Sent from my DROID RAZR using Tapatalk 2

  12. #1857
    polio23's Avatar Member
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    you refer to the Lawl.ini but i do not have a file called lawl.ini after downloading your most recent update

  13. #1858
    chancity's Avatar Legendary
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    Originally Posted by polio23 View Post
    you refer to the Lawl.ini but i do not have a file called lawl.ini after downloading your most recent update
    Are you starting the script?

    Sent from my DROID RAZR using Tapatalk 2

  14. #1859
    polio23's Avatar Member
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    disregard lol. i had saved it as a text file the first time instead of an ini. i am legend.

  15. #1860
    tempperson34856's Avatar Sergeant
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    The lawl script isn't in the auto install - you have to download that .au3 yourself from the link

    Edit - oops - we posted at the same time - just read the above post o_O

    Edit2: yup lol the wall problem's still there - doesn't seem to happen quite as much though - I might just be getting a lucky run. I just had another entrance fail as well because a zombie was literally hanging out on top of the door covering all the 'check' locations - chalk that up to bad luck - nothing much we can do about that.
    Last edited by tempperson34856; 07-02-2012 at 12:53 AM.

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