[Goldfarming] [Barbarian] Sarkoth Goldfarming Script [AutoIT Script] [1920x1080] menu

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  1. #316
    tofuartist's Avatar Sergeant
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    Originally Posted by Aldatroid View Post
    I'm getting the same "Line 323" error on a fresh setup :/
    Sorry, I have found the problem. Reupdated, should be all good to go now

    [Goldfarming] [Barbarian] Sarkoth Goldfarming Script [AutoIT Script] [1920x1080]
  2. #317
    dchase's Avatar Private
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    Hey Guys,

    Thanks for sharing these, I've tried all of them and they have been working great, and getting better!

    @BLACKSACK
    *I can't seem to get yours working correctly. At start up it asks why I'm not running 64 Autoit (which I am) and says there will be some bugs

    Click Ok, then everything works great until its finished looting, then I get an error.

    "tesseract.exe has stopped working"

    Not sure what's happening, any insight is apperciated,
    Thanks

  3. #318
    BlackSack's Avatar Knight-Lieutenant
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    Thanks for the improved timings tofu they seem to work great!

    Updated my version to 1.9e
    - I have added the tighter timings and corrections into my version.
    - you can now set magic items to be salvaged
    - customise skill buttons and TP button
    - added instructions and file links to comments at top of script - please everyone update your tesserect.au3 to fix potential problem with GUI
    - note in my version the INI file is disabled by default, uncomment line 138 to use

    Version 1.9e
    BlackSack's 1.9e SALVAGE with OCR, tab choosing, logging

    @ LATM ahh so thats how it finds so many legendaries lol - i did think it claimed to find them a bit too often and never seeing any evidence of them ok looks like its safe to enable the identifying - the option is there for people to choose now anyway

    @ Jakeoh - wish granted salvaging is now an option you can set at the top - will salvage all magic items, it also clicks the cancel button if a legendary or rare item is selected by mistake. make sure you have at least 1 craft material of each type on you bottom line in your inv this is a protected area and will prevent the script trying and failing to salvage materials

    @ doomoh - done! you can now customise keys at the top

    @kidmafia - i think only 1920x1080 and 1600x900 image files exist at the moment i could be wrong but if thats the case you will need to make your own pngs for that res

    @dchase - if you get the error about 64bit it means you are running the script without compiling, you should right click the script and choose compile to x64 then run the resulting exe. as for tesserect please make sure you have the latest library and tesserect install, links to these files are in the my updated script i uploaded a few seconds ago. hope this helps!

    @reclusion sounds like it got stuck while identifying i added a timeout limit on the identify code just in case so it will not get stuck
    Last edited by BlackSack; 06-18-2012 at 07:47 AM.

  4. #319
    kidmafia's Avatar Private
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    ^ yea. I thought so, so I just took my own png of the button and put into the folder. Tried like 6-7 times and they were just the same.
    1. Switch to game screen --> cannot find Resume button.
    2. Switch to full screen of the image --> the mouse automatically jumped to the "Resume game" and the script just Started the game. After several times, I tried to switch back to game while it was starting.... At checkpoint, it would teleport to town, leaving game -> back to Main screen -> back to 1

    I think that might be something wrong with my setup or so. I'll check it and reply tmr

  5. #320
    tofuartist's Avatar Sergeant
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    Originally Posted by BlackSack View Post
    Thanks for the improved timings tofu they seem to work great!

    Updated my version to 1.9e
    - I have added the tighter timings and corrections into my version.
    - you can now set magic items to be salvaged
    - customise skill buttons and TP button
    - added instructions and file links to comments at top of script - please everyone update your tesserect.au3 to fix potential problem with GUI
    - note in my version the INI file is disabled by default, uncomment line 138 to use

    Version 1.9e
    BlackSack's 1.9e SALVAGE with OCR, tab choosing, logging

    @ LATM ahh so thats how it finds so many legendaries lol - i did think it claimed to find them a bit too often and never seeing any evidence of them ok looks like its safe to enable the identifying - the option is there for people to choose now anyway

    @ Jakeoh - wish granted salvaging is now an option you can set at the top - will salvage all magic items, it also clicks the cancel button if a legendary or rare item is selected by mistake. make sure you have at least 1 craft material of each type on you bottom line in your inv this is a protected area and will prevent the script trying and failing to salvage materials

    @ doomoh - done! you can now customise keys at the top

    @kidmafia - i think only 1920x1080 and 1600x900 image files exist at the moment i could be wrong but if thats the case you will need to make your own pngs for that res

    @dchase - if you get the error about 64bit it means you are running the script without compiling, you should right click the script and choose compile to x64 then run the resulting exe. as for tesserect please make sure you have the latest library and tesserect install, links to these files are in the my updated script i uploaded a few seconds ago. hope this helps!
    Awesome job! Also because we use Charge! rune for War Cry, sometimes the script picks up the glowing aura around your character as legendaries

  6. #321
    CheLoV's Avatar Private
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    Hey guys, can anyone help me to convert this to 1280x1920
    i have big problems in remaking the way
    he always walks differently to the cellar and often doesnt find it

  7. #322
    BlackSack's Avatar Knight-Lieutenant
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    Ahh thats a good point too much brownness in that cellar well thats cool at least i wont come back anymore and go OMG a legendary! and then be super disappointed when i cant find it lol

  8. #323
    shockblade's Avatar Private
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    @tofuartist

    You sir are a gentleman and a scholar.

    the new script works 'flawlessly'.

    running it for roughly 30 minutes now and not a single hiccup. even had deaths in strange places and sarkoth not die once (ran too far off and my dumbass helpers ran in circles chasing him) and it still worked out fine.

    Excellent work. you have my thanks and gratitude.

  9. #324
    BlackSack's Avatar Knight-Lieutenant
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    Btw has anyone ever seen this: after detecting an open cellar and clicking on it your guy runs directly into the wall of the house instead of around the little stone wall and into the cellar then just getting stuck? seems to be some kinda path finding bug it has happened like 2 or 3 times now (that i have seen)

    edit: I made my script log when the cellar is detected but you dont end up reaching it to see how often you die/run into the wall per hour will share findings later, also im logging which of the cellar detection points (moving the mouse to several positions to find entrance) is most frequently successful (I like stats )
    Last edited by BlackSack; 06-18-2012 at 08:13 AM.

  10. #325
    tofuartist's Avatar Sergeant
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    Originally Posted by BlackSack View Post
    Btw has anyone ever seen this: after detecting an open cellar and clicking on it your guy runs directly into the wall of the house instead of around the little stone wall and into the cellar then just getting stuck? seems to be some kinda path finding bug it has happened like 2 or 3 times now (that i have seen)
    The reason why is because your guy had moved up to far the courtyard area, so even if the cellar is detected, he'll run into the wall. It had happened to me once, that's when I had high latency and it lagged one of the clicks so it clicked too high up the screen.

    Might wanna fiddle with the move y axis after leap, and the y axis for cellar check accordingly

  11. #326
    cittris's Avatar Member
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    Just wanted to report back.
    The script worked perfectly for 10 hours.

    Thank-you so much everyone for your work.

  12. #327
    tofuartist's Avatar Sergeant
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    Originally Posted by shockblade View Post
    @tofuartist

    You sir are a gentleman and a scholar.

    the new script works 'flawlessly'.

    running it for roughly 30 minutes now and not a single hiccup. even had deaths in strange places and sarkoth not die once (ran too far off and my dumbass helpers ran in circles chasing him) and it still worked out fine.

    Excellent work. you have my thanks and gratitude.
    Thanks mate, much appreciated


    Anyway some bugs (very minor) to report:
    1. script sometimes mistakens Charge! rune aura as a legendary loot pick up. Therefore your legendary counter may be wrong!
    2. tomes are detected as legendary items when stashing (I presume because of the orange centre), so the script will stash tomes to the same tab as normal items, instead of the gems tab
    Last edited by tofuartist; 06-18-2012 at 08:34 AM.

  13. #328
    BlackSack's Avatar Knight-Lieutenant
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    This is actually better than before when it never seemed to stash the tombs, mine always ended up at the vendor

    Yea i think you are right, it also happens when there are zombies in the path just before he leaps causing him to walk up a few paces and when he is too high he just rams into the wall, seems to happen very infrequently thou so i dont think its worth messing with :P (im lazy lol)

    after 50 runs it seems

    pick point 1 finds it 35% of the time
    16% for point 2
    17% for point 3
    28% for point 4

    I will swap checking point 4 and 2 so it tries to most likely one first should save 400ms woo!
    Last edited by BlackSack; 06-18-2012 at 08:41 AM.

  14. #329
    dchase's Avatar Private
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    @BlackSack

    Got it working, Thanks!!

    Looking forward to more updates

  15. #330
    josdownload's Avatar Private
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    Hey again, after some trying still no luck

    everything is setup properly i think

    if i press = in the game, the mouse will go left so horizontal its ok, but its not getting vertically to the resume button, and aqfter few seconds its says cant find resume button?

    who can help me

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