I've completed the PNGs for 800x600 resolution.
Zip: https://dl.dropbox.com/u/41022690/D3...600%20PNGs.rar
This includes the following PNGs:
- 4 Gems(Topaz/Ruby/Amethyst/Emerald)
- 4 Zones (New Tristram, Old Tristram, Old Ruins, Dank Cellar)
- Dank Cellar Mouseover (Outside)
- Leave Game / Resume Game
If I'm missing any, let me know and I can update it.
nvm i got it now
Last edited by mitch12555; 06-22-2012 at 09:39 PM.
They're totally independent
workstation8+ gives support for DirectX 9.0c with Shader Model 3 and OpenGL 2.1 accelerated 3D graphics. On virtual machines running Windows Vista and Windows 7, VMware provides support for DirectX 9.0EX with Aero and Open GL 2.1. (from vmware site)
To help performance in vmware:
Assign same amount of cpu and core as host.
Unless running x32 guests assign all vmware reserved ram to all guest and let vmware handle it, if you have alot of ram(8+), disable memory disk swapping.(to much i/o)
If you have several harddrives/controllers, dont have guests on system drive and balance them across controllers to help with disk i/o.
Check bios settings, enable intels or amds VT "tech".
Enable accelerated 3d ;p
Dont forget to install vmware tools.
Last edited by santa666; 06-22-2012 at 09:56 PM.
Could just work with my updated 800*600 script that now supports vendoring and repairing properly. Testing it over night along with one other person. If all goes well, ill inbox Andy a link to the script code and see if he's interested in using it. It may need coordinate tweaking for other people, but it currently works perfect for me with very little variation. Also, it keeps track of how many runs you do and the cellar open % and death count.
Still the same problem. Not so very often, but i happends that it will try exit game in cellar. And the countdown stay at 0 sec.
Yes, I've edited this script a good bit to support vendoring and repairing. I still have some bugs to work out though after last night. I had two errors through out the night that terminated the script. I need to figure out how to return to the game menu and restart instead of terminating, which first off is not very efficient anyway. For example:
if $i == 1 Then
MsgBox(4096, "Error Resuming Game", "You don't seem to be in the lobby. Did you properly configure the bot? Bot will now exit", 50)
Terminate()
EndIf
That if_then statement should be set up to return either to the game and to the resume screen or straight to the resume screen. Not, "OMG WRONG WINDOW, SELF DESTRUCT!". Let's make this more efficient and have seamless functionality for this script. If you're able to provide some insight here, please feel free. I'm NOT super familiar with the syntax for AutoIT so I'm a bit behind the curve for doing things myself.
On a side note, even with the two errors, which I have no idea how long the error boxes were up before I woke up and noticed, I still made 200k GPH with zero deaths. As this doesn't have "stashing" support, I do have 8 yellow items in my bags that it couldn't vendor so GL for usable items after identifying.
Last edited by noladrew320; 06-23-2012 at 10:29 AM. Reason: adding GPH and deaths