[Goldfarming] [Barbarian] Sarkoth Goldfarming Script [AutoIT Script] [1920x1080] menu

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  1. #241
    BlackSack's Avatar Knight-Lieutenant
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    LATM, yea i noticed it wasnt always casting earthquake, thanks for pinpointing the problem increasing the delay makes it work great now. I have a gold pickup radius of around 16 i think so i get all the gold almost immediately when he walks about, could probably even make him walk less but yea it all depends on what radius you have. I did what you suggested before (make a gold.png) to make him go grab left over gold piles and it works ok i can send you the png if you like, probably more efficient to get more radius like i did thou.

    Hompacko, I havent had this happen before, i usually get killed while walking to the cellar, not inside it. I will have a look if i can repeat the problem.

    Yes it should work fine on 32 bit windows/compile too
    Last edited by BlackSack; 06-16-2012 at 04:37 PM.

    [Goldfarming] [Barbarian] Sarkoth Goldfarming Script [AutoIT Script] [1920x1080]
  2. #242
    LATM's Avatar Contributor
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    I switched to 16 as well right after I made the post and it works perfectly. Thanks though amigo

  3. #243
    Hompacko's Avatar Sergeant
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    Just as a note, the character dies, but the loot from the minions, and sometimes sarkooth still drops.

  4. #244
    BlackSack's Avatar Knight-Lieutenant
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    Hi everyone just fixed a few tiny things that were not quite perfect for me:

    You know how your stash has 3 tabs, well I want it to put gems and tombs in tab 1 and all other items in tab 2, I have made a change so you can specify what tab you want to put each type of loot into. If you look at line 71 then you see

    $GemTab = 1 Tab to put gems and tombs in
    $ItemTab = 2 ;Tab to put any items in

    simply put the number of the tab you want to use (where 1 is the top tab) now it does everything i want it to!

    - Fixed the timing issue LATM identified

    Also my log shows that with the cellar locating fix successful runs are now 51% of the time up from 47% of the time which nets an extra 30,000 an hour or so pretty good!

    I was not able to reproduce the problem of dying in the cellar, is it possible you accidently moved the mouse while it was working? let me know if you have a way of reproducing it reliably.

    Anyway here is my final update to this script, dont think ill be adding anything else to it as it does a pretty good job.

    New version with tab choosing:
    [AutoIt] Barbarian Farm 1.8a with OCR, logging, tab choose - Pastebin.com

    Also if anyone is interested in generating these stats from the logfile then I will post the code here, but it is in matlab since its my tool of choice so if you wish to port it go ahead but dont ask me todo it

    Stat code:
    [MatLab] Analyse Farming log - Pastebin.com

    Log Duration: 02:32:43, Gaps: 1, Totaling: 01:27:10

    Gold total: 270941, Per Hour: 278448.50, Per Trip: 5496.53
    Items total: 206, Per Hour: 80.93, Per Trip: 1.82, Chance 60.18%
    Gems total: 108, Per Hour: 42.43, Per Trip: 0.96, Chance 62.83%
    Books total: 12, Per Hour: 4.71, Per Trip: 0.11, Chance 8.85%

    Cellar frequency (success/total runs): 114/222: 51.35%
    Trips per hour: Total: 87.22, Success: 44.79, Fail 42.43

    Repairs total: 13, Per Hour: 5.11
    Deaths total: 6, Per Hour: 2.36
    Sold total: 148, Per Hour: 58.15
    Stashed total: 3, Per Hour: 1.2

    Total sold value: 59034, Avg sell value: 4541.08, Avg Item value: 398.88
    Tesseract mean: 229.50ms, max: 310.00ms min: 142.00ms

  5. #245
    LATM's Avatar Contributor
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    Edit** removed super long quote, but I was talking to you.

    Is there any way to separately figure out how much gold comes from items? I know you were getting ~250k/hour with 200gf, my gf is almost the same +~25 but I was getting 300k/hour with 310%MF. I was curious of the extra MF was really spawning an extra 50k of blues per hour, or if that is really the power of 25% gf.

    Speaking of which, 1 more small issue. My bot tends to fill the entire stash pretty quickly. Ive never let it run +8 hours so I haven't ever seen it fill stash + inventory, but is there any way to have it move on to the second stash after filling the first tab?

    Also, auto-identification before stashing is very handly on NotAres' script. Manually identifying 40+ items is really tedious compared to mousing over and determining keepers.

    Damnit, I sound like I'm endlessly complaining, what I mean to say is amazing ****ing job, I'll get back to contributing soon....
    Last edited by LATM; 06-16-2012 at 07:11 PM.

  6. #246
    BlackSack's Avatar Knight-Lieutenant
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    Yes it should be possible, my script logs the total value of items sold each time as shown in this line:

    Total sold value: 59034, Avg sell value: 4541.08, Avg Item value: 398.88

    so for my case I got 271,000 gold while running and 60,000 of that was from item sales so thats 22% - a fair bit. I have never tried using MF for this and have almost none on my built atm. From what you said it sounds like it rakes in money faster by selling items, my items sell for 400 each on average must be higher and more frequent with MF.

    Yes I have the problem with the stash filling up which is why i fixed that infinite loop bug when it fills that still exists in the original 1.8 script. I tried to empty my 2nd tab and have all items go there to make it go longer before filling up.

    As for your idea to make it move onto a second tab then yes that would be pretty simple todo since my script logs when it detects the stash is full, it would simply be a case of when it detects a full stash it updates $ItemTab to be 3 instead of 2 then from there on it would start filling tab 3. I will make the change for you tommorow!

    Do you mean the auto-identifying is not working in my version? Or you just saying its a good idea cus it seems to be working for me lol

  7. #247
    Jack187's Avatar Member
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    Hi there :-)!

    I have read the whole thread and I only want to say:

    You guys are amazing!

    I'll give it a try tomorrow!

  8. #248
    boulala's Avatar Private
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    anyone knows where can i get a mainmenu.png? or must i screenshot myself?

  9. #249
    baysic's Avatar Sergeant
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    Tofu, LATM & Blacksack

    you guys are the best thanks for these great scripts man.
    now I have no idea which one I should use lol.

  10. #250
    LATM's Avatar Contributor
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    Blacksack's most recent is the way to go, but Tofu's is good as well. Mine was a dirty test concept to show how the script could be pulled off differently, those two cleaned it up and updated, etc.

    Although the GUI & data logging on BlackSack's gives it an edge over Tofu's for sure.

    Originally Posted by baysic View Post
    Tofu, LATM & Blacksack

    you guys are the best thanks for these great scripts man.
    now I have no idea which one I should use lol.
    Gonna get working on the marathon stuff tomorrow.
    Last edited by LATM; 06-16-2012 at 10:00 PM.

  11. #251
    Bloodmoor's Avatar Member
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    Guys plz help me, I do not know what to do with this script text.

  12. #252
    Dogtank's Avatar Member
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    Amazing work everyone! Very impressed! Only feedback (which I'm working on doing myself regardless) is changing the NPC to the one Left of the Inn so you dont get stuck in an endless circle of Checkpoints. Once I work out the easiest way to work out where hes located pixel wise I'll post an update

  13. #253
    baysic's Avatar Sergeant
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    Originally Posted by Dogtank View Post
    Amazing work everyone! Very impressed! Only feedback (which I'm working on doing myself regardless) is changing the NPC to the one Left of the Inn so you dont get stuck in an endless circle of Checkpoints. Once I work out the easiest way to work out where hes located pixel wise I'll post an update
    skip the "begin quest" when you select to start the act then you aint gonna get checkpoint in town

  14. #254
    Dogtank's Avatar Member
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    Originally Posted by baysic View Post
    skip the "begin quest" when you select to start the act then you aint gonna get checkpoint in town
    Genius. This is why I dont have nice things!

    I was getting lost as to why no one else had even bothered to mention the checkpoint business. Then got excited thinking I'd be able to contrib something amazing haha.

    Thank you

  15. #255
    Bloodmoor's Avatar Member
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    I have error:
    FATAL ERROR: Cannot find:
    С:\Users\Ekilon\Desktop\AutoIt3\1920x1080MainMenu.png
    Make sure your directory is set properly in the script.
    I think that this is due to the fact that I have a Russian version of the game.
    What i can doing if i have russian verion? I need scrin MainMenu.png and other?
    Last edited by Bloodmoor; 06-17-2012 at 02:07 AM.

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